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[GR style] Ten characters updated (11/25/21, Thanksgiving update) (Read 2703880 times)

Started by Ricepigeon, October 24, 2015, 09:09:53 pm
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Re: Eirin Yagokoro updated (06/09/16), Komachi Onozuka updated (06/08/16)
#81  June 10, 2016, 04:03:14 am
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Eirin updated.

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06/09/16 - Version 2016.06.09
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Changes from Version 2016.04.28:

- Revamped juggle system.
- Fixed control bug in palette & spellcard selection.
- Burst Shot: Air version startup increased by 3f.
- Omoikane's Brain: Is no longer absorbed by Yukari's Ride the Waves.
- "Apollo 13": Now applies 92.5% proration when comboed into.
- "Genealogy of the Skyborn": Removed. Replaced with Genius Sign "Lunar Weapon -Brahmastra-"
Re: Koishi Komeiji updated (06/20/16)
#82  June 21, 2016, 03:04:07 am
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Koishi updated. Fixes a major bug that was recently discovered

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06/20/16 - Version 2016.06.20
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Changes from Version 2016.05.27

- Catch & Rose: Can no longer become "detached" from Koishi.
- Catch & Rose: Rose now releases opponent if Koishi is somehow hit.
Re: Utsuho Reiuji updated (06/21/16), Koishi Komeiji updated (06/21/16)
#83  June 22, 2016, 03:32:33 am
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Utsuho updated

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06/21/16 - Version 2016.06.21
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Changes from Version 2016.06.02

- Control Rod: Fixed bug where Utsuho would not fire projectile at certain times.
- Rocket Dive: Charged versions will no longer prevent Utsuho from being KOed.
Re: Sanae Kochiya released (07/04/16)
#84  July 04, 2016, 06:21:38 am
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Fourth of July release, Sanae springs into action.
Re: Sanae Kochiya released (07/04/16)
#85  July 04, 2016, 08:32:11 pm
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Sanae reuploaded. Fixed a bug involving her victory quotes.
Re: Sanae Kochiya released (07/04/16)
#86  July 04, 2016, 10:44:26 pm
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Sanae updated (again). Fixed issues

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07/04/16 - Version 2016.07.04.01
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Changes from version 2016.07.04

- Corrected color separation issue in Sanae's taunt.
- Can no longer immediately walk when landing from a jump.
Re: Sanae Kochiya released (07/04/16)
#87  July 05, 2016, 01:59:38 am
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AWW YES!! :D :D
Thanks for releasing Sanae and for the updates Rice. Time to test! :)
Re: Sanae Kochiya released (07/04/16)
#88  July 05, 2016, 02:11:53 am
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It's a MIRACLE!!!! XD
Re: Sanae Kochiya released (07/06/16)
#89  July 07, 2016, 03:23:38 am
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Sanae updated.

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07/06/16 - Version 2016.07.06
=====================================

Changes from Version 2016.07.04.01

- Wind Gauge regeneration speed increased.
- Wind Gauge no longer recharges while Sanae is airborne.
- Corrected animation error when Sanae gets up from knockdown.
- Wind Goddess ~ Thrust: No longer preserves Sanae's vertical momentum at beginning of dash.
- Wind Goddess ~ Thrust: Now causes Soft Knockdown.
- Wind Call: Now causes Soft Knockdown.
- Omikuji Bomb (Bad Luck): Corrected glitch in projectile homing.
- Esoterica "Forgotten Ritual": Corrected misplaced effects.
Re: Sanae Kochiya & Lie Meiling updated (07/07/16)
#90  July 08, 2016, 02:47:48 am
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Sanae & Lie Meiling updated

Sanae changes:
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07/07/16 - Version 2016.07.07
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Changes from Version 2016.07.06

- Wind Goddess ~ Thrust: Corrected air version's inability to cause Soft Knockdowns.

Lie Meiling changes:
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07/07/16 - Version 2016.07.07
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Changes from Version 2016.05.19

- Throw: Corrected forward throw's inability to KO opponent.
- 5z: Startup decreased by 1f.
- Air 2y: Hitstun decreased by 2f, blockstun reduced by 4f.
- Ultraviolet Flip ~ Divekick: Hitstun decreased by 2f, blockstun reduced by 4f.
- Ultraviolet Flip ~ Divekick: Corrected bug where Lie Meiling regains control early upon landing.
- Descending Dragon Slam: Z version startup decreased by 1f.
- Piercing Heaven "Youkai Armageddon": Now costs 3000 power. Command changed to U,U,x+y+z
- Piercing Heaven "Youkai Armageddon": Minimum damage scaling increased to 100%
- Piercing Heaven "Youkai Armageddon": Damage increased (355 -> 420)
- Piercing Heaven "Youkai Armageddon": Startup decreased by 1f.
- "Descent of the Black Dragon": Damage increased (420 -> 430)
Re: Sanae Kochiya & Lie Meiling updated (07/07/16)
#91  July 08, 2016, 04:24:06 am
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Thats good.



By the way,Mr.Ricepigeon,what are you gonna making next?
Re: Byakuren Hijiri updated (08/06/16)
#92  August 07, 2016, 01:42:10 am
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Byakuren updated. Includes rebalances and changes to how her skill charges work.

