kamekaze comissioned me this character a while ago, and I think its time to announce itmost of the sprite sheet is done in the grey scale method so far all is lacking are the specials and the supers, so I'll be doing streams to show off his progressfor now I'm just gonna show off rough sketches of animations that already been finished, I do this so we don't get a nasty surprise from a certain someone
fuck yeah dude, Richter was always the raddest belmont IMO. Seems like we're finally getting a great castlevania character for MUGEN.
Yeah this one has been on the hush hush for a long time. You'll find out gameplay details when the time comes. Until then just know that a lot of love went into his eventual moveset as I usually do when it comes to respecting source material.
not only that I'm sure there's gonna be a Simon, Trevor, Leon, Juste, Nathan Graves, Julius Belmont color palletes too. He's also gonna be a good CS opportunity for the spriter who is willing to CS him.
Richter stream! I'll be watching spooky stuff while streaming progress, feel free to ask me questions and stuffhttps://www.twitch.tv/balmsoldier
I remember when I first signed into this site I mentioned making Belmont a character and posted a crappy Rock edit lol.This is the character I've been waiting for. I'm sure you're going to use whip as a base for movements as well. The only other Belmont was made by Zox whom I helped with coding his projectiles. So much nostalgia. I can't wait to see some gameplay.
balmsold said, October 09, 2017, 01:31:34 am From Kamekaze by balmsold with love. Cant believe this, but I might actually cry, now. Richter, from Castlevania Dracula X. I'm crying now. Balmsold, this is by far your greatest creation of sprites.A little late for Richter to arrive for this ancient Mugen era. Great work, both of you.
better late than never!I'll be recording a video of richter's process, hope I can do it around this week
I am getting no view with imgur for some reason. Is it possible for you to upload it somewhere als as a option so people with a similar problem can see it?
Will you be using the original voice clips or getting a new voice for Richter? That and do you plan on incorporating any Alucard/Maria/various enemies from SOTN in Win Poses or intros?
Hopefully I won't need to use a new voice because I love sotn. As for cameos. Depends on if I get charged extra for that lol
almost done with this guy, all is lacking are his specials , backward walk , run and a few intros and winposes
The Belmont Strut is lookin damn good! I expect you'll be using Symphony of The Night as reference for his supers and such?
I can see Richter doing alot of cool things. however I hope all is faithful to his moveset in Symphony. @Kamekaze are you looking for ideas for winquotes? I have a few.
Richter Winquote ideas. "Did you really believe you could defeat a Belmont?" "My will is far stronger than yours. It has to be." "Compared to the Count your powers are no trouble." "Do not challenge the might of the Belmont family again." "My strength comes from my value in humanity. That is why you lost.""Dracula aims to destroy us all. Join forces with me and we'll take him down."
No "DIE monster!" quote? -smh-Yo, I'm just seeing this, I really need to pay more attention to what's going on. Man, I understand the notion of wanting to keep things to yourself, but I totally would have went half on you with this commission. No questions asked, and no strings attached. Anyway, I look forward to what's to come. I gotta ask though; Hydro Storm and Grand(Holy) Cross will be supers right...? Right...?!
I didn't think they needed to be mentioned seeing as this is Richter and most of us know Kamekaze will most likely add them.
