Sabotage and Snow have been updated significantly to reflect their new designs in SHADEs of Manhattan 3. They have both received updates and changes to their gameplay as well, especially Sabotage, who received 5 new normals along with a new command normal.Here is a more detailed change log:Spoiler, click to toggle visibiltySABOTAGE-Updated sprites to reflect his SHADEs 3 design-New crouching HP, LK and HK-New Jumping LK and HP-New command normal Kidney Punch, F+LK-Can no longer chain into overhead command normal (High Score, F+HK)-Kidney Punch can be chained from High Score however, similar to Dudley's F+HK, MK target combo from SF3-Crouching HP now moves forward a bit like everyone else in CvTWSNOW-Updated sprites to reflect his SHADEs 3 design-Senton Kick was removed-Psy Kick can now be done in the air, but the aerial ones have slightly different properties from the standing version-Aerial Psy Kick basically replaces Senton Kick for all intents and pruposes-A few aesthetic differences in some of his attacks due to the sprite update-Life value has been lowered slightly from 950 to 910-Psych Knee had damage lowered from 65 to 50VIDEO:DOWNLOAD HERE
looks awesome so far man. keep up the good work. Can't wait to see what you've got for Wesker too in the future
Ha. I'm really glad to see that this project isn't dead. I'm crazy looking forward to trying the next version out. Good luck with everything.
Wow, wow, wow! This was unexpected. Good to know they've got that visual upgrade. I love their new designs. Great work as always and thanks for sharing, Sean
I believe there's a typo in Snow's Win Quote.I'm a wrestling fan myself. Didn't think anyone would ever actually try to use it in a real fight.Great preview, by the way!
SlenderMan said, November 16, 2014, 11:20:28 amlooks awesome so far man. keep up the good work. Can't wait to see what you've got for Wesker too in the future I honestly doubt at this point that I will be able to make Wesker. I've had little motivation to work on anything but my own creative stuff and commissions lately. In fact, even though these updates for CvTW, they were more intended for the eventual SHADEs 3. Sorry, man.
Sean Altly said, November 17, 2014, 11:58:36 amSlenderMan said, November 16, 2014, 11:20:28 amlooks awesome so far man. keep up the good work. Can't wait to see what you've got for Wesker too in the future I honestly doubt at this point that I will be able to make Wesker. I've had little motivation to work on anything but my own creative stuff and commissions lately. In fact, even though these updates for CvTW, they were more intended for the eventual SHADEs 3. Sorry, man.Hard life, I see. I had that too after I stop with my edit Wesker. In fact he doesn't look like Wesker after all. But you're still making chars at least.
Liking their new looks and even more fluid animation for the stances. Oh yes, can't wait to see more updates for the SHADEs guys and gals.
Sean Altly said, November 17, 2014, 11:58:36 amSlenderMan said, November 16, 2014, 11:20:28 amlooks awesome so far man. keep up the good work. Can't wait to see what you've got for Wesker too in the future I honestly doubt at this point that I will be able to make Wesker. I've had little motivation to work on anything but my own creative stuff and commissions lately. In fact, even though these updates for CvTW, they were more intended for the eventual SHADEs 3. Sorry, man.Speaking of S.H.A.D.E.S. of Manhattan 3, does this mean you're back to working on it?
Yep yep. I'm almost finished with Adamas' sprite update that he badly needed.Spoiler, click to toggle visibilty > > First are the old sprites, obviously. Second is the updated sprites, and the third is his new default palette.I'm putting the finishing touches on the last few sprites now.I can't fully focus on it because I still need to finish a couple of commissions though.
nothing wrong with that man. everyone has a lot of stuff to do and working on one said thing can get tedious after a while. just come back to it when you get that itch. it's all good