I would definitely have someone help you with the shading like you did with that sf4 kick and I would mesh both stances or incorporate it by distance like you did with the other stances...maybe a low health stance or rage stance
uhm, i don't know..there're already a lot of different stances.. we'll see.. in the meanwhile i'm tring to polish it..i've found some time to fix/improve all the lev.3 supers, added some fx and fixe the super counter sounds.. what do you think?maybe a little bit dbz style, but i like it
got daym...best sagat ever...I like it a lotOn another note you have a lot of red and red lightning...have thought about instead of more orange yellows and blacks...also maybe during some super moves tiger scratches stripes and maybe a tiger image cuz that is what he is known for. But in any event I wish I could play as him now good jobAnd that joe stance could use a few more highlights to match his alpha sprites...I know you base the sprite work on joe but try to match it up a little more to the alpha sprites and maybe add a little tweak so it's not just a joe swap to make it your own...cuz right now I want to pretend your sagat is the king and originator that every Tai guy copiesCan't wait for a test
thanks!!about the super lighting, it's not a bad idea the orange/black colors, i've used mainly the red ones to keep the sfa/cvs feeling..i don't know about tiger images.. :/ you mean something like MB02 super moves?? i can think about it.. about the joe stance maybe it can't be noticed but i've improved it a little bit, of course some more work needed.i'm aware there are a couple of bugs still present, but i'm too lazy to write down the complete readme file with all the possible combo..so maybe i'll release a pre-final beta to let you test him.
Trololo said, July 10, 2018, 03:55:47 pmDamn that's pretty!thanks, it's used as the 1st part of leg bazooka too. (ala bruce irvin)
ok, i finally managed how to obtain the show key input feature.i'm going to prepare a video with all the moves/combos instead of the readme files (of course i'll wait for your feedbacks about this).
M206 said, July 18, 2018, 09:17:52 amok, i finally managed how to obtain the show key input feature.i'm going to prepare a video with all the moves/combos instead of the readme files (of course i'll wait for your feedbacks about this). I bet its such a long list of moves. Before I wanted you to wait for SFV Sagat before doing anything else, but I retract that notion. If I were to request something next for this Sagat it would be to produce a SFV version of Sagat separately. Then again I'm satisfied with this Sagat and I still believe this Sagat will be more fun than his yet to be reveal SFV counterpart. Kudos for a great character. You can polish him up for Tag mode if you have the patience.
ReduxMercenaryT said, July 18, 2018, 08:04:48 pmM206 said, July 18, 2018, 09:17:52 amok, i finally managed how to obtain the show key input feature.i'm going to prepare a video with all the moves/combos instead of the readme files (of course i'll wait for your feedbacks about this). I bet its such a long list of moves. Before I wanted you to wait for SFV Sagat before doing anything else, but I retract that notion. If I were to request something next for this Sagat it would be to produce a SFV version of Sagat separately. Then again I'm satisfied with this Sagat and I still believe this Sagat will be more fun than his yet to be reveal SFV counterpart. Kudos for a great character. You can polish him up for Tag mode if you have the patience.yes. I fear most of you will argue that he'll have too much moves to remember/perform (sometimes i forgot some of them too).. i'll wait for your feedback.About SFV sagat i fully agree with you, maybe i'll try to do an alternate quite accurate sfv version and delete the unused moves/combo/supers.
Finally SFV SAGAT has become true!!the moveset showed in the trailer seem quite standard, i think i've already done all the showed moves included in my sagat. Maybe in the future i'll try to release a sfv accurate version. only some effects are missing.. oh and the big tiger during the first intro..
Well, my congratulations. While he indeed is not Tekken-styled in the game, he is in his V-Trigger 2 really reminded me of what were you trying to create.
Trololo said, August 06, 2018, 08:59:34 amWell, my congratulations. While he indeed is not Tekken-styled in the game, he is in his V-Trigger 2 really reminded me of what were you trying to create.thanks my friend!! what do you think about omega mode tiger raid / tiger claws??
Well, MK version of Tiger Claw feels slightly off in his 2 hits. Does he not have a more classic kneeling kick animation so, like in his HK version, the first kick went for a knee while second kick for an unfolded leg?And man, you did a neat job on Tiger Raid... Bug GDI it's strange, even original version!
i fully agree with you about the mk version. but i wanted to stay as more accurate as possible.. if you check 0.42 of the video you'll see what i mean..about tiger raid, thanks! but what do you mean with GDI??