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Jmorphman's WIP thread: Demitri FX are done! Time to update the palettes!!! (Read 1525144 times)

Started by Jmorphman, November 01, 2010, 09:13:43 pm
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Got a light?

This is the water
81 (25.2%)
And this is the well
77 (24%)
Drink full, and descend
33 (10.3%)
The horse is the white of the eye
37 (11.5%)
And the dark within
52 (16.2%)
This is the water
41 (12.8%)
And this is the well
0 (0%)
Drink full, and descend
0 (0%)
The horse is the white of the eye
0 (0%)
And the dark within
0 (0%)

Total Members Voted: 319

Re: Jmorphman's WIP thread: Kyo MEGA UPDATE (beta)
#6081  November 10, 2018, 06:01:25 am
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Since you updated the special intros with the recent released characters, I realized I missed one more character of yours. Guile doesn't do his respected ones with Trololo's Charlie Nash and ReddBrink's Rugal Bernstein. Which also causes his Rugal to just stand there indefinitely and the match won't start unless the intros are skipped.

And sometimes, Ken does the wrong intro with Mwryly's edit of PotS's Ryu and does the opposite one. Not sure if an issue with your Ken or the Ryu edit.

Edit: I realized it only happens if Ken is P1 and Ryu is P2. It doesn't happen if Ryu is P1 and Ken is P2.
Last Edit: November 10, 2018, 06:05:55 am by SolidZone 26
Re: Jmorphman's WIP thread: Kyo MEGA UPDATE (beta)
#6082  November 16, 2018, 08:12:52 pm
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I was playing against Kyo last night... Well, Kusanagi to be more precise(Kyo/Kusanagi.def in the select). He was doing Lv3s randomly with no meter. His voice was changing between normal Kyo and Kusanagi. He was also using Kyo exclusive moves while in Kusanagi mode. This is with the beta you have there.
Re: Jmorphman's WIP thread: Kyo MEGA UPDATE (beta)
#6083  November 17, 2018, 03:39:40 am
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I could've sworn I put out the usual disclaimer I do about any beta I put out, about how the AI is completely broken because it's just straight up the AI of whatever character I did last, but I guess I didn't do it this time? Whoops!

so yeah, anyways, don't use the AI, I'll do it when I'm ready to release, as usual!

Since you updated the special intros with the recent released characters, I realized I missed one more character of yours. Guile doesn't do his respected ones with Trololo's Charlie Nash and ReddBrink's Rugal Bernstein. Which also causes his Rugal to just stand there indefinitely and the match won't start unless the intros are skipped.

And sometimes, Ken does the wrong intro with Mwryly's edit of PotS's Ryu and does the opposite one. Not sure if an issue with your Ken or the Ryu edit.

Edit: I realized it only happens if Ken is P1 and Ryu is P2. It doesn't happen if Ryu is P1 and Ken is P2.
Aww man, why don't people tell me these things! >:[

I fixed the Guile stuff and uploaded said fix, but the Ken ones might get fixed if you try out the patch I made for mwryly's Ryu way back when. If that doesn't work, I'll fix it when I update Ken!
Re: Jmorphman's WIP thread: Kyo MEGA UPDATE (beta)
#6084  November 17, 2018, 04:23:30 am
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Since you updated the special intros with the recent released characters, I realized I missed one more character of yours. Guile doesn't do his respected ones with Trololo's Charlie Nash and ReddBrink's Rugal Bernstein. Which also causes his Rugal to just stand there indefinitely and the match won't start unless the intros are skipped.

And sometimes, Ken does the wrong intro with Mwryly's edit of PotS's Ryu and does the opposite one. Not sure if an issue with your Ken or the Ryu edit.

Edit: I realized it only happens if Ken is P1 and Ryu is P2. It doesn't happen if Ryu is P1 and Ken is P2.
Aww man, why don't people tell me these things! >:[

I fixed the Guile stuff and uploaded said fix, but the Ken ones might get fixed if you try out the patch I made for mwryly's Ryu way back when. If that doesn't work, I'll fix it when I update Ken!
I guess Trololo and ReddBrink's characters were released years later, so they won't notice it unless they pair them against your characters. But if they did, seeing people not telling you about it is beyond me.