DW said, November 09, 2017, 04:26:43 pmNo "DIE monster!" quote? -smh-Yo, I'm just seeing this, I really need to pay more attention to what's going on. Man, I understand the notion of wanting to keep things to yourself, but I totally would have went half on you with this commission. No questions asked, and no strings attached. Anyway, I look forward to what's to come. I gotta ask though; Hydro Storm and Grand(Holy) Cross will be supers right...? Right...?!Well bare in mind hes going to be a 3 button+character specific trait button character. I'd like to keep him that way but it's mugen so people are probably going to reinterpret him how they choose and that's just the way it goes. The reason I kept it to myself as well as the price I paid for it is because it was something I was on the fence about for almost 2 years. It wasn't until I started my career that I was able to pay for quality work lol. Ultimately I hope people will enjoy him as he is before they decide to make their own at least. To prepare yourself for his general style see my other Faux-Anime works (C Falcon, Roa, Rouga, Ryoko,Tristan,Adler,Alcott,Edward and Belmont Trusdale), There is a reason why I've made so many in this style and it's pretty obvious. And to answer your question Yes and sorta. When I actually start him I'll deliver all the deets you all desire. Until then enjoy the slow ride to the top of this roller coaster because once it goes in motion we're going for one hell of a ride.Spoiler, click to toggle visibiltyIn the mean time all of you should check out my full game in progress : D...
whats left to do for richter's grey scale sprites are , run,run stop,jump whip attack, and the hypers, I should be done with all of these in 3-5 days more, that'd be around a 100 grey scale sprites which should be cake, be sure that we'll release richter somewhere around december hopefully, so I can continue to work on yamcha.
did you have a video out yet? I can't wait to see him in action. Also @Kamekaze is his whip attacks going to be slow on the startup? I imagine the range has to be enough to warrant a slower startup. Also with the angled attacks be a thing? the closest reference I can think of is Scorpion with his diagonal spear on the heavy punch spear command.
a video of the spriting process counts? :pwe are planning on showing only 1 video and its when he is getting released
looks great so far dude. I can only imagine the possibilities for palletes. Ryu( Street Fighter), Trevor Belmont, Simon Belmont, Big Boss from Metal Gear Solid 3, maybe a vampire pallete called Undead Richter. Zombie Richter with a sprite swap for the cross making it a bone cross. There's so much potential for awesome here I do hope you included his awesome backflip too.
SlenderMan said, November 26, 2017, 04:03:56 amany chance we could do some cool palletes for him or do we have to wait til the character comes out?SoonSlenderMan said, November 17, 2017, 07:01:12 amdid you have a video out yet? I can't wait to see him in action. Also @Kamekaze is his whip attacks going to be slow on the startup? I imagine the range has to be enough to warrant a slower startup. Also with the angled attacks be a thing? the closest reference I can think of is Scorpion with his diagonal spear on the heavy punch spear command. The whip will work in a way that's both a call back to all games and a character mechanic. It'll be lit my guy
I actually wonder what the effects will look like in CvS-ish detail..especially Grand Cross or simply throwing the cross boomerang.
SlenderMan said, November 28, 2017, 03:01:28 amI actually wonder what the effects will look like in CvS-ish detail..especially Grand Cross or simply throwing the cross boomerang.Anything that didn't have an aura of some kind will just be upscaled with slightly more details. Anywho heres this.
sweet. I'll get to work....here's what I got so far. I'm still working on other cosplay palletes but these are some I did based on characters from later games.@Kamekaze if you want to use them but feel like some colors need to change you are free to change them. These are only ideas to work with.Trevor Belmont (Lords of Shadow: Mirror of Fate version)Gabriel Belmont/Dracula (Lords of Shadow 2)Nathan Graves (Castlevania: Circle of the Moon)
Simon Belmont Chronicles Arrange. Not too bad for my first try at a pallette.Gotta adjust the hair a bit. i will post a better one tomorrow.
I think I'll make more but for now I can bring at least one (this color should be a no brainer for you )
I attempted some things.CV3 Doppelganger, SotN Fake Trevor, his "revived" version, and 3 custom things.Spoiler, click to toggle visibiltyBecause the other one's based on the 6 colors the original used.
