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Battle of Legends - compilation wip updated character select screen in pg6 (Read 88794 times)

Started by goldeneragaming, December 18, 2015, 08:23:56 am
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Re: Battle of Legends - compilation wip Ver .40 coming soon.
#101  January 13, 2016, 03:21:09 pm
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The batman sparks are cfj not cvs2. I mean they kinda look like the default sparks even?? Which they just might be..
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I can send this to you if you want. Make things easier for you & the sprites will clash "less" with your other characters.



This is what the super looks like for Jam:

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I think those may actually be the default which means I was unable to get the cvs2 ones from the gigahertz download. I like the way Jam and millias super looks so I may leave it that way. However, I love that K.O. screen so if you can send me that and tell me how to code it then I'd totally use it for everyone
Last Edit: January 13, 2016, 03:38:19 pm by goldeneragaming
Re: Battle of Legends - compilation wip Ver .40 coming soon.
#102  January 13, 2016, 07:00:08 pm
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Rei, you were correct!

Fixed it for batman so far:

These hit sparks will be used for normals

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fixed Jam:

Everyone will have the same super hitspark for all levels

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Fixed millia

these hitsparks will be used for specials and supers

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best I could do with Chun Lis hitspark

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fixing the street fighter 3 hitsparks is going to take a while but it will be worth it!

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Last Edit: January 14, 2016, 06:07:00 am by goldeneragaming
Re: Battle of Legends - compilation wip Ver .40 coming soon.
#103  January 14, 2016, 10:00:24 pm
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video showing the hitsparks before and after

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Re: Battle of Legends - compilation wip Ver .40 coming soon.
#104  January 15, 2016, 12:23:44 am
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replaced old vegeta by Balthazar & Cybaster with majin build vegeta by Balthazar & Cybaster.

Added his portraits for this game and parries.
Re: Battle of Legends - compilation wip Ver .40 coming soon.
#105  January 15, 2016, 02:50:47 am
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Learned how to fix the power gauge for street fighter 3 characters

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update for today....going to take the day off so sorry for the lack of work but my arm hurts.

fixed kens powerbar

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Last Edit: January 15, 2016, 11:44:54 pm by goldeneragaming
Re: Battle of Legends - compilation wip Ver .40 coming soon.
#106  January 16, 2016, 06:59:45 am
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fixed kens hitsparks

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cleaned up Jams super so you can get an idea of what supers will look like

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Last Edit: January 16, 2016, 09:21:24 pm by goldeneragaming
Re: Battle of Legends - compilation wip updated main post with photos of hitsparks
#107  January 16, 2016, 09:21:56 pm
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Jins hitsparks are finished

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Re: Battle of Legends - compilation wip updated main post with photos of hitsparks
#108  January 16, 2016, 11:47:57 pm
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re-did the character select screen - will be placing this picture in the main post

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Re: Battle of Legends - compilation wip updated main post with photos of hitsparks
#109  January 18, 2016, 09:05:30 am
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finished the character select screen:



Re: Battle of Legends - compilation wip updated character select screen in pg6
#110  January 22, 2016, 01:04:04 am
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Added cm punk by seanatly then added stage by oldgamer and Supaman2525 then gave him his theme song.

Also, changed his .cns slightly

here's a video of him fighting blue mary by zero-senin.

Re: Battle of Legends - compilation wip updated character select screen in pg6
#111  April 28, 2016, 01:26:55 am
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Currently fixing:

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Cammys hitsparks
Re: Battle of Legends - compilation wip updated character select screen in pg6
#112  September 24, 2016, 02:48:46 am
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This is still a project of mine.

I ran into a snag where a strange sound was coming up with characters that I changed the hitsparks for and this hurt my motivation.

I then got busy with other stuff but I'm back for more!

I will be releasing version .40 once I get the sound issue fixed but there's still plenty of work to do with the hitsparks...

I have a paypal and I'd be willing to pay someone to do the rest of the hitsparks for me so if anyone wants to do it then let's talk prices.

I'm also looking to make a version of this I aptly titled

"Super Hyper Intense Tournament Series"

Battle of Legends

"Fantastic Ultra Combo Knowledge" EDITION

OR

"S.H.I.T.S. F.U.C.K.E.D." where every character will be a la marvel and have insane juggles so if anyone thinks they can help or wants to make some money then let me know.

Of course both of these project won't be finished for many, many years but expect betas to be out soon.
Re: Battle of Legends - compilation wip updated character select screen in pg6
#113  September 28, 2016, 12:25:25 am
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BATTLE OF LEGENDS VERSION .40 RELEASED!


Celebratory Sean 100+ hit combo video!




Patch notes:

EVERY CHARACTER now has a parry.

Every character has air parry excpt Batman( still a w.i.p.)

Every character should have multiple colors a.k.a pals

Arcade mode fixed up to have more characters in.

Arcade mode much tougher in this version

New intro + new character portraits.

New stages/new music

Buffs and nerfs for many but still lots to fix.

Hitsparks changed to cvs2 hitsparks for a good amount of cast.

Fixed annoying sound to Ken and Ibuki chars.

Download here:

http://www.mediafire.com/file/zi98x26n6v2vp1n/mugen+V.40.rar

Day 1 patch...please put kens file under the sf_3 folder and Ibukis under hers.

https://www.mediafire.com/?ud49i307lo5il8g
Last Edit: September 28, 2016, 03:30:45 am by goldeneragaming
Re: Battle of Legends - compilation wip updated character select screen in pg6
#114  September 28, 2016, 02:47:44 pm
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Last Edit: September 28, 2016, 03:15:57 pm by PeXXeR
Re: Battle of Legends - compilation wip updated character select screen in pg6
#115  September 28, 2016, 07:15:25 pm
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