And I tested the patch with mwryly's Ryu, turns out it did fix it. I knew about the patch a long time ago from your site, but I never downloaded it as I thought it wasn't needed because mwryly's Ryu edit had the interactivity with your Ken already. Turns out it was outdated with your newer versions of your Ken. So I can confirm it works and no problems here.
Re: Jmorphman's WIP thread: Demitri FX are done! Time to update the palettes!!!
#6085  January 31, 2019, 09:22:41 pm
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Guess what? Someone's effects got finished:





That means it's time for everyone's favorite activity: PALETTE UPDATES!!!

Demitri's palettes work a bit differently compared to everyone else; he has a unique aura flashing effect:

To achieve this effect, two individual palette files are used to make up one specific, selectable in-game palette. Make sure you submit two palette images for your palette, unless you specifically do not want the aura to flash!!!

template:



Spoiler: default palette (click to see content)
Spoiler: Vampire Savior palette (click to see content)

As before, I will personally update all previously submitted palettes, unless the author of said palette updates it before me. But why not help save me some work, huh?
Re: Jmorphman's WIP thread: Demitri FX are done! Time to update the palettes!!!
#6086  February 02, 2019, 12:22:47 am
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Figured I'd do my share and post some Demitri palettes

KOF XIII Ash Color 5:


KOF XIII Ryo Color 3:


Xtremist:


Re: Jmorphman's WIP thread: Demitri FX are done! Time to update the palettes!!!
#6087  February 02, 2019, 04:06:04 am
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Those FX are sweet! Nice work Jmorphman!  :thumbsup:

Here are my updated palettes:

Spoiler, click to toggle visibilty
Re: Jmorphman's WIP thread: Demitri FX are done! Time to update the palettes!!!
#6088  February 02, 2019, 07:16:14 am
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Re: Jmorphman's WIP thread: Demitri FX are done! Time to update the palettes!!!
#6089  February 02, 2019, 02:33:54 pm
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Yep, finally got in the mood of redrawing all the fx. :]

And here's the update to my previous pals:
Spoiler, click to toggle visibilty
Re: Jmorphman's WIP thread: Demitri FX are done! Time to update the palettes!!!
New #6090  February 06, 2019, 12:35:52 am
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It's likely my passion for monstrous imagery talking, but those Chaos Flares are fucking top-notch (great job with the effects, Silva)! :stunned:
Latest Release: Here / Current Projects: The Penguin & Stage Rectifications (2nd Set)
Last Edit: February 09, 2019, 06:42:35 am by Mature4evr
Re: Jmorphman's WIP thread: Demitri FX are done! Time to update the palettes!!!
#6091  February 06, 2019, 03:08:09 am
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Why are the FX casting a shadow/reflecting off the floor?
Re: Jmorphman's WIP thread: Demitri FX are done! Time to update the palettes!!!
#6092  February 06, 2019, 03:21:43 am
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the demitri hadouken looks awesome....the palettes are very cool.

surely one more great char.

i would like to suggest you make a hyper move where demitri open your cloak throwing many bats on p2. it´s epic.

good work!

Re: Jmorphman's WIP thread: Demitri FX are done! Time to update the palettes!!!
#6093  February 06, 2019, 08:00:31 am
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Why are the FX casting a shadow/reflecting off the floor?
There is no shadow, but there is a reflection, like all my characters' projectiles. It's not like projectiles are invisible (nor are they vampires), they should have reflections!

i would like to suggest you make a hyper move where demitri open your cloak throwing many bats on p2. it´s epic.
He already has that super ;P
Re: Jmorphman's WIP thread: Demitri FX are done! Time to update the palettes!!!
New #6094  February 07, 2019, 05:32:06 am
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Spoiler: Updated all my palettes (click to see content)
Last Edit: February 08, 2019, 12:19:47 am by Kirishima