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Screenpack/ Visuals (Read 125955 times)

Started by JustNoPoint, April 13, 2014, 10:07:01 pm
Screenpack/ Visuals
#1  April 13, 2014, 10:07:01 pm
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Screenpack, Game Fonts, Lifebars, Possible Covers or any other possible Game Branding (such as signatures)- talk here.

Keep in mind this is a tribute to the Street Fighter franchise so use SF1-4, SF Alpha, and SF EX series for your primary influences.

Reference Material can be found here:
http://www.sfgalleries.net/art/logos/gallery/

The Screen Size is 640x480 pixel

                                   Screen Template

The Name of the Game will be "Street Fighter" (you can somehow incorporate Mugen Fighters Guild or MFG)
Big Portraits are going to be designed & sprited by FeLo_Llop
Take these two for your select screen mock up:


Current Design Proposals

Logos
Spoiler, click to toggle visibilty

Select Screen
Spoiler, click to toggle visibilty

Lifebars
Spoiler, click to toggle visibilty

Covers
Spoiler, click to toggle visibilty

Game Branding
Spoiler, click to toggle visibilty




@carlvic2: I really like your graphics you've shown in the sign up thread. Could you make some logo designs and other screenpack concepts? This is open to everyone but carlvic specified this area of expertise. @[Judas]: may be interested in this as well.

We'll be needing the super bars the soonest but we can always use stand in bars till something is finalized.

-----------------------------
FeLo's EDIT:
Hope you don't mind, JnP. I'll update this post for adding the select portraits, so people doesn't needs to look for them in the whole topic.


(Alex may be re-done. Viper may have a redesign)
Last Edit: January 01, 2016, 07:50:39 pm by FeLo_Llop
Re: Screen pack, aesthetics, hud, etc talk
#2  April 13, 2014, 10:14:18 pm
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Animated select screen?
Intros like red's kof.nc game
Where the camera is on top
Of the stage and moves down
To the fighters.
Re: Screen pack, aesthetics, hud, etc talk
#3  April 13, 2014, 10:47:06 pm
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I have two suggestions for the select roster:
- This concept is AWESOME. I would just say, putting the stage selector where the line "CHARACTER SELECT" appears, and between time number and characters, an animated world(if possible).
http://fc00.deviantart.net/fs71/i/2013/150/8/0/fake_street_fighter_4_ae_2013_character_select_by_kaiyuss-d674l8n.png
(credits goes to Kaiyuss)

- The second is a more simple thing:


I thought in putting the roster squares in the hole of a broken wall, while the characters' would remain in the bricks.

Also, do you people like, characters big portraits like these? I'm saying, just because not all characters comes from the same sagas, so the artwork lines could be different from SFZ to SF4(for example).
I swear there was something cool here!!
Re: Screen pack, aesthetics, hud, etc talk
#4  April 13, 2014, 11:15:22 pm
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Felo that art is awesome looks real good for ports.
Re: Screen pack, aesthetics, hud, etc talk
#5  April 13, 2014, 11:36:20 pm
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FeLo_Llop, when you posted that image originally, I meant to ask, is it your art work? Who did it? The Viper and Rose artwork, that is.
An anthropomorphic existential nightmare.
Re: Screen pack, aesthetics, hud, etc talk
#6  April 14, 2014, 03:07:34 am
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I think we should remake the good old SF1 select screen. With a world map on the BG and all.
With a more modern rendition ofcourse. : )
My image parsing is stupid.
Re: Screen pack, aesthetics, hud, etc talk
#7  April 14, 2014, 03:16:05 am
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Make a few beta looking designs. We're in no hurry on this =)

Will probably be put to a vote or something after a decent amount of concept work is presented.
Re: Screen pack, aesthetics, hud, etc talk
#8  April 14, 2014, 03:19:43 am
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Quick Question. What resolution are we using?
My image parsing is stupid.
Re: Screen pack, aesthetics, hud, etc talk
#9  April 14, 2014, 03:34:33 am
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I'm pretty sure 640x480. Even Felo's is of that resolution. @Balthazar: @Alex Sinigaglia: You guys agree with that res?
Re: Screen pack, aesthetics, hud, etc talk
#10  April 14, 2014, 04:44:04 am
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Too over the edge?
My image parsing is stupid.
Re: Screen pack, aesthetics, hud, etc talk
#11  April 14, 2014, 05:03:15 am
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Just know any design that doesn't get used, I may steal use with the proper credit given of course.
Re: Screen pack, aesthetics, hud, etc talk
#12  April 14, 2014, 05:53:44 am
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@carlvic2: try to make it use Felo's art from the screenpack he showed earlier. I think he'll be the portrait/art guy for the project to keep all the in game art in the same look and style
Re: Screen pack, aesthetics, hud, etc talk
#13  April 14, 2014, 06:07:29 am
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Those are SF4 ports right?
My image parsing is stupid.
Re: Screen pack, aesthetics, hud, etc talk
#14  April 14, 2014, 06:18:52 am
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These kind


Re: Screen pack, aesthetics, hud, etc talk
#15  April 14, 2014, 06:21:58 am
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Where can I get those? D:
My image parsing is stupid.
Re: Screen pack, aesthetics, hud, etc talk
#16  April 14, 2014, 06:24:55 am
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Most are still a wip. I mean like use these 2 for your examples. Felo needs to hurry up and finish Ryu's. he has started almost everyone's but I couldn't find the image that he showed them all in. I'm sure he will when he comes back on.

HQ

Re: Screen pack, aesthetics, hud, etc talk
#17  April 14, 2014, 07:00:36 am
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btw. what is the game title?

I do logos for companies worldwide as a graphic freelancer, so I could make some logos for the game that somebody then maybe pixelates if wanted ;)

Re: Screen pack, aesthetics, hud, etc talk
#18  April 14, 2014, 07:29:33 am
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I think a Font change would be good. But yeah. Any comments?
Ports would look like this:
My image parsing is stupid.
Last Edit: April 14, 2014, 09:01:20 am by carlvic2
Re: Screen pack, aesthetics, hud, etc talk
#19  April 14, 2014, 09:16:25 am
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FeLo_Llop, when you posted that image originally, I meant to ask, is it your art work? Who did it? The Viper and Rose artwork, that is.

I converted some artworks into pixels, for having an homogeneus style for everyone. SF3 ports doesn't fits with SFZ, for example, that's why I decided to make pixel-based big ports as those.

Also,


I'm totally in love with you *o*...
(Just put Rose a bit more centered, scarf is a bit cut in the side)

I swear there was something cool here!!
Re: Screen pack, aesthetics, hud, etc talk
#20  April 14, 2014, 09:25:57 am
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I'm totally in love with you *o*...
(Just put Rose a bit more centered, scarf is a bit cut in the side)


Aww. Shucks.
Anyways It's just a design so I think It's understood that Rose would be more in the center in the SP.

I'm currently stuck with the logo tho.

Progress:


If only I can get hold of the PSD file of the Main Page Logo of MFG.
:whistle:
My image parsing is stupid.