YesNoOk
avatar

Cinder (Update) Divinewolf Style Release (Read 4656 times)

Started by Nexus Games, January 18, 2018, 10:35:08 am
Share this topic:
Cinder (Update) Divinewolf Style Release
#1  January 18, 2018, 10:35:08 am
  • avatar
  • ****




Update:
Spoiler, click to toggle visibilty

Download Update:
http://www.mediafire.com/file/58ttjj7n63q9izx/Cinder+Update.rar
Last Edit: January 20, 2018, 02:28:23 am by Nexus Games
Re: Cinder Divinewolf Style Release
#2  January 19, 2018, 02:00:55 am
  • **
  • I make stuff
  • and that's the way the news goes!
    • USA
Feedback
-Ultra Combo hitting for 600+ Damage is A bit much to say the least.
-All the hitsounds of Ultra Combo are the same making it kind of unappealing.
-Cinder starts standing up before inferno's flame helper finishes.

-Can not supercancel from Specials.
-Crouching repeatedly enters a negative animelem.

That's all i found so far.
EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Re: Cinder (Update) Divinewolf Style Release
#3  January 20, 2018, 02:28:50 am
  • avatar
  • ****
Cinder Updated See First Post
Re: Cinder (Update) Divinewolf Style Release
#4  January 20, 2018, 04:12:34 am
  • ****
  • Hoping for the best, prepared for the worst.
  • 2D Fighting games forever!
    • Brazil
Despite the damage seems a little unbalanced, he is pretty solid, good job.
Lasagna
Re: Cinder (Update) Divinewolf Style Release
#5  January 20, 2018, 08:18:13 am
  • **
The character looks nice, keep it up. The damage is probably accurate to damage output in KI games but since the topic mentions "Divinewolf Style" I think it may be a good idea to consider matching values with other characters created in this style.

btw. all links to your previous characters no longer work.
Re: Cinder (Update) Divinewolf Style Release
#6  January 20, 2018, 11:04:04 am
  • avatar
  • ****
  • Karate ni senshi nashi
    • Brazil
    • www.youtube.com/user/karate867
Any plans to Orchid?
Re: Cinder (Update) Divinewolf Style Release
#7  January 20, 2018, 11:10:56 am
  • avatar
  • ****
yes one of my goals of 2018 is to do every KI character like this not the new ones i would have to sprite them the only thing i can try to do is make them around 15 colors
Re: Cinder (Update) Divinewolf Style Release
#8  January 20, 2018, 02:35:20 pm
  • avatar
  • *****
  • Are you ready?
    • USA
    • Skype - andrewfrosos

  • Online
The character looks nice, keep it up. The damage is probably accurate to damage output in KI games but since the topic mentions "Divinewolf Style" I think it may be a good idea to consider matching values with other characters created in this style.

btw. all links to your previous characters no longer work.

even the recent one before cinder got released

i've went to his previous threads, i went into the mediafire link, and it's no longer available
Re: Cinder (Update) Divinewolf Style Release
#9  January 28, 2018, 01:15:29 am
  • *****
  • You came to defeat me!? Hmph. In your dreams, bud!
  • RoK Member & MUGEN Lover & Editor
    • Brazil
    • guiaugusto20@hotmail.com
    • Skype - guiaugusto20

  • Online


Such a good one, hope that you'll work on Orchid soon. Thanks. :)