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Kof 2003 Portrait project (Read 1135453 times)

Started by Melcore, March 11, 2014, 09:11:14 am
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Re: Kof 2003 Portrait project
#661  July 14, 2018, 06:16:16 pm
  • ****
  • Shit
    • vadapega.akawah.net/motorroach/
Much better looking.

Shit
Re: Kof 2003 Portrait project
#662  July 18, 2018, 11:04:08 pm
  • ***
  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
You think it still needs work?
Re: Kof 2003 Portrait project
#663  July 21, 2018, 07:53:16 am
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    • https://www.unitedbygames.net/
Nope :)
Re: Kof 2003 Portrait project
#664  July 30, 2018, 11:33:20 am
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    • Italy
I really like your style,can you make K-core?
Re: Kof 2003 Portrait project
#665  July 31, 2018, 01:57:35 pm
  • ****
  • Shit
    • vadapega.akawah.net/motorroach/
Not to act the moderator in here, but I do wish people would refrain from coming to this thread mostly to request characters to be made. That isn't the point of the topic in the first place, so my advice is that if you want to see a character being sprited, then by all means, you're welcome to attempt it yourself.

Shit
Re: Kof 2003 Portrait project
#666  August 07, 2018, 04:16:37 am
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    • Skype - layanorsmind
    • https://www.unitedbygames.net/
This thread started four years ago. Pretty sure Melcore is just fine with how it is going.
Re: Kof 2003 Portrait project
#667  August 07, 2018, 05:15:25 am
  • ***
  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
not really, wish there were less requests on what I should do and more people attempting to make them on their own and I can help them on the way.
I am more in agreement with MotorRoach's post then you might believe.
Re: Kof 2003 Portrait project
#668  August 08, 2018, 06:29:52 am
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    • USA
    • Skype - layanorsmind
    • https://www.unitedbygames.net/
Well, you know what you want to do. Keep it going bro!
Re: Kof 2003 Portrait project
#669  August 09, 2018, 08:25:04 pm
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    • Peru
Lumei and Miu's portraits in 2k3 style
I'm not the author, this is from their original game
Re: Kof 2003 Portrait project
#670  August 09, 2018, 08:42:30 pm
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    • USA
    • Skype - layanorsmind
    • https://www.unitedbygames.net/
Amazing! Are there more from the original game? 2 more off the list :)
Re: Kof 2003 Portrait project
#671  August 09, 2018, 10:02:21 pm
  • ***
  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
Some of the shading is off but these are really good.
I'm also interested in this original game you speak of.
Re: Kof 2003 Portrait project
#672  August 10, 2018, 01:04:15 am
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    • Peru
I suppose there are more, but I don't have much information :(
As far as I know there is another exclusive character of this game, it is male.
The original portraits are in HD, maybe that's why they do not look so good in pixels.
The game is called KOF WING
Spoiler, click to toggle visibilty
Re: Kof 2003 Portrait project
#673  August 10, 2018, 03:37:40 am
  • ***
  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
Yeah it looked like an HD transition... I was fooling around with one and the skin had like 8 colors, skin in this format only have five but it was easy to fix.
Should be converting both of these and giving them details and shading that matches the style, if you were the one who started the transition to SD, you did a pretty good job. *tips hat*
Re: Kof 2003 Portrait project
#674  August 11, 2018, 04:08:40 am
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    • USA
    • Skype - layanorsmind
    • https://www.unitedbygames.net/


With the base I sent you, BananaSweet nice enuff to fill in some spots and fix some things. Could use some of your magical finishing touches :)
Re: Kof 2003 Portrait project
#675  August 12, 2018, 08:30:47 pm
  • ***
  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
Nice work, big improvement on the last one that I saw.
The shading is much better then what I remember and I'm glad you took into account that she is metallic.
I've never done this before but so far it looks great, I'll see what I can do when I get home.
Re: Kof 2003 Portrait project
#676  August 13, 2018, 02:39:17 am
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Yuki. She could use some magic for sure :)
Last Edit: August 13, 2018, 02:42:21 am by Layanor
Re: Kof 2003 Portrait project
#677  August 13, 2018, 04:25:50 pm
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    • Peru
And here is the portrait of Cao Long :)
I emphasize again that it belongs to his original game.
Re: Kof 2003 Portrait project
#678  August 16, 2018, 10:07:07 pm
  • ***
  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
wish there was a public release of cao long, he is a really cool looking design.
Re: Kof 2003 Portrait project
#679  August 17, 2018, 12:01:20 am
  • ***
    • Chile
    • http://www.mugenteammexico.com/forum
Re: Kof 2003 Portrait project
#680  August 17, 2018, 02:49:25 am
  • ***
  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
I've seen some of the animation work that you have done on your deviantart, it's fine work.
Can't wait to see more from you Rayzo.