YesNoOk
avatar

Sea of Divinity V3 With Looping Music For Mugen 1.0 RC8 UPDATED  (Read 12568 times)

Started by beterhans, June 23, 2010, 08:32:23 pm
Share this topic:
Sea of Divinity V3 With Looping Music For Mugen 1.0 RC8 UPDATED
#1  June 23, 2010, 08:32:23 pm
  • ****
music changed a bit for Looping
You'll need Mugen 1.0 RC 8 to support this feature.

Download
go to
http://www.sendspace.com/folder/s0sl6e
or
http://www.esnips.com/web/beterhans-MUGEN
look for the file named sea_of_divinity.zip

;=========<History>==============
V3 Is here
FPS Increased!
Playable at 4:3 screen but please use it on a 16:9 resolution if you can.

Check it out in my esnips mugen folder (I Always put latest version there)
http://www.esnips.com/web/beterhans-MUGEN

;=========<History>==============
Here is the v2 release
still I can't fix the white line :(


http://www.esnips.com/web/beterhans-MUGEN

;============<History>==============
I got an awesome picture from http://www.deviantart.com/ Today
it called Sea of Divinity. them I picked up some old stuff to make another SFvsMK stage for Mugen 1.0 RC.

localcoord = 1280, 720
Ultra Jump!!!!!!
 ;D ;D ;D ;D ;D



download
http://rapidshare.com/files/402079536/sea_of_divinity.7z

or
http://www.esnips.com/web/beterhans-MUGEN
Last Edit: July 25, 2010, 08:00:48 am by beterhans

Zck

Re: Sea of Divinity
#2  June 23, 2010, 08:53:16 pm
  • **

What`s that thing in the red oval?
First I was just a leech, then I edited the stuff I leeched, now I made something and contributed it.

Cool.
Re: Sea of Divinity
#3  June 23, 2010, 09:11:34 pm
  • *****
  • IG @tanooki_ninja
    • Puerto Rico
    • maxbeta.webs.com/mugen.htm

What`s that thing in the red oval?
Looks like standard Mugen 1.0 tile issue bug to me, but I'll have to check it out to be certain.

Anyways, its been a while since someone did the "MK Bridge over Moon" a la Zilthama theme so I'll be checking this out.

BTW, some pixels in the bridge spikes are really, REALLY lossy...this definitely needs attention because it looks like a graphical glitch gone wrong compared to the rest of the stage...which is BEAUTIFUL, btw.

You might want to consider jigsaw method if you ever decide to update this stage because many characters turn the screen into a blinding white Mcflurry fury with their Super Move Effects and it does take a toll on gameplay/estethics.

Also...don't get me wrong here Beterhans, I love your creations...Chun-Li and Akuma are awesome...but when it comes to stages, why do you insist in pointing the mp3 to the "stages" folder?
Most people have been using the "sound" folder for that since mugen started, why change now?
I mean, if it really DOES make a difference in running the latest RC7 build faster and smoother then by all means, but I have yet to hear of this.

Congrats on the nice visual concept on this stage. The execution just needs a little more oomph, and you've got yourself a winner.
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
www.instagram.com/tanooki_ninja
Last Edit: June 23, 2010, 10:59:53 pm by MaxBeta
Re: Sea of Divinity
#4  June 24, 2010, 06:06:16 am
  • ****
Thanks for the comments

About that write line. I have no idea how to fix it. and it looks like it only appears at the left of the stage. and there is no problem with the sprite. :S :S :S :S :S 

the bridge sprites are in Low-Res. I just up scaled it by photoshop. but it has some write line around,so I did some color replacement and it looks uglily :(

I will update this stage tonight,  I repainted the outline of spikes and lamps manually, hope it looks better this time.

Finally I'm sorry about my habit to place sound and stage together, Because I feel it's convenient to have them with same file name and together. Install and Remove are both easy. I don't have to look into the sound folder for a different named sound file.  I will put MP3 in Sounds if you like it in regular way. :)
Re: Sea of Divinity V2 Updated
#5  June 24, 2010, 04:21:27 pm
  • avatar
I love your stage!
Anyway, i'm quite new, and I have a question regarding your stage: is there a way to improve my fps when I play on it? It goes a little slow, and I have quite a good computer!

What can I do to improve my performance?
Re: Sea of Divinity
#6  June 24, 2010, 04:34:38 pm
  • *****
  • IG @tanooki_ninja
    • Puerto Rico
    • maxbeta.webs.com/mugen.htm
About that write line. I have no idea how to fix it. and it looks like it only appears at the left of the stage. and there is no problem with the sprite. :S :S :S :S :S 
There's no way to fix it. It's a Tile code bug within Mugen 1.0 that has been already addressed. Hopefully Elecbyte's next build will fix it.

Also, now that MrSafin has mentioned it, you could crop unneeded space on some sprites to help increase the fps on the stage. Like for example with the lamp light effects...that's one huge sprite that could be divided into three and re-coded in the def.
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
www.instagram.com/tanooki_ninja
Last Edit: June 24, 2010, 05:07:27 pm by MaxBeta
Re: Sea of Divinity V2 Updated
#7  June 25, 2010, 05:03:13 am
  • *
  • Out of my mind. Back in 5 minutes.
    • Kenta-San.deviantart.com
I love this stage...... So far. But WTF is this?







Umm... Help?
Re: Sea of Divinity V2 Updated
#8  June 25, 2010, 06:35:13 am
  • ****
Kenta-San
I havn't test it on a 4:3 screen before release.

and I reproduced your issue on resolution 640x480.
Just checking it. looks like most 1.0 stage have to have a 16:9  resolution to work
Last Edit: June 25, 2010, 06:58:00 am by beterhans
Re: Sea of Divinity V2 Updated
#9  June 25, 2010, 06:56:57 am
  • ****
I think I found another mugen RC bug.

but it have workround. I will get this fixed on tonight's update :)
Re: Sea of Divinity V2 Updated
#10  June 26, 2010, 12:16:31 am
  • *
  • Out of my mind. Back in 5 minutes.
    • Kenta-San.deviantart.com
I'd like to run a bigger resolution, but my computer screen is to small. :(
Re: Sea of Divinity V2 Updated
#11  June 26, 2010, 05:05:09 am
  • ****
It seems hard to perfect a stage for both 16:9 and 4:3.
but the latest update should better enought than the V2..

Please check my eSnips' Mugen Folder again for the Latest Version of this stage :)
FPS also fixed
Re: Sea of Divinity V3 With Looping Music For Mugen 1.0 RC8 UPDATED
#12  July 17, 2010, 11:20:29 am
  • ****
Re: Sea of Divinity V3 With Looping Music For Mugen 1.0 RC8 UPDATED
#13  July 25, 2010, 07:59:45 am
  • ****