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OpenBOR sub-forum (Read 16251 times)

Started by O Ilusionista, September 16, 2014, 03:00:16 pm
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OpenBOR sub-forum
#1  September 16, 2014, 03:00:16 pm
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Some time ago, I gave the idea of to have a sub-forum but it got rejected.

Now I see the section Beyond Mugen back and it has some new subforuns, like Fighter Creator and even mugen-clone IKEMEN.

So, can we have a OpenBOR subsection under Beyond Mugen? This could bring more attention to that engine (and both engines could share ideas) because our posts are buried in Games section.
Last Edit: September 16, 2014, 03:05:15 pm by O Ilusionista
Re: OpenBOR sub-forum
#2  September 16, 2014, 03:15:27 pm
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openbor as an engine does way different things, its a beatemup engine correct?

i feel like its too niche to deserve a specific spot in a mugen forum. ikemen and fighter maker are engines with similar alignments to mugen/. ikemen is basically mugen with netplay and fighter maker is similar to mugen in its objective: making 2d pvp fighting games.

i realize you can do other things with mugen that are more similar to openbor work but i still think its too niche.
Re: OpenBOR sub-forum
#3  September 16, 2014, 03:19:57 pm
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Quote
its a beatemup engine correct?
No. It had started as a Beat 'em Up engine, but you can do pretty almost anything with it. Racing Games, platform games, RPG games, 2d pvp fighting games, etc.

Its far more versatile than Mugen in many aspects. It uses C-based scripts so you can really code new things for your game and even get into the source code.
Re: OpenBOR sub-forum
#4  September 16, 2014, 03:31:46 pm
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A Website like Mugenguild should have a OpenBor board. Remember when OpenBor came out and many Mugen users, creators registered there to help them. They even made and still are making Games. It would be Great to have a OpenBor section here. I am all for this.
Re: OpenBOR sub-forum
#5  September 16, 2014, 04:06:12 pm
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Since we come from MUGEN, and some of our collaborators too, should be nice a place to post our projects here too, instead of "gamimg" where people go to see new generation posts.
Re: OpenBOR sub-forum
#6  September 16, 2014, 05:06:42 pm
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Re: OpenBOR sub-forum
#7  September 16, 2014, 05:13:21 pm
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yeah, like cyan paul stated there, fm, ef-12, and ikemen have huge overlap with MUGEN and that really does justify their own boards

the openBOR project is great, but there really isnt much content on this board that already exists, and i cant see much more arising from this specific community just because there is a board.

the fact these threads do get "buried" can also just be seen as openBOR not really aligning with the forum general interest, and id suspect the board would be pretty barren asides from you and couple others efforts.

even the boards we already have are pretty fuckin dead.
Re: OpenBOR sub-forum
#8  September 16, 2014, 05:21:04 pm
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Make a generic board for "Your non mugen projects" if something is used so much that it begins to standout then we can consider that.

that way we would also have a place for people doing non mugen projects ( but still on our boards) to post their own gaming projects.
Re: OpenBOR sub-forum
#9  September 16, 2014, 05:25:49 pm
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I was going to suggest to make a bor board then close it if it dies, just to prove that it was not a very good idea, or in case it does not die keep the board; but Iced's idea sounds actually better as in the board has a better chance to live; also in the eventual case one of the other engine boards dies, it can always get merged with the new  generic doujin games board.
Re: OpenBOR sub-forum
#10  September 16, 2014, 06:34:14 pm
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every argument i posted in this thread still remains http://mugenguild.com/forum/all./topics/other-engines-154736.0.html

Your arguments were based on how much activity was given to those areas, in foruns smaller than this one. I think this could be different here since its a bigger forum.

Make a generic board for "Your non mugen projects" if something is used so much that it begins to standout then we can consider that.

that way we would also have a place for people doing non mugen projects ( but still on our boards) to post their own gaming projects.


I think this is the best idea then. As I suggested on the other topic, maybe it could be done a "Other Engines" board

