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"WinMugen Plus" (Read 480283 times)

Started by Duke, December 27, 2007, 07:11:48 am
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Re: "WinMugen Plus"
#121  January 19, 2008, 12:36:35 am
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lo-res character look like resized chibi characters(bad)  Pixelation varies among the lo-res.

lo-res vs. hi-res  characters looks really odd.     However hi-res vs hi-res is incredible. 


Resized chibis? Lo vs. Hi-res looking odd? What lo-res characters are *you* using? And where do you get your drugs from?

Yes, Hi-res characters do look cleaner than lo-res, but those are some extreme cases you put out there.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: "WinMugen Plus"
#122  January 19, 2008, 02:36:01 am
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but it looks like DoubleRes = 2 or bilinear filtering with good color resolution (ryu)
Are you talking about the high-res Ryu sprite ?
If bilinear filtering gave this result, I'd be very glad... but it doesn't.

"good color resolution" ? Because there's a resolution for colors now ?
the filltering from old mugen is good but the color is not good because it looks blur.
Re: "WinMugen Plus"
#123  January 19, 2008, 10:02:01 pm
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is there any way of making a patch for WinMugen Plus so we can have a hi-res title screen & vs screen?
cause they seem out of place next to the select screen.
Re: "WinMugen Plus"
#124  January 19, 2008, 11:12:03 pm
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No one has figured out how to hack those parts yet.  You're more than welcome to try, though.
Re: "WinMugen Plus"
#125  January 20, 2008, 02:03:52 pm
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Re: "WinMugen Plus"
#126  January 20, 2008, 07:09:04 pm
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Hi-res title screen would be great.
(if possible).

 Herhey
Re: "WinMugen Plus"
#127  January 22, 2008, 04:13:26 am
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The download link is broken.
Re: "WinMugen Plus"
#128  January 22, 2008, 04:18:19 am
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just download it from randomselect.
Re: "WinMugen Plus"
#129  January 22, 2008, 04:20:15 am
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Re: "WinMugen Plus"
#130  January 26, 2008, 07:43:34 am
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Just out of plain curiosity, but is there a hypothetical possibility for such an option of hi or low res to be applied to the select screen as well?

The reason why I ask this is simply because i have a lot of decent characters that fight well against each other (well at least as good as its going to get for the moment hehe) and I can't seem to find a hires screenpack which can cater that (just to let ya guys know i got around 300 but not sure yet i'm always adding and removing).  Unless someone can give me the name of one (no need for a location if you don't want to waste more of your time i can find it) would it be possible to add code to allow an option like let's say mugen.cfg will contain a command "Hiresselect = 1" so that the engine will know that it will render and display the select screen as if it were hires and vice versa for low res select screens?

The mere fact that the core mugen engine can handle both kinds of screens means that if one were to create a boolean trigger such as the one for the levels, then another problem for people migrating to Mugen Plus would be solved, and people do not need to sacrifice lack of room for characters for a hi res experience.

Just wanted to place my 2 cents in there, and i can understand the code very well if someone shows me how.  I wouldnt mind having fun coding the engine up a bit tho dont have any hopes with me if i even get the necessary tools for it. ill likely just disappear randomly lol.  But anyway, I would just like to see a complete Mugen someday like everyone else with even better features.
Re: "WinMugen Plus"
#131  January 26, 2008, 07:58:10 am
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Finished a select screen but not quite ready for a release. Would be nice to have the ability to use low res screenpacks though, I mean technically the whole screen pack isn't hi res if the title, vs and menu screens aren't. I feel like if everyone rushes to update their sp there will be a new version soon that does the title, vs and menu screens in hi res making the old hi res screenpacks obsolete until they're updated.

Again so until that happens I guess it'd be best to wait or if they had a toggle switch for different parts of the screenpack to be in hi and low res. Like I find it funny that this was suppose to solve the issue of having hi and low res stages on one mugen but now you have to have a hi res screenpack as well rather than an option to choose. I only say that because people made the argument that its not feasible to upscale all the stages to fit with hi res back when the first hack came out- so I guess it wouldn't be feasible for all the creators to upscale their screenpack for this new hack?

Mugen-Infantry - 133G10N
Re: "WinMugen Plus"
#132  January 27, 2008, 01:35:01 am
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Makes complete sense...i know what you mean by not being able to choose...
Until i can get all the stages together while keeping my screenpack i`m yet not switching to Plus... --;

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Re: "WinMugen Plus"
#133  February 01, 2008, 05:05:11 am
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Maybe Its just me but is anyone else having an issue with character limit??? When I add only a few chars its all good then I enter my full squad and the game always freezes. I get the black screen starting but it never fully loads then soon after I get the error message for winmugen.
Help is always appreciated...
Re: "WinMugen Plus"
#134  February 01, 2008, 05:33:37 pm
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Define "full squad". As in, how many characters?

Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: "WinMugen Plus"
#135  February 12, 2008, 03:04:05 pm
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Well I'm getting close to 300 characters and the game works fine (although it does have a tendency to crash from time to time, if you've ever seen some of my screenshots  XP ) A hiccup I found is that the order= x code doesnt work for reordering your characters because the characters I have set as bosses (order= 3 ) still appear at random points in arcade or dont show up at the final fight :\ (Although this may be the screen pack, I have no real idea ^^; )
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Re: "WinMugen Plus"
#136  February 12, 2008, 03:22:21 pm
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Re: "WinMugen Plus"
#137  February 12, 2008, 11:28:51 pm
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Re: "WinMugen Plus"
#138  February 18, 2008, 08:43:19 am
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Hello ALL ADMIN"S This TRICK WORKS SO FAR!!!! The first thing i did was download WinM Plus, then i copy a coding form a other screenpack.  So First i want to thank all the people that made the none HI-res,  Then I paste this into

This will turn the Selct Screen into a 1000+ character select screen, It my first time missing with the Select screen.

;Character select definition
[Select Info]
fadein.time      = 15               ;ƒtƒF[ƒhƒCƒ“ŽžŠÔ
fadeout.time      = 15               ;ƒtƒF[ƒhƒAƒEƒgŽžŠÔ
rows         = 31               ;s”(-)
columns         = 43               ;—ñ”(|)
wrapping      = 1               ;’[‚©‚ç‹t’[‚ւ̈ړ®i‚P‚È‚ç‰Âj
pos         = 10,15               ;Å‰‚̃Lƒƒƒ‰‚̈ʒu
showemptyboxes      = 0               ;‹ó—“‚̃Lƒƒƒ‰‚Ì•\Ž¦i‚P‚Å•\Ž¦j
moveoveremptyboxes    = 0               ;‹ó—“‚Ì•”•ªã‚̈ړ®i‚P‚È‚ç‰Âj
cell.size      = 8,8               ;ƒAƒCƒRƒ“˜g‚̃TƒCƒY
cell.spacing      = -1               ;ƒAƒCƒRƒ“•\Ž¦‚ÌŠÔŠu
;cell.bg.spr      =                ;ƒAƒCƒRƒ“˜g‰æ‘œ
cell.random.spr      = 351,0               ;ƒ‰ƒ“ƒ_ƒ€ƒZƒŒƒNƒg‰æ‘œ
cell.random.switchtime   = 4               ;ƒ‰ƒ“ƒ_ƒ€ƒZƒŒƒNƒg‘¬“x
p1.cursor.startcell   = 30,0               ;‚o‚PƒJ[ƒ\ƒ‹‚̏‰ŠúˆÊ’u
p1.cursor.active.anim   = 360               ;‚o‚PƒJ[ƒ\ƒ‹‚̉摜
p1.cursor.done.anim   = 361               ;‚o‚PƒJ[ƒ\ƒ‹‚ÌŒˆ’è‰æ‘œ
p1.cursor.move.snd   = 100,0               ;‚o‚PƒJ[ƒ\ƒ‹‚̈ړ®‰¹
p1.cursor.done.snd   = 100,1               ;‚o‚PƒJ[ƒ\ƒ‹‚ÌŒˆ’艹
p1.random.move.snd   = 100,0               ;‚o‚Pƒ‰ƒ“ƒ_ƒ€ƒZƒŒƒNƒg‰¹
p2.cursor.startcell   = 0,42               ;‚o‚QƒJ[ƒ\ƒ‹‚̏‰ŠúˆÊ’u
p2.cursor.active.anim   = 370               ;‚o‚QƒJ[ƒ\ƒ‹‚̉摜
p2.cursor.done.anim   = 371               ;‚o‚QƒJ[ƒ\ƒ‹‚ÌŒˆ’è‰æ‘œ
p2.cursor.blink      = 1               ;‚o‚P‚Æ‚o‚Q‚ªd‚È‚Á‚½‚ç“_–Łi‚P‚ŃZƒbƒgj
p2.cursor.move.snd   = 100,0               ;‚o‚QƒJ[ƒ\ƒ‹‚̈ړ®‰¹
p2.cursor.done.snd   = 100,1               ;‚o‚QƒJ[ƒ\ƒ‹‚ÌŒˆ’艹
p2.random.move.snd   = 100,0               ;‚o‚Qƒ‰ƒ“ƒ_ƒ€ƒZƒŒƒNƒg‰¹
random.move.snd.cancel   = 0               ;ƒ‰ƒ“ƒ_ƒ€ƒZƒŒƒNƒg‰¹‚ªŒJ‚è•Ô‚³‚ê‚鎞‚P‚É‚·‚é‚ƃLƒƒƒ“ƒZƒ‹‚·‚éi‘½•ªj
stage.move.snd      = 100,0               ;ƒXƒe[ƒWƒZƒŒƒNƒg‰¹
stage.done.snd      = 100,1               ;ƒXƒe[ƒWŒˆ’艹
cancel.snd      = 100,2               ;ƒLƒƒƒ“ƒZƒ‹‰¹
portrait.offset      = 0,0               ;¬ƒ|[ƒgƒŒƒCƒgˆÊ’u
portrait.scale      = 0.25,0.25            ;¬ƒ|[ƒgƒŒƒCƒgƒTƒCƒY
title.offset      = 310,8               ;ƒZƒŒƒNƒg€–Ú–¼i‚`‚’‚ƒ‚‚„‚…@‚l‚‚„‚…@‚…‚”‚ƒj
title.font      = 3,0,-1            ;ƒZƒŒƒNƒg€–Ú–¼i|‚P‚Å–³‚µj

