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Ippo (Update) Divinewolf/Pots Style Release (Read 1202 times)

Started by Nexus Games, July 17, 2018, 07:07:13 am
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Ippo (Update) Divinewolf/Pots Style Release
#1  July 17, 2018, 07:07:13 am
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Download Update:
http://www.mediafire.com/file/0b1re8cdjuof53k/Ippo+Update.rar

Update:
-Fixed Special moves Guard Velocity
-Fixed super moves Velocity
-Fixed Hyper Gazelle Barrage and Max version Damage
-Fixed Desperation Gut Blow Damage

Credits go to xdxdav for making Ippo's sprites

I color separated Ippo so you guys can make as many colors as you can think of and fixed the Shading to fit a cvs type of character
have fun.
Last Edit: July 17, 2018, 10:54:26 am by Nexus Games
Re: Ippo Divinewolf/Pots Style Release
#2  July 17, 2018, 07:27:21 am
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Hey are you still working on Ryuko and Satsuki in Pots/Divine style?
Re: Ippo Divinewolf/Pots Style Release
#3  July 17, 2018, 07:32:20 am
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well i am going to fix up ryuko i released a while ago and the one who made her sprites rushed her but i will fix ryukos sprites and give satsuki more moves and more sword attacks
when all that is done i will make them into pots/divinewolf style but for now i am waiting for kill la kill if for ps4 which should help me a lot when it come to other moves.
Re: Ippo Divinewolf/Pots Style Release
#4  July 17, 2018, 07:35:25 am
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I recommend saving them on a flash drive or upload them to a cloud server like Google drive as backups, just in case you have computer troubles mid-production.
Re: Ippo Divinewolf/Pots Style Release
#5  July 17, 2018, 07:41:50 am
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Don't worry I have lots of flash drives I would not know what I would do if I lost all that progress lol
Re: Ippo Divinewolf/Pots Style Release
#6  July 17, 2018, 08:19:31 am
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  • Hyper Gazelle Barrage does too much damage. Hyper Dempsey Roll Combo only does 210/300 respectively. Hyper Gazelle Barrage does 330/480.
  • His normals seem to have mostly the same advantage on hit and block.
  • That being said, outside of 5A, they're all safe.
  • His specials have the same advantage no matter what version you do, including EX (for Gazelle Punch at least). I think that's kind of weird.
Re: Ippo (Update) Divinewolf/Pots Style Release
#7  July 17, 2018, 08:27:41 am
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ok let me fix these and update him
the normals are fine even pots original characters have the normals that behave this way
and i fixed the specials block veloticy

Updated check first post
Last Edit: July 17, 2018, 09:34:44 am by Nexus Games
Re: Ippo (Update) Divinewolf/Pots Style Release
#8  July 17, 2018, 05:12:04 pm
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How'd I miss this?! I love Ippo! Can't wait to try him.

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Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
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Re: Ippo (Update) Divinewolf/Pots Style Release
#9  July 17, 2018, 06:15:50 pm
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the normals are fine even pots original characters have the normals that behave this way

uh, not really? even if they were, this is just proper game design for normals to have different advantages on block and hit
Re: Ippo (Update) Divinewolf/Pots Style Release
#10  July 17, 2018, 07:13:42 pm
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yeah but it's supposed to be this way with pots characters to have same values for hit and block i checked other pots type characters and pots's characters too

the special and super moves are the ones with the different values on block not normals for hits to blocks
Last Edit: July 17, 2018, 07:16:57 pm by Nexus Games
Re: Ippo (Update) Divinewolf/Pots Style Release
#11  July 17, 2018, 07:24:41 pm
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Nice character I love what you did to him. Are you planning to update Tifa you did years ago? Sorry in advance if it's another person who did her
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Re: Ippo (Update) Divinewolf/Pots Style Release
#12  July 17, 2018, 07:53:03 pm
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well there's other characters im going to do and i might i don't know yet i might when ever the time comes i will
Re: Ippo (Update) Divinewolf/Pots Style Release
#13  July 19, 2018, 02:24:46 am
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sorry for double posting but ippo will get another update were i fix his Ai
his ai has a glitch.