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08/06/16 - Version 2016.08.06
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Changes from Version 2016.05.28

- Byakuren can now store partial charges. Visible gauge added showing both charge progress and
  time remaining for 'Superhuman "Byakuren Hijiri"'.
- Skill Declare: command changed to X+Y+Z.
- Skill Declare: Animation time drastically changed. Minimum total animation time reduced to 17f.
- Skill Declare: Normals can now be cancelled into Skill Declare.
- Skill Declare: Gains slight boost to charge speed when cancelled into from normals.
- Durga's Soul: Startup time reduced to 33f.
- Durga's Soul: Effects changed.
- Durga's Soul: Hitbox size increased.
- Dance of Hanuman: Forward velocity & hit velocity increased.
- Dance of Hanuman: Horizontal hitbox size on all versions increased.
- Dance of Hanuman: Sword effect size increased. Sounds renewed.
- Virupaska's Eye: Startup invincibility time increased by 3f on all versions.
Re: Byakuren Hijiri updated (08/06/16)
#93  August 07, 2016, 11:57:46 pm
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The download for Byakuren had to be reuploaded due to accidentally uploading the older version again. Apologies to everyone.
Re: Patchouli Knowledge updated (08/07/16), Byakuren Hijiri updated (08/06/16)
#94  August 08, 2016, 05:01:17 am
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Patchouli updated.

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08/07/16 - Version 2016.08.07
===================================================

Changes from Version 2016.01.06

- Corrected control bug in palette selection.
- Life increased (850 -> 900).
- Walk speed slightly increased.
- Jumping gravity increased.
- 5y: Damage per hit increased (30 -> 35).
- Throw/Back Throw: Opponent now bounces off the ground.
- Throw/Back Throw: Startup decreased by 1f.
- Spring Wind: Startup time on all versions decreased by 2f. Startup invincibility decreased by 2f.
- Spring Wind [Z Version]: Now has additional 16f of Projectile invincibility at startup.
- Dew Spear: Now causes Groundbounce.
- Winter Element: Vertical size increased on both normal and Philosopher's Stone versions.
Re: Hong Meiling updated (08/08/16), Patchouli Knowledge updated (08/07/16)
#95  August 09, 2016, 04:08:11 am
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Hong Meiling updated.

Quote
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08/08/16 - Version 2016.08.08
=====================================

Changes from Version 2016.01.07

- Fixed control issues during palette selection.
- Revised hitboxes on many animations.
- Resolved issues with Fall teching.
- 5x: Startup decreased by 1f.
- 2y: Opponent now recovers at peak of launch.
- New Command Normal: 4y & j.4y.
- 5z: Startup decreased by 1f.
- 2z: Fixed issue with applying additional proration on hit.
- 3z: Startup on non-Tiger version decreased by 1f.
- 6z: Startup decreased by 1f.
- Throw/Backthrow: Startup decreased by 1f.
- Fixed issues with certain Specials causing Hard Knockdown instead of Soft Knockdown, except for Scarlet Cannon [Tiger Strength].
- Fixed inability to cancel dashes into specials and supers.
- Scarlet Cannon [X Version]: Now has startup invincibility.
- Scarlet Cannon [Y Version]: Now has upper body invincibility.
- Cyclone Light Step: Startup on all non-Fierce Tiger versions decreased by 1f.
- Descending Flower Slam: Damage on all versions increased (X/Y: 80 -> 100, Z: 100 -> 120)
Re: Hong Meiling updated (08/08/16), Patchouli Knowledge updated (08/07/16)
#96  August 09, 2016, 04:20:41 am
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What's her super cineamatic move look like? I just wanna see that.
Re: Hong Meiling updated (08/08/16), Patchouli Knowledge updated (08/07/16)
#97  August 09, 2016, 10:42:43 am
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What, Meiling's? She doesn't have one.

Oh, I want a diagram. I fucking love diagrams.
Re: Alice Margatroid (08/10/16), Hong Meiling updated (08/08/16)
#98  August 11, 2016, 05:39:41 am
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Alice updated.

Quote
==========================================
Version 2016.08.10
==========================================

Changes from Version 2016.04.30:

- Fixed control bug during spellcard selection.
- Throw/Back Throw: Hitbox size increased. Opponent now bounces off the ground.
- Doll Arrangement: Removed. Replaced with Thousand Spear Dolls (B,D,DB + X/Y/Z).
- Doll Set: Can now be hit by an opponent's non-throw attacks.
- Doll Set: Number of dolls Alice can have onscreen increased to 2.
- Doll Activation: Doll velocity increased.
- "Goliath Doll MkII": Fixed lag glitch in IKEMEN.
Re: Yuyuko Saigyouji updated (08/12/16), Alice Margatroid (08/10/16)
#99  August 13, 2016, 03:37:17 am
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Yuyuko updated

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===================================
08/12/15 - Version 2016.08.12
===================================

Changes from Version 2016.06.06

- BUGFIX: Corrected behaviors with Soft Knockdowns and resets.
- Fixed Fall tech behavior.
- j.2z: Added 10f recovery lag upon landing.
- j.2z: Hitstun reduced by 1f.
- Light of the Undead: fixed bug with hitspark positioning.
- Light of the Undead: Now causes Soft Knockdown
Re: Alice Margatroid updated (08/13/16), Yuyuko Saigyouji updated (08/12/16)
#100  August 13, 2016, 07:30:18 pm
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Alice updated again

Quote
==========================================
Version 2016.08.13
==========================================

Changes from Version 2016.08.10:

- 2y: Recovery reduced by 3f.
- Fixed issues with Ground teching.
- Fixed bug where specials would cause Hard Knockdown.
- Doll Set: Fixed bug where dolls would return to Alice if previous doll was destroyed.
- Volatile Doll: Vertical hit velocity decreased.
- Thousand Spear Dolls [X Version]: Hit velocity of first three hits decreased.
- "Return Inanimate": Is now properly absorbed by Yukari Yakumo's "Ride the Waves".