"Mugen Exceed Climax" # Autor = "Rayzo"# Mugen = "1.1" OpenGL# Resolution = "1280,720"Good I share these lifebars that I did based on v-nix ones (I mean the clone)Credits:1- V-nix for using their videos and screenshots to rip the lifebars2- Shichibukai thank you for the fixed that God and the virgin of guadeloupe will pay you3- Yururin thanks for helping me with the name for the lifebars4- Instructions inside the rarLINK: https://onedrive.live.com/?id=3B8536C911FDC406%21113&cid=3B8536C911FDC406ENJOY!!!
YES!! Their finally here!!Your quite welcome with the name! Absolutely incredible work Rayzo and congratz on the release
You sure these are not v-nix personal bars.lol Congrats on making a replica, on very stylish set of lifebars.
I'm actually having a bit of an issue with the ports.I tried doing what i usually do and just replace the scale for the ports in the fight.def with 0.25 for default (No localcoord) As i don't use Localcoord and i'd have to redo every port i have. And it just didn't work out 100%.But even when i tried adding localcoord = 400 to the characters and restoring the default scale...it's still messed up.Localcoord = 400scale is defaultIs there something i'm doing wrong?
that is one of the reasons that I hate the localcoord in 1280,720 there are always problems ...Does that just happen to you with those chars?[Info]name = "Hyde"displayname = "Hyde"versiondate = 03,07,2015mugenversion = 1.1author = "Websta"pal.defaults = 1,2,3,4,5,6,7,8,9,10,11,12localcoord = 400pd: thanks for comment
Rayzo said, May 29, 2018, 01:11:02 amthat is one of the reasons that I hate the localcoord in 1280,720 there are always problems ...Does that just happen to you with those chars?[Info]name = "Hyde"displayname = "Hyde"versiondate = 03,07,2015mugenversion = 1.1author = "Websta"pal.defaults = 1,2,3,4,5,6,7,8,9,10,11,12localcoord = 400pd: thanks for commentYeah, happens on every char. So i got it to work kinda...but it's still off and the Powerbars are covered in a odd overlay.
without localcoord[Face];Player 1p1.pos = -369,0;p1.bg0.spr = 50,0;p1.bg1.anim = 51p1.face.spr = 9000,66p1.face.facing = 1p1.face.scale = .300,.310 ;.375,.385p1.face.offset = -4,0;-3,0;Player 2p2.pos = 917,0;p2.bg0.spr = 50,0p2.bg0.facing = -1;p2.bg1.anim = 51p2.bg1.facing = 1p2.face.spr = 9000,66p2.face.facing = 1p2.face.scale = .300,.310;.375,.385p2.face.offset = -2,0;-3,0what problem do powerbars have?
Rayzo said, May 29, 2018, 01:47:32 amwithout localcoord[Face];Player 1p1.pos = -369,0;p1.bg0.spr = 50,0;p1.bg1.anim = 51p1.face.spr = 9000,66p1.face.facing = 1p1.face.scale = .300,.310 ;.375,.385p1.face.offset = -4,0;-3,0;Player 2p2.pos = 917,0;p2.bg0.spr = 50,0p2.bg0.facing = -1;p2.bg1.anim = 51p2.bg1.facing = 1p2.face.spr = 9000,66p2.face.facing = 1p2.face.scale = .300,.310;.375,.385p2.face.offset = -2,0;-3,0what problem do powerbars have?Gotcha, i'll try that.Hmmm your shot there has that issue with my powerbars. They seem to have this odd Light Blue Overlay Pattern and it goes outta the powerbar.Compare your original shots in the first post with the one u just showed and the ones i posted.
Rayzo said, May 29, 2018, 02:13:25 amto good that already is problem of the char not of the lifebars.So it's a character problem? Hmmm...do u know what causes it?
the char you are trying to use has a set LC thats why your ports dont fit yururin you have to make them bigger/smaller according to the LC. mugen's def localcoord is 320x240.
PeXXeR said, May 29, 2018, 02:50:46 amthe char you are trying to use has a set LC thats why your ports dont fit yururin you have to make them bigger/smaller according to the LC. mugen's def localcoord is 320x240.Actually she has no localcoord, her default is 320x240. Unless that doesn't matter...Edit:So umm...it works kinda...but i don't think it's supposed to look kinda off and stuff...