Maybe it's just it just me (and I know someone would jump at my neck), but I feel a certain "aversion" to the engine here. I confess that I myself have felt it but then to know better the engine, I changed my mind (and even started to have some aversion to Mugen in some respects...).
Re: OpenBOR sub-forum
#11  September 16, 2014, 06:43:09 pm
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made it under gaming
Re: OpenBOR sub-forum
#12  September 16, 2014, 06:44:48 pm
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I don't want to sound rude, but under Gaming won't work either. It shoud be in Beyond Mugen, makes more sense.
Re: OpenBOR sub-forum
#13  September 16, 2014, 06:45:51 pm
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this isnt beyond/offshoot of mugen, its something else entirely. imo it fits more in gaming.
Re: OpenBOR sub-forum
#14  September 16, 2014, 06:46:53 pm
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It has little to do with Mugen though, Ikemen, Fighter Creator, and EF-12 both have the general idea of making your own fighter and customizing it. OpenBOR on the other hand features more beat em up games and doesn't fit with the fighting game theme the other ones do. Also OpenBOR is more about full games and releasing them rather than make your own personal game that you can easily add characters to or remove features from. Really, that's the best you're going to get here.
Re: OpenBOR sub-forum
#15  September 16, 2014, 06:49:48 pm
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Re: OpenBOR sub-forum
#16  September 16, 2014, 06:51:47 pm
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Yes sir
Re: OpenBOR sub-forum
#17  September 16, 2014, 06:55:21 pm
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Re: OpenBOR sub-forum
#18  September 16, 2014, 07:02:14 pm
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Your arguments were based on how much activity was given to those areas, in foruns smaller than this one. I think this could be different here since its a bigger forum.
my argument was also based on how many non-mugen game projects this forum had, and judging by all the threads this subforum will have (like 10) it's pretty accurate
Re: OpenBOR sub-forum
#19  September 16, 2014, 07:09:10 pm
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Thanks for your always kind words, Titiln.

 thanks for the board and for moving the topics.
Re: OpenBOR sub-forum
#20  September 16, 2014, 07:10:42 pm
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why would you ask for clarification only to make a shitty sarcastic reply
Re: OpenBOR sub-forum
#21  September 16, 2014, 07:19:46 pm
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Get some sense of humor, dude. You speaking about Sarcasm is, guess what, very sarcastic :)
My goal is to try to make something that...you said long time ago:

these cross-threads are an interesting read. welcome to mugen guild, damon. hopefully these two communities can learn and take from eachother more often in the future. and hopefully your view on this community improves. it used to be worse in general, but we're trying to make it a better learning place.

Anyway, back to the topic, I've found some other topics that could be moved
http://mugenguild.com/forum/topics/crime-doe-pay-wip-153999.0.html
http://mugenguild.com/forum/topics/urban-lockdown-152075.0.html
http://mugenguild.com/forum/topics/the-simpsons-treehouse-horror-151381.0.html
http://mugenguild.com/forum/topics/super-fightin-spirit-beatemup-pcpsp-release-121195.0.html
http://mugenguild.com/forum/topics/mortal-kombat-outworld-assassins-openbor-game-release-116008.0.html
http://mugenguild.com/forum/topics/super-fightin-spirit-beatemup-pcpsp-release-121195.0.html
Last Edit: September 16, 2014, 07:23:15 pm by O Ilusionista
Re: OpenBOR sub-forum
#22  September 16, 2014, 08:01:53 pm
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with the new board named non-mugen projects i think we might as well use it for general game development projects done by users here, not only for openbor/beat em up stuff

if you want to make it proper you'd have to look for all user made games posted ever and move them into the new board and that would take significantly longer than 10 minutes
Last Edit: September 16, 2014, 08:10:15 pm by c001357
Re: OpenBOR sub-forum
#23  September 16, 2014, 08:03:52 pm
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 Would be good have a section like this!

 I help the Mugen community since 2007 but my perosnal project is from FM 2nd and don't have the same "attention" like the others engines, what is different in another foruns.

 Glad to see the good attitude!!
 
Re: OpenBOR sub-forum
#24  September 16, 2014, 08:04:33 pm
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with the new board named non-mugen projects i think we might as well use it for general game development projects done by users here, not only for openbor/beat em up stuff

That is the idea, to have a place for indie games.
Re: OpenBOR sub-forum
#25  September 16, 2014, 08:16:57 pm
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yeah, the interested aprties can always reports so the topics get moved, I remember someone was working on a touhou game too.
Re: OpenBOR sub-forum
#26  September 16, 2014, 09:57:11 pm
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Small typo in the description: This is* the place...
Last Edit: September 21, 2014, 05:01:00 pm by Alex Sinigaglia
Re: OpenBOR sub-forum
#27  September 16, 2014, 11:01:30 pm
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What about Pain Town? Wasn't that a Mugen mod that turned it into a beat em up? So, essentially, OpenBOR could go under that one non Mugen section.
Re: OpenBOR sub-forum
#28  September 17, 2014, 10:25:28 am
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I still don't see why FC, Ikemen or EF-12 are placed within the "beyond mugen" section, whereas the OpenBOR subforum (aka "Your non-Mugen projects") is placed under Gaming. The only similarities of FC or EF-12 are that they allow you to create your own fighting games, something you can also do in OpenBOR but it gets instead placed in a separate section, while the other engines get their own subforum with more visibility.

