So I put P2 into a custom state and PalFX inside the state isn't doing anything. How can I get a custom state to work with PalFX?
In my Jailbot character, this controller is in the custom state when P2 is being ejected from the Arcade hyper, and it works.[State 3306, 7]type = PalFXtrigger1 = Time = 20Time = 120add = 64,128,0sinadd = 74,138,0,4color = 0
try ignorehitpause? If there is a hitpause maybe it is interfering.I just slapped this code into KFM's LP and it made P2 flash for 120 ticksSpoiler, click to toggle visibilty
make sure there isn't a -2 palfx interfering (in the opposing character). perhaps something was missed as wellshow the coding. it could help