Incoming cringe palettes!Spoiler, click to toggle visibiltyOG AmethystAmethyst Re-designApollo...ishIdk #1Idk #2Idk #3Joker...ishMarrow...ishRemilia...ish
i triedSpoiler, click to toggle visibiltyRICHTER_CUSTOM3RICHTER_CUSTOM2RICHTER_CUSTOM1RICHTER_RYURICHTER_MEANRYU-SF4RICHTER_CRONO
Can I join the fun?Spoiler, click to toggle visibiltySomaVampire Castle protagonist(java bootleg)Julius GBA-ishJulius DS-ish
All these good palletes..It's awesome when we all come together in celebration of such a unique character. I can't wait to see Richter in action cosplaying as Julius or Nathan Graves
Kamekaze said, November 28, 2017, 05:37:03 amSlenderMan said, November 28, 2017, 03:01:28 amI actually wonder what the effects will look like in CvS-ish detail..especially Grand Cross or simply throwing the cross boomerang.Anything that didn't have an aura of some kind will just be upscaled with slightly more details. Anywho heres this.Please keep this palette available for the character, skittle palette is a you must.
Here's my only contribution to this.Kung-Fu Vampire:Spoiler: in case you don't get it (click to see content)
What a horrible night to have a curse post palettes.....Spoiler, click to toggle visibiltyRichter_SimonsQuestRichter_CUSTOM4Richter_CUSTOM5
beautiful palettes guys, sorry for the lack of updates, I've been busy finishing a batch for a game I'm working for. https://picarto.tv/balmsold (stream ended)
damn I missed the stream..maybe next time I'll see it.Guy Armando posted this in the CVS Sprite thread but what you could do is have Dracula here teleport in after Richter wins as if he manipulated Richter into fighting whoever he just defeated or something along those lines. Either that or you could have Richter try to hit him with the whip only to have him teleport away kinda like how M.Bison would teleport away when Akuma tries to chop him. This would be an intro. Just some ideas for ya.
sorry for the lack of updates guys, I've been busy working on some game projectshave some more progress of richter keep the palettes going guys! they're all lookin gorgeous
I want to contribute as well, but is there any new idea i can realize?Sooo... I'll call this one: "The King of Los Angeles"And this one: "Castle crusher"First one is a joke, but the second one came from the idea of giving an eerie impact by messing up the light sources.
I can't wait to see what you cook up for Richter's theme Wizzy. You did an amazing job with Ermac so I can only imagine the greatness you'll put forth. Also an idea for Richter's intro would be swinging from a bat-loop Super Castlevania IV style as an homage to Simon.
SlenderMan said, January 14, 2018, 05:58:17 pmI can't wait to see what you cook up for Richter's theme Wizzy. You did an amazing job with Ermac so I can only imagine the greatness you'll put forth. I'm excited as well, of course homage will be paid to Castlevania. This theme will be a pleasure to listen to.
had to back off for a while to get done with other projects as well studying figure drawing, anatomy and dynamic poses.you'll see the fruits of my studies near the future specially with a certain scarfaced bandit .
would that be a special or a normal? If it were a special you could always make the whip extend out more similar to how you can slightly extend the whip in the games. Either that or make the whip pull the opponent off their feet
I'm thinking it'd make a great counter or something seeing as the reach would be insane for a normal (Even though Dhalsim's normals have been crazy on range). Either way it's good to see Richter being prepped for I imagine his whip dash acting similar to Captain America's Shield dash.
Will the sprites be open source after completion? Like when I start coding, I could make a POTS styled Richter with said sprites.
that's a good question but even if not it'll still be awesome to see Richter take on all sorts of Mugen creations. Richter vs the World of Mugen
well that really took a while lol.I'm planning on making these a video series just so I can stay motivated to finish whats left of richter between other projects, I may do sprite sheet planification videos from time to time...maybe... don't count on it.Spoiler, click to toggle visibiltyif anyone wants to tip me that'd be cool https://ko-fi.com/bandanaguy
Looking good man. This is a project that I'm really looking forward to. It's honestly been years since I've been this interested in something like this. I know working on stuff like this can get daunting, though just keep pushing for the finish line. You and Kame got something special going on here for sure. Thanks for the inside peak to development and update. I look forward to more progress.
