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Cross Fighter (Working title) video demos (Read 67364 times)

Started by Liero, April 05, 2009, 03:54:00 am
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Cross Fighter (Working title) video demos
#1  April 05, 2009, 03:54:00 am
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Video Demos

Spoiler, click to toggle visibilty

Current Project:

Yoko



News

The new battle system is done.  A release will come soon, though I can't make any promises as to when.

Game info - 28 March 2010


Yoko will implement the stance-shifting system similar to Taeko.  He will be bit slower, but will have higher damage output and average defense.




Click for more info
Spoiler, click to toggle visibilty
Last Edit: March 29, 2010, 02:02:10 am by Liero
Re: Cross Fighter (Working title) video demos
#2  April 05, 2009, 02:21:05 pm
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Wow This Looks Good. 8)
Welcome to the House of Fighting.
Re: Cross Fighter (Working title) video demos
#3  April 05, 2009, 03:21:06 pm
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Wow, this looks very promising xD

Reminds me of Melty Blood a lot :P

No Borders, No Nations
Re: Cross Fighter (Working title) video demos
#4  April 05, 2009, 03:40:00 pm
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Re: Cross Fighter (Working title) video demos
#5  April 05, 2009, 10:50:36 pm
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Sounds good; had an idea like this myself once, too bad I don't have time anymore.... :-\
Re: Cross Fighter (Working title) video demos
#6  April 06, 2009, 12:26:52 am
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Hey thanks for all the support!  Hopefully I'll be able to release the other two characters by then of today.
Re: Cross Fighter (Working title) video demos
#7  April 06, 2009, 01:39:23 am
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This looks interesting. I am curious to know how you are drawing the character.
i think we should call it an "engine" so we don't look like total idiots because otherwise we'd be arguing about a "game" and that would be somehow "dumber" than arguing about an "engine" on the "internet" for countless hours

Iced said:
I for one, do not enjoy round corners!  :bigcry:
But they hurt much less when we accidentally hit them!  :S

steffano

Re: Cross Fighter (Working title) video demos
#8  April 06, 2009, 06:37:26 am
grafic-style looks really atmospheric (did you create the stage too? fits 100% to the chars).

im dying to see the other chars.^^
Re: Cross Fighter (Working title) video demos
#9  April 06, 2009, 06:40:24 am
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i'm really liking the art style you chose and how you pulled it off with no problems
Re: Cross Fighter (Working title) video demos
#10  April 06, 2009, 07:30:23 am
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@MirageAtoli

I'm doing all the animation with a Wacom Intuous 3 in Flash CS3


@steffano

Actually I did the stage as well, and thanks!


I just posted the two other characters.  Check for the links at the top!
Last Edit: April 06, 2009, 07:35:29 am by liero116
Re: Cross Fighter (Working title) video demos
#11  April 06, 2009, 03:09:35 pm
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Very nice artwork.
Re: Cross Fighter (Working title) video demos
#12  April 10, 2009, 12:16:15 pm
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Starting work on a new character (posted up-top).
Re: Cross Fighter (Working title) video demos
#13  April 10, 2009, 01:22:17 pm
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LET ME PLAY AS Wnzppr  :o
Wnzppr Looks Soooooo Awesome
Welcome to the House of Fighting.
Re: Cross Fighter (Working title) video demos
#14  April 11, 2009, 02:52:01 am
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Are these characters going to be released for normal mugen as well?
GOH: bmc would tell birds that they're broken because they shouldn't air recover.
Re: Cross Fighter (Working title) video demos
#15  April 11, 2009, 03:12:58 am
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Looks interesting my friend. If any voice actors are needed for Characters, you can count me in. I did it for some stuff outside Mugen aswell duo my job and hobby.

Re: Cross Fighter (Working title) video demos
#16  April 11, 2009, 06:37:49 am
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Great work!
The animations look nice and fluid  :)
+ I like the Zerg sounds on Wnzppr  ;D they are fitting well IMO
look at my sprite rips  HERE
look at my TMNT Project HERE
My Contribution to mugen: Stages: 897 | Chars: 8 | Fullgames: 1 | Spritesheets: 85
Re: Cross Fighter (Working title) video demos
#17  April 11, 2009, 10:54:22 am
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LET ME PLAY AS Wnzppr  :o
Wnzppr Looks Soooooo Awesome

Are these characters going to be released for normal mugen as well?


I will definitely release them as normal characters soon.  Honestly, as they are, they are pretty close to being normal MUGEN characters.  A few new features I've added such as just frames and guard breaking might be removed for more balanced play though.

Looks interesting my friend. If any voice actors are needed for Characters, you can count me in. I did it for some stuff outside Mugen aswell duo my job and hobby.



That would be extremely helpful actually.  I'll keep you posted!

Great work!
The animations look nice and fluid  :)
+ I like the Zerg sounds on Wnzppr  ;D they are fitting well IMO

Hey thanks a lot!.  Funny thing is I actually just took Nrvnqsr's sounds and modded the hell out of them to get them to sound less-stolen.



On that note, I've got a few new animations done.  Check up top!
Re: Cross Fighter (Working title) video demos
#18  April 11, 2009, 11:40:58 am
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wow your spriting style is so unique but still looks so good

Monkey D. Luffy W.I.P Thanks to C.R.O.M Lando
Re: Cross Fighter (Working title) video demos
#19  May 06, 2009, 02:27:22 am
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I started working on a new character yesterday.  It's Shounen Batto from Paranoia Agent.  It's not my own character, but it is my take on it.  I recently saw the anime and thought he'd be a good character in a fighting game.

I did finish Charlotte, but I've yet to record a video of her in action; I'll get one up soon.
Re: Cross Fighter (Working title) video demos
#20  May 06, 2009, 04:18:39 am
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Very well done and creative designs. I love fluidity of the animations!

Top Notch

Heh, I admit, it's not really a critique or such, but I just like how this is as it stands.