FC is a "non-mugen project".  The whole subforum has only 9 threads but is placed with higher visibility than the current OpenBOR with 7 topics (buried within the Gaming section).

I would propose moving the "your non-mugen projects" to the "beyond mugen" section and be on the same level as FC, EF-12 or Ikemen. Replace the name to "other engines" for the time being, so that it could host discussions on engines like OpenBOR, FM2, Paint Town, or even mods for other games/engines.

MFG is a community with lots of creative and skilled users and it would be a good idea to have a place to highlight if someone has made a game or mod, rather than having these gems buried in a general gaming discussion between highly interesting threads such as "your top 5 pokemon trainers" or "who's stronger, Goku SSJ4 or Superman?"

Having the discussions on other engines and mods together will also help in the future in deciding if a specific engine may need their own individual subforum or not, based on the activity.
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Re: OpenBOR sub-forum
#29  September 17, 2014, 12:27:12 pm
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Finally Someone got my idea, thanks!
Quote
I would propose moving the "your non-mugen projects" to the "beyond mugen" section and be on the same level as FC, EF-12 or Ikemen. Replace the name to "other engines" for the time being

This.
Re: OpenBOR sub-forum
#30  September 20, 2014, 07:38:54 pm
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openbor is still in fighting genre so it fits beyond mugen, its quite important because people are able to find it more easily and it doesnt really do any harm, i remember i was looking for beatemup engine and couldnt find it long time ago, would be nice to place all fighting engines in one place, doesnt even matter if its vs or against more characters.
Re: OpenBOR sub-forum
#31  September 20, 2014, 07:41:49 pm
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it's a beat em up genre, not fighting genre
Re: OpenBOR sub-forum
#32  September 20, 2014, 07:46:35 pm
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Would like to see openBor getting a bit more space and attention here as well

Re: OpenBOR sub-forum
#33  September 21, 2014, 04:01:41 pm
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Might be interesting to see it happens.
There is really nice things to show with Openbor engine.
I'm with you Ilu!
Re: OpenBOR sub-forum
#34  September 21, 2014, 04:08:39 pm
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I say give it a chance to shine there atleast im sure there would be a few interested members and it could also bring in a couple of creators I personally would love to see sean altly bring his shades of Manhattan project over to bor because the engine allows alot more diversity as far as game modes and story possibilities
Last Edit: September 21, 2014, 04:15:51 pm by Thagr8test
Re: OpenBOR sub-forum
#35  September 21, 2014, 05:24:24 pm
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Get some sense of humor, dude. You speaking about Sarcasm is, guess what, very sarcastic :)
you copped out of the discussion with "WOW THANKS FOR THE KIND WORDS". this isn't about sense of humor, this is about having some amount of decency
Quote
My goal is to try to make something that...you said long time ago:
i never once wanted to expand this place to other engines that share nothing in common with how mugen works, because this is a mugen forum. i supported the EF-12 forum because the creator of that new engine was posting in this forum. other engines like openbor already have established forums. if i want feedback on something i did for an entirely different engine, i'll go to a forum dedicated to that (something i've already done several times), because this is a mugen forum and at best i'll get a couple Nice Thing +1 replies, and maybe some very basic feedback. on that same vein i don't expect anyone here to go post about their mugen projects on a forum about a different engine and get decent feedback, because they're forums dedicated to different things and quite frankly it'd be a waste of time.

i mean look at this thing http://mugenguild.com/forum/topics/touhou-fantasy-xenomics-rpg-maker-game-146666.160.html barring a couple replies, the last two pages are all by the thread starter. look at your own thread http://mugenguild.com/forum/topics/avengers-united-battle-force-150534.120.html the last two pages have several posts in a row from yourself and there's barely any feedback other than nice +1. from what i've seen there's just not a lot of interest from forum posters in these projects, the threads barely get replies and shoving them all into a subforum probably won't change things. maybe i'll be wrong but i really doubt it
rather than having these gems buried in a general gaming discussion between highly interesting threads such as "your top 5 pokemon trainers" or "who's stronger, Goku SSJ4 or Superman?"
i don't think you've ever looked at either of the gaming forums
Re: OpenBOR sub-forum
#36  September 21, 2014, 06:31:27 pm
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i never once wanted to expand this place to other engines that share nothing in common with how mugen works, because this is a mugen forum. i supported the EF-12 forum because the creator of that new engine was posting in this forum. other engines like openbor already have established forums. if i want feedback on something i did for an entirely different engine, i'll go to a forum dedicated to that (something i've already done several times), because this is a mugen forum and at best i'll get a couple Nice Thing +1 replies, and maybe some very basic feedback. on that same vein i don't expect anyone here to go post about their mugen projects on a forum about a different engine and get decent feedback, because they're forums dedicated to different things and quite frankly it'd be a waste of time.

