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Colossus (Update 7/21/2019) (Read 10554 times)

Started by Mr. Giang, November 24, 2018, 02:32:50 pm
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Colossus (Update 7/21/2019)
#1  November 24, 2018, 02:32:50 pm
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“Commie motherf*****r!” - Juggernaunt

Character Demonstration:


Changelogs (compared to the normal MvC2 Colossus):
- Added 4 new hypers.
- Added new intro.
- Added special interaction when Deadpool is a tag-team partner.
- Giant Swing’s input changed to half-circle motion.
- Giant Swing is now an special unblockable command grab.
- Now has an overhead attack.
- Added armor to some normal moves.
- Can grab OTG opponents.
- Damage dampen's added.
- Supported UNO Tag System.

Tag system:
Start - Partner assist
z+c - Tag in/Tag out
D,DF,F,z+c - Tag Team Hyper

Traits:
- Man of Steel: Some of Colossus’s normal attack has armor.
- Recovery Roll.
- Super Jump.
- Advancing Guard (x+y/y+z/z+x)

Normals:
X - Weak
b.X – Steel Elbow: Has armor from from frame 4 to 8.
Y – Medium: Can chain into itself twice.
f.Y – Steel Knuckle: Hit overhead. Has armor from frame 9 to 19.
Z – Hard: Can be charged for more damage. Also has armor once button is released.
A - Dash
B - Throw (can be teched by opponents): Can grab OTG opponents.
C (G)– Steel Kick: Launch opponents on hit. Can be super jump canceled. Has 4 frame start up armor.
C (A) – Iron Force: Cause knockdown to aerial opponents.
f.C (A) - Proletariat Posedown.

Specials:
Giant Swing (F,DF,D,DB,B,x/y/z) (GA): A special command grab. Colossus rushes forward, arm extended. If it connects, Colossus swings his opponent around by his legs, creating a giant whirlwind as he rises into the air, then violently tosses the opponent across the screen. Mashing attacking buttons and directional buttons to increase damage done. Button’s strength determines range and start-up.
Power Tackle (D,DF,F,x/y/z) (GA): Colossus glows and rushes shoