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Kage  (Read 31036 times)

Started by vyn, January 14, 2019, 03:24:49 am
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Re: Kage
#41  February 05, 2019, 12:30:48 pm
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These specific effects, as far as I can see, are a combination of 2 layers: addition overlay and subtraction underlay.
But I still double that request, Vyn, since you're somehow making your own stuff and its awesome (or even older stuff better).
Re: Kage
#42  February 08, 2019, 09:38:32 am
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I worked on a lot of frame data  today so all normals and half the specials are pretty much done

Also improved these



wonderful effects, i'd love to improve something like this in my sagat to try to emulate the SFV EX effects..

vyn

Re: Kage
#43  February 11, 2019, 03:37:14 am
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Sure guys, ill make some sort of tutorial soon.

I started working on the EX moves, here is the progress on Ex Hadoken

Regular:


EX
Re: Kage
#44  February 11, 2019, 05:12:10 am
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Dude, that looks nice...
But yeah, it seems that you've got something wrong with that Hadoken effect. Maybe it's the GIF's f*ck up, but in the last frames of Hadoken's Vanishing it turns in the mesh of multicolored pixels. As I said, that MIGHT be the problem of GIF.
P.S.: how about to use a SuperPause styled EX Moves, as you did with your Normal Ryu? Please?

vyn

Re: Kage
#45  February 13, 2019, 12:32:44 am
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Dude, that looks nice...
But yeah, it seems that you've got something wrong with that Hadoken effect. Maybe it's the GIF's f*ck up, but in the last frames of Hadoken's Vanishing it turns in the mesh of multicolored pixels. As I said, that MIGHT be the problem of GIF.
P.S.: how about to use a SuperPause styled EX Moves, as you did with your Normal Ryu? Please?

Ya thats just the gif and i do plan on making a simple superspark for the ex moves.

vyn

Re: Kage
#46  February 16, 2019, 06:52:01 am
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Progress on a couple of ex moves:


Re: Kage
#47  February 16, 2019, 07:01:55 am
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Lookin' good, man! Keep it up!
Re: Kage
#48  February 16, 2019, 04:03:50 pm
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Not to sound weird or anything, but those visual effects look yummy.

(I mean, they look good.)

vyn

Re: Kage
#49  February 20, 2019, 05:30:40 pm
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Im almost done with ex moves and about to start super moves.

Im adding Shun goku satsu and final shoryuken just like SFV or at least as close as i can manage.

I kinda have an itch to add a shinkuu hadoken, a simple one like the one Evil Ryu had in SFV. What do you guys think?, should I add it?. Should i torture myself by having to create yet another fireball?, (for some reason these are much more of a pain to make/edit than other kind of effects).

Re: Kage
#50  February 20, 2019, 05:44:26 pm
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I kinda have an itch to add a shinkuu hadoken, a simple one like the one Evil Ryu had in SFV. What do you guys think?, should I add it?. Should i torture myself by having to create yet another fireball?, (for some reason these are much more of a pain to make/edit than other kind of effects).
have him an alternate mode, either separate def or hold start to select him in select screen and add that shinkuu hadoken onto that mode  :8):
<- I exercise and dance like that regularly!
Re: Kage
#51  February 20, 2019, 06:46:49 pm
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I dont think he needs a shinkuu hadouken but i certainly cant wait to see how u do his sgs idk how your gonna top the one in your last e ryu

vyn

Re: Kage
#52  February 21, 2019, 12:18:42 am
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vyn

Re: Kage
#53  February 22, 2019, 05:15:04 am
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A couple of overdue screens of the last two ex moves

Re: Kage
#54  February 22, 2019, 05:30:09 am
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Damn, that looks GOOD! Keep it up!
Re: Kage
#55  February 22, 2019, 06:32:15 am
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Vyn feel free to use any of the ink FX's I made for my Ryu if you want to,
I'm actually curious to see how you would use them with the way you
frankensprite FX's.

vyn

Re: Kage
#56  February 23, 2019, 06:26:52 am
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Started working on Ashura senkuu.

vyn

Re: Kage
#57  February 25, 2019, 05:58:19 am
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Re: Kage
#58  February 25, 2019, 06:14:34 am
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Beautiful
Re: Kage
#59  February 25, 2019, 07:00:11 am
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Holy Shit!
Man, that's just incredible!

vyn

Re: Kage
#60  February 26, 2019, 06:13:56 am
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Well i started working on shin shoryuken, early progress