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Interactive Mugen (Read 20760 times)

Started by ELECTR0, February 03, 2014, 04:18:59 am
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Interactive Mugen
#1  February 03, 2014, 04:18:59 am
  • ****
  • Cosmic Creations
  • The Living Dynamo
    • USA
    • electroslair.blogspot.com/
Interactive Mugen is here, well kinda. This has been a long time in the making. I never had any real plans to release this to the public, but after more consideration and a bump from DemonKai I decided I might as well go ahead and release it. It's easy to install new characters and boosts the already enjoyable Mugen experience. I would rather not clog up the release section with Q&A about this pack because i'll be adding to it as time goes on and need this section for future update announcements. So please use the link to the thread at the bottom if you have any questions/problems. So thanks and enjoy from your not so friendly neighborhood Villain. ;)

Link : http://electroslair.blogspot.com/

Downloadable content :

Final Fight Subway and Subway Station by SamasAran78 : http://www.geocities.ws/samus1978/mugen.html
(note : These stages need to be updated to Mugen 1.0 by adding  mugenversion = 1.0 to the Info)

Contributors :
Spoiler, click to toggle visibilty














Have any questions or problems then i'll be reading/answering them in this topic : http://mugenguild.com/forum/topics/interactive-mugen-discussion--157100.new.html#new
Last Edit: February 08, 2014, 07:07:23 am by ELECTR0
Re: Interactive Mugen
#2  February 03, 2014, 07:46:57 am
  • ****
    • USA
    • sites.google.com/site/demonkaimugen
ahh this is great man! gonna try these out ;D. that train stage i never seen before.
Re: Interactive Mugen
#3  February 03, 2014, 07:59:09 am
  • ****
  • Cosmic Creations
  • The Living Dynamo
    • USA
    • electroslair.blogspot.com/
That's the Final Fight Subway Station by SamasAran78 I have a link in the first post. It's an awesome stage and I added plenty of stuff to destroy and items to collect on it. Now that i've finished the first wave of Interactive stuff it's time to start on those Fatal Fury 3 stages you requested. That's where the real fun will start, Ring Out!
Re: Interactive Mugen
#4  February 03, 2014, 08:20:50 am
  • ****
  • Summon me and maybe I can appear.
    • Skype - https://www.twitch.tv/varo_hades
    • varohades.wixsite.com/varohadesmugen
Then the objects of stages can be destroyed? and I can't find the stages of Street Fighter 2 for download  :(
Contact me if you want a color separation, or mugen stuff or if you wanna give a donation I appreciate.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MVVTGXPXYA9NN
My channel on youtube
https://www.youtube.com/user/claudiohades
With the links of my chars
My site with my chars and my color separations:
https://varohades.wixsite.com/varohadesmugen
Subscribe to my Twitch and nice chars will come:
https://www.twitch.tv/varo_hadesgameplays
Re: Interactive Mugen
#5  February 03, 2014, 08:42:10 am
  • *****
  • Legend now but still learning
    • USA
    • http://cvsnb.deviantart.com/
THIS IS BEYOND AWESOME!!!
Re: Interactive Mugen
#6  February 03, 2014, 09:05:32 am
  • ****
  • Cosmic Creations
  • The Living Dynamo
    • USA
    • electroslair.blogspot.com/
Then the objects of stages can be destroyed? and I can't find the stages of Street Fighter 2 for download  :(

All stages are in the Interactive Mugen download, except the stages that I cannot contact the creators for permission to use. Those DLC stages I have links to in the first post.

;--------------------------------------------------------------------------------

THIS IS BEYOND AWESOME!!!

Rad isn't it. ;)

;--------------------------------------------------------------------------------

Here are two videos I whiped up to help people understand what this exactly is and how easy it is to add a character to it.

What does it do video : http://youtu.be/qVV_YQ2K0_s

Easy to add character from start to finish video : http://youtu.be/HD8xbVjHVvA
Last Edit: February 03, 2014, 09:22:46 am by ELECTR0
Re: Interactive Mugen
#7  February 03, 2014, 09:15:57 am
  • ****
  • Summon me and maybe I can appear.
    • Skype - https://www.twitch.tv/varo_hades
    • varohades.wixsite.com/varohadesmugen
Ok thanks and awesome tool  :laugh2:, this is exactly that I needed for my project of Street Fighter 2.
Contact me if you want a color separation, or mugen stuff or if you wanna give a donation I appreciate.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MVVTGXPXYA9NN
My channel on youtube
https://www.youtube.com/user/claudiohades
With the links of my chars
My site with my chars and my color separations:
https://varohades.wixsite.com/varohadesmugen
Subscribe to my Twitch and nice chars will come:
https://www.twitch.tv/varo_hadesgameplays
Re: Interactive Mugen
#8  February 03, 2014, 01:16:35 pm
  • ***
  • Wataaaaahhhhh
    • France
Good Job, I'll use it in my full game too.
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Interactive Mugen
#9  February 03, 2014, 10:11:29 pm
  • ****
    • USA
    • sites.google.com/site/demonkaimugen
That's the Final Fight Subway Station by SamasAran78 I have a link in the first post. It's an awesome stage and I added plenty of stuff to destroy and items to collect on it. Now that i've finished the first wave of Interactive stuff it's time to start on those Fatal Fury 3 stages you requested. That's where the real fun will start, Ring Out!

These stages are hot and pretty fun haha. only bad thing on my end is i cant make any cool mugen videos for a long long while on this back up junk pc smh. my main finally crashed and burned out. cant restore it. pretty old 2005 vaio but it put in that work for speed and videos. i wanted to show off your stages with some great battle videos.

