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Character Combo Chaining Coding (Read 1013 times)

Started by bamvam, November 04, 2010, 02:00:16 am
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Character Combo Chaining Coding
#1  November 04, 2010, 02:00:16 am
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i'm trying to learn how to combo chain my characters i did one old method from youtube but it did not work so now im stuck could one of you pros out there help me out  thanks
Last Edit: November 04, 2010, 02:48:04 am by bamvam
Re: Character Combo Chaining Coding
#2  November 04, 2010, 05:20:38 pm
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in your changestates, you have a bunch of triggers. If you look at some of the basics in the cmd file you'll probably see something like this:

Code:
[State -1, Stand Light Punch]
type = changestate
triggerall = statetype != A
triggerall = command = "x"
trigger1 = ctrl
value = 200

[State -1, Stand Medium Punch]
type = changestate
triggerall = statetype != A
triggerall = command = "y"
trigger1 = ctrl
value = 210

What you want to do is add additional triggers. For example, if you want to chain the Standing Light Punch into the Medium Light Punch, you should probably be looking at the movecontact and stateno triggers.

If you're still confused, I suggest reading THIS

Re: Character Combo Chaining Coding
#3  November 05, 2010, 07:11:19 pm
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About combo chaining, well..., use my triggers if you feel like it, they are very easy and forgiving...

Posted the code snippet here:

http://mugenguild.com/forumx/index.php?topic=87580.0

If you see some way to improve them, share  with the comunity that´s all I ask.
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Alexander, the last scenario...
Re: Character Combo Chaining Coding
#4  November 06, 2010, 01:08:24 am
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in your changestates, you have a bunch of triggers. If you look at some of the basics in the cmd file you'll probably see something like this:

Code:
[State -1, Stand Light Punch]
type = changestate
triggerall = statetype != A
triggerall = command = "x"
trigger1 = ctrl
value = 200

[State -1, Stand Medium Punch]
type = changestate
triggerall = statetype != A
triggerall = command = "y"
trigger1 = ctrl
value = 210

What you want to do is add additional triggers. For example, if you want to chain the Standing Light Punch into the Medium Light Punch, you should probably be looking at the movecontact and stateno triggers.

If you're still confused, I suggest reading THIS
About combo chaining, well..., use my triggers if you feel like it, they are very easy and forgiving...

Posted the code snippet here:

http://mugenguild.com/forumx/index.php?topic=87580.0

If you see some way to improve them, share  with the comunity that´s all I ask.
Thanks Guys for the help and thank you burguertime for sharing your triggers with me ill try them soon and sure i will share with the community thanks again.