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Closet Stage (Read 39524 times)

Started by GDPenguin, June 17, 2018, 03:10:30 pm
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Closet Stage
#1  June 17, 2018, 03:10:30 pm
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[img width=600
Keep it real, keep it original
Re: Closet Stage
#2  June 17, 2018, 04:22:31 pm
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G O O D 10/10

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Last Edit: June 17, 2018, 04:26:55 pm by Ex☆Cham
Re: Closet Stage
#3  June 17, 2018, 07:05:54 pm
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[img width=600
Keep it real, keep it original
Re: Closet Stage
#4  June 17, 2018, 09:57:20 pm
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This concept is full of fun... gotta check it out for sure.
Re: Closet Stage
#5  June 18, 2018, 02:57:33 am
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Awesome concept!
Re: Closet Stage
#6  June 25, 2018, 12:02:55 am
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Very creative. Thanks.
Re: Closet Stage
#7  June 25, 2018, 01:00:47 am
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Lol! Awesome. Gonna do Apoc vs Abyss on this one...

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MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
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[/quote said:
Re: Closet Stage
#8  June 25, 2018, 08:55:39 am
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lol so little space to fight!
Re: Closet Stage
#9  June 25, 2018, 12:43:51 pm
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I NEED this concept turned into Yu Yu Hakusho's knife-edge deathmatch.
Last Edit: June 25, 2018, 12:50:25 pm by Gritsmaster

N_N

Re: Closet Stage
#10  June 26, 2018, 07:03:31 am
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Re: Closet Stage
#11  June 26, 2018, 07:08:45 am
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a SEXY    7 mins in heaven    Fight lmao   okay """now  "Time for a other   "spin the bottle  round  hehe  .

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omg cool idea  =)
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Re: Closet Stage
#12  June 29, 2018, 08:21:12 pm
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I did something silly.
[youtube]https://www.youtube.com/watch?v=8dkosCCpUDI&t=10s[/youtube]
Sorry for the lack of editing...

Enjoy.
Well, nice idea. Just at how you do it?

Hey, can i help, or maybe i need help
Re: Closet Stage
#13  June 29, 2018, 08:46:41 pm
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he just made the bounds of the stage smaller than usual
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Re: Closet Stage
#14  June 29, 2018, 09:07:59 pm
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This is the weirdest stage I have ever seen.
Now, imagine 2 Rare Akumas fighting...
This is fate.
Re: Closet Stage
#15  June 30, 2018, 03:56:55 am
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Re: Closet Stage
#16  June 30, 2018, 04:18:22 pm
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Didn't test it yet.
Do Projectiles get glitchy/stuck at the bounds?
Cause I had the same problem when experementing with a smal bound stage
look at my sprite rips  HERE
look at my TMNT Project HERE
My Contribution to mugen: Stages: 897 | Chars: 8 | Fullgames: 1 | Spritesheets: 85
Re: Closet Stage
#17  June 30, 2018, 10:01:23 pm
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Didn't test it yet.
Do Projectiles get glitchy/stuck at the bounds?
Cause I had the same problem when experementing with a smal bound stage

Nope, Just checked. They go straight through. ;)
Thanks though, I didn't even think of that.
[img width=600
Keep it real, keep it original
Re: Closet Stage
#18  June 30, 2018, 10:50:46 pm
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Didn't test it yet.
Do Projectiles get glitchy/stuck at the bounds?
Cause I had the same problem when experementing with a smal bound stage

And moves like that one when Rugal grabs the enemy and slam on the wall will bug too, if there is no time trigger.
Re: Closet Stage
#19  July 02, 2018, 11:59:49 am
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Didn't test it yet.
Do Projectiles get glitchy/stuck at the bounds?
Cause I had the same problem when experementing with a smal bound stage

And moves like that one when Rugal grabs the enemy and slam on the wall will bug too, if there is no time trigger.
Well, one wild question on offtopic and one ontopic...
Well O Ilusionista: Are you suggest at use random at spritet place? Can it be... easy clean that bug?
Hey, can i help, or maybe i need help