I'm glad you're still continuing with this project. Ever since his inclusion in Smash Ultimate, I've taken a liking to Richter. Hopefully you have enough motivation to continue with him.
I have more than enough motivation to finish him, its just that I'm also busy with 2 other paid game projects, but 3 months will be more than enough to finish most of whats left of him
In the lore Richter was the most powerful Belmont in the Bloodline. I'm not sure about Julius but Richter had the best moveset in the games when Symphony came to Playstation. In Portrait of Ruin you literally fight a memory of Richter for control of the Vampire Killer.
Actually Julius is storywise the most powerful BelmontHe's killed Dracula so hard he reincarnated instead of resurrecting, ending a 900 year struggle And he can turn intangible at will But that's neither here nor there
My guy Speed knows his CV lore. Richter is definitely the most popular, and at one point it was speculated he was the most powerful. Though that was long ago and that was only due to Richter having the "item crash" ability in his respective games. None of the other Belmonts had the ability at the time, but that was just more of a gameplay progression thing. Not so much a Richter exclusive thing. Yeah, Julius was the only Belmont capable of eradicating Dracula entirely. Thus, Soma was brought into the fray. Richter having the best moveset is pretty subjective as well. He does have the iconic moves like the slide kick, tackle, uppercut, and aforementioned item crash ability(i.e. Hydro Storm/Grand Cross). Julius has good abilities himself. Only Julius and Simon can whip in all 8 directions, Julius has the Akuma like teleport, can use his whip to swing around, and can also slide and uppercut. All the Belmonts are capable of item crashing now. So that doesn't hold much weight for Richter.He was the first to do it though, in terms of games, so there's that I guess. Even so, Richter is very powerful, though not as skilled as other Belmonts like Julius and Simon. I'd say it safe to say that Richter is the 2nd strongest. Julius isn't very popular though... Mainly due to him never getting his own game.
Richter is looking great so far. I have one question in mind... are you planning on giving him his SSBU voice clips when they rip the sounds?
We need a Castlevania game starring Julius in his prime.Basically, a prequel to Soma's games that go into further detail about the Demon Castle War because it wasn't fully fleshed out in the Aria/Dawn.
been studying for a very long while and trying to polish my anatomy, gesture as well as animation skills, and I gotta say, I'm kinda happy were I am...for now...I'll try to update more often with the keyframes of my animations, some of them will be inspired by smash bros ultimate but with my own spin.
I'm back, just had to polish my skills overall.I was feeling very anxious about my lack of knowledge on art and animation so I decided to take my time with my own projects and start online courses to become a better artist and a better creator, hope I didn't let anyone down during my time off and if I did I'm gonna redeem myself starting today.
Balm, you will forever be a hero of mine. You taking your time is good, be happy with the decisions you make. The animations are looking great. You don't let us down. Never feel like that champ.
thanks guys I apreciate the kind comments , I'll try to have 3 animation sketches done per week until I reach the end of the movelist.
there goes 1 for this week, 2 left to go edit: I had this one laying around this one doesn't count lol
What, I've been missing posts here!? These look awesome man, I'm excited to see them come together.Your animations are getting crazy good. I've gotta get practicing more.
I'm always impressed by your work and the fact you can create sprites of quality.Faster than me... ^^
Yo these are amazing pieces of asrt, how long it takes you to do like 1 animation bro? To see this Richter dude from Castlevania is amazing, keep it lit Spoiler, click to toggle visibiltybalmsold said, April 10, 2020, 11:41:47 ambalmsold said, April 11, 2020, 06:08:55 amthanks guys I apreciate the kind comments , I'll try to have 3 animation sketches done per week until I reach the end of the movelist.balmsold said, April 14, 2020, 10:31:46 amthere goes 1 for this week, 2 left to go edit: I had this one laying around this one doesn't count lol balmsold said, April 21, 2020, 09:51:43 amforgot about posting these refinement will start once the animations left are all sketched.