But anyway im glad youre gunnin for those FF3 stages man...i must have that elevator and crowd ring out!

Good luck with that progress Electro
Re: Interactive Mugen
#10  February 06, 2014, 09:08:27 am
  • **
wow! It is really a great great idea.

since I started doing things in mugen always thought this would be a good idea to increase gameplay and to enter a fighting style combining the interactivity of the Smash Bros style with the classic style (Street Fighter / KOF).

no doubt you have performed these bases are a very good contribution to take them and continue to expand its functionality. Not to mention if we make platforms.

from now, and you'll add a greeting from my contacts to track your progress.

a greeting.
Re: Interactive Mugen
#11  February 06, 2014, 12:31:44 pm
  • ****
  • Lover of yardsales.
    • USA
this looks pretty promising, I'd love to see you do some Eternal Champions stages with interaction for the overkills and sudden deaths, maybe the Killer Instinct stages with background finishes like KI1's rooftop stages (Orchid, Spinal, Cinder, and Sky Arena).
Re: Interactive Mugen
#12  February 06, 2014, 07:09:23 pm
  • ****
  • Cosmic Creations
  • The Living Dynamo
    • USA
    • electroslair.blogspot.com/
Confirmed stage finishers for update #2 :

2 Eternal Champions stages
1 Killer Instinct 1 stage
MK Deadpool
1 Street Fighter 1 stage

I want each update to have a variety of things to do, so there may or may not be more stage finishers added. The work load is proving to be daunting so contributors for stages and sprites are welcome to help speed up the process.
Re: Interactive Mugen
#13  February 07, 2014, 01:32:43 am
  • ****
    • USA
    • sites.google.com/site/demonkaimugen
Groovy!  :devilish:
Re: Interactive Mugen
#14  February 07, 2014, 07:53:57 am
  • ****
  • Lover of yardsales.
    • USA
oh heck yeah! I wanna see those stages with the interaction!
Re: Interactive Mugen
#15  February 07, 2014, 07:36:37 pm
  • *****
  • I must continue my training...

  • Online
Street Fighter 1?! Yes!

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Interactive Mugen
#16  February 07, 2014, 08:35:17 pm
  • **
  • nothing here and nothing beyond
    • Argentina
    • www.dorgol.mugenimperiolatino.com
this is great! thanks for sharing

Re: Interactive Mugen
#17  February 07, 2014, 08:42:32 pm
  • ****
  • YERRRRRRRRRR
  • HIGHBRIDGE!
    • USA
    • Skype - DJHANNIBALROYCEUSA
    • sites.google.com/site/djhrmugen/
Confirmed stage finishers for update #2 :

2 Eternal Champions stages
1 Killer Instinct 1 stage
MK Deadpool
1 Street Fighter 1 stage

I want each update to have a variety of things to do, so there may or may not be more stage finishers added. The work load is proving to be daunting so contributors for stages and sprites are welcome to help speed up the process.

GREAT CONTRIBUTION TO THE MUGEN COMMUNITY....sheeeshhhh. its about time!
id love for my Mareep Sheep Stage to become interactive! In the Tekken game(Where the inspiration came from), u was actually able to kick the sheep if they got in ur way!
Follow me on twitter! @djhannibalroyce
Re: Interactive Mugen
#18  February 08, 2014, 07:01:47 am
  • ****
  • Cosmic Creations
  • The Living Dynamo
    • USA
    • electroslair.blogspot.com/
I fixed the water effects code for stand, crouch, run & ground attacks to display properly on the Northern Country Canyon stages. I apologize for not catching this before release. Below is the new code and I have added it the Character Updater. I have also added a Legend to my blog explaining in detail the full list of features and how they exactly work in the system. This is something I really should have done from the beginning. :dizzy2:

Spoiler, click to toggle visibilty

this is great! thanks for sharing

And thank you for permission to add your stage to the IM pack, which is now updated. I have taken you off the DLC and added you to the Contributor list. ;)

Confirmed stage finishers for update #2 :

2 Eternal Champions stages
1 Killer Instinct 1 stage
MK Deadpool
1 Street Fighter 1 stage

I want each update to have a variety of things to do, so there may or may not be more stage finishers added. The work load is proving to be daunting so contributors for stages and sprites are welcome to help speed up the process.

GREAT CONTRIBUTION TO THE MUGEN COMMUNITY....sheeeshhhh. its about time!
id love for my Mareep Sheep Stage to become interactive! In the Tekken game(Where the inspiration came from), u was actually able to kick the sheep if they got in ur way!

If you give me the sprites for the sheep being knocked around then I will gladly add it to the Mix. By the way I luv your Road Runner character.
Re: Interactive Mugen
#19  February 10, 2014, 09:24:38 am
  • ****
  • YERRRRRRRRRR
  • HIGHBRIDGE!
    • USA
    • Skype - DJHANNIBALROYCEUSA
    • sites.google.com/site/djhrmugen/
XD!!!!!!!!!!!!!!!!!!!!! OH HAPPY DAY! THANK YOU! THIS IS FXCKING AWESOOOOMMMMEEEEEEEE!
Follow me on twitter! @djhannibalroyce
Re: Interactive Mugen
#20  February 12, 2014, 05:08:05 pm
  • avatar
  • ***
  • Foolish, but learning.
In a real sense, it's about time. 

MUGEN started as a shoot-em-up engine, where that kind of interactivity is expected.  Putting that sort of thing back can be said to have taken entirely too long.
\"So you have chosen....death.\"-Saruman.