;Big portraits
p1.face.offset = 1,340   ;Position to put big portrait
p1.face.scale = 1,1
p1.face.facing = 1
p2.face.offset = 639,340
p2.face.scale = 1,1
p2.face.facing = -1
;Name
p1.name.offset = 263,360  ;Position to put name
p1.name.font = 3,4,-1     ;Set to -1 for no display
p2.name.offset = 380,360
p2.name.font = 3,4,1
;Stage select
stage.pos = 320,450
stage.active.font = 3,0,0
stage.active2.font = 3,2,0  ;Second font color for blinking
stage.done.font = 3,0
;Team menu
teammenu.move.wrapping = 1
p1.teammenu.pos = 20, 360
;p1.teammenu.bg.spr =
p1.teammenu.selftitle.font = 3,0, 1
p1.teammenu.selftitle.text = Select team mode
p1.teammenu.enemytitle.font = 3,0, 1
p1.teammenu.enemytitle.text = Opponent team mode
p1.teammenu.move.snd = 100,0
p1.teammenu.value.snd = 100,0
p1.teammenu.done.snd = 100,1
p1.teammenu.item.offset = 0,20
p1.teammenu.item.spacing = 0,15
p1.teammenu.item.font = 3,0, 1
p1.teammenu.item.active.font = 3,3, 1
p1.teammenu.item.active2.font = 3,0, 1 ;Second font color for blinking
p1.teammenu.item.cursor.offset = -10, 0
;p1.teammenu.item.cursor.anim = 180; ?
p1.teammenu.item.cursor.spr = 180,0
p1.teammenu.value.icon.offset = 60,1
p1.teammenu.value.icon.spr = 181,0
p1.teammenu.value.empty.icon.offset = 60,1
p1.teammenu.value.empty.icon.spr = 182,0
p1.teammenu.value.spacing = 6,0
;p2 team
p2.teammenu.pos = 619, 360
;p2.teammenu.bg.spr =
p2.teammenu.selftitle.font = 3,0, -1
p2.teammenu.selftitle.text = Select team mode
p2.teammenu.enemytitle.font = 3,0, -1
p2.teammenu.enemytitle.text = Opponent team mode
p2.teammenu.move.snd = 100,0
p2.teammenu.value.snd = 100,0
p2.teammenu.done.snd = 100,1
p2.teammenu.item.offset = 0,20
p2.teammenu.item.spacing = 0,15
p2.teammenu.item.font = 3,0, -1
p2.teammenu.item.active.font = 3,1, -1
p2.teammenu.item.active2.font = 3,0, -1 ;Second font color for blinking
p2.teammenu.item.cursor.offset = 10, 0
;p2.teammenu.item.cursor.anim = 190; ?
p2.teammenu.item.cursor.spr = 190,0
p2.teammenu.value.icon.offset = -60,1
p2.teammenu.value.icon.spr = 191,0
p2.teammenu.value.empty.icon.offset = -60,1
p2.teammenu.value.empty.icon.spr = 192,0
p2.teammenu.value.spacing = -6,0

If you do this correct, this was my second time doing it but if you can do it without getting the black screen it right. I've tried it up to 30 character's and it work's 
Last Edit: February 18, 2008, 08:47:35 am by MugenFAN
Re: "WinMugen Plus"
#139  February 18, 2008, 08:45:56 am
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What are you trying to do?  I don't understand.  Winmugen Plus fixes several bugs from d4 hi-res mugen without needing any additional modifications.  The only way to further change anything is by hacking the binary.
Re: "WinMugen Plus"
#140  February 18, 2008, 08:51:06 am
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What are you trying to do?  I don't understand.  Winmugen Plus fixes several bugs from d4 hi-res mugen without needing any additional modifications.  The only way to further change anything is by hacking the binary.


I was trying to do  580 Slot Select screen but it keep messing up....