For that same reason, let's get rid of the Entertainment section, becasue you know, this is a Mugen forum and it's better to go to an established forum on movies and TV shows. Or the International section, because obviously if I want to speak with German natives, I'd rather go to a German-language forum rather than here.

Quote
i don't think you've ever looked at either of the gaming forums

Oh, I certainly visit these 2 gaming forums, hence why I know you can find gems like these ones:
http://mugenguild.com/forum/topics/whos-your-favourite-mech-in-any-super-robot-taisen-161862.0.html
http://mugenguild.com/forum/topics/one-game-anothers-graphics-159401.0.html
http://mugenguild.com/forum/topics/naruto-ultimate-ninja-storm-generations-should-have-been-bleach-vs-naruto-138768.0.html

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Re: OpenBOR sub-forum
#37  September 21, 2014, 07:09:39 pm
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For that same reason, let's get rid of the Entertainment section, becasue you know, this is a Mugen forum and it's better to go to an established forum on movies and TV shows. Or the International section, because obviously if I want to speak with German natives, I'd rather go to a German-language forum rather than here.
anyone can talk about entertainment topics or communicate in german if they're familiar with the language. you can't compare these things to being familiar with a game engine. the entertainment and international threads are full of activity unlike the handful of other engine game threads. you didn't really think these examples through
Quote
Oh, I certainly visit these 2 gaming forums, hence why I know you can find gems like these ones:
http://mugenguild.com/forum/topics/whos-your-favourite-mech-in-any-super-robot-taisen-161862.0.html
http://mugenguild.com/forum/topics/one-game-anothers-graphics-159401.0.html
http://mugenguild.com/forum/topics/naruto-ultimate-ninja-storm-generations-should-have-been-bleach-vs-naruto-138768.0.html
considering how old these threads are (one of them is from february 2012) shitty threads in the gaming forums aren't anywhere as much of a problem as you make it seem. the first page in the gaming board has two questionable threads (video games youd like to see as movies and List 10 Games). the rest is legitimate. give me a fucking break
Re: OpenBOR sub-forum
#38  September 21, 2014, 07:14:05 pm
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(Oh, I've been ninja'ed again)

All of those (except speaking German, maybe) are far less niche subjects than openBOR development. That's probably why people are willing to comment on them :P

New boards should only be created when there's real demand or need for them. If the gaming board was stuffed with (active) openBOR project threads, we would certainly need a new subforum.
Re: OpenBOR sub-forum
#39  September 21, 2014, 08:47:44 pm
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how can someone seriously go about posting a 2year old link as evidence as to why threads in the gaming section arent legit
Re: OpenBOR sub-forum
#40  October 23, 2014, 07:47:31 am
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the subforum has been up for a month and i don't think the threads have seen any increase in activity at all
Re: OpenBOR sub-forum
#41  November 28, 2014, 11:46:31 pm
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over two months. i was right
http://mugenguild.com/forum/topics/liberation-discharge-163371.0.html
thread was moved here and activity plummeted

http://mugenguild.com/forum/topics/the-steampunk-league-finally-is-greenlight-163150.0.html
up for a month, one reply. compare to this thread that was posted in gaming general (even though it might not be a fair comparison since it was a thread about something completely new at that point)
http://mugenguild.com/forum/topics/what-has-rikard-been-past-year-or-something-155653.msg1873457.html
Re: OpenBOR sub-forum
#42  November 29, 2014, 05:55:00 pm
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so either we
a)promote the board or
b)close the thing and merge the topics back into fighting/gaming?

personally a separate space for non-mugen user projects wouldve been cool but it doesnt seem feasible as of right now. oh well
Re: OpenBOR sub-forum
#43  November 29, 2014, 06:16:36 pm
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how would we actively promote the board?
Re: OpenBOR sub-forum
#44  November 29, 2014, 06:22:15 pm
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That news bulletin thing we have that I always click out of? I dunno, maybe other people pay attention to it.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: OpenBOR sub-forum
#45  November 29, 2014, 06:34:52 pm
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i mean promote as in main board status to get more attention. thats the plan at least
Re: OpenBOR sub-forum
#46  December 01, 2014, 05:37:09 am
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I did not even notice we had a board, lol.
Re: OpenBOR sub-forum
#47  December 01, 2014, 06:08:28 am
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Nobody cared about other engines three months ago, nobody cares about them now and nobody will care about them just because we promote an empty board about them.

Opening a new board without real user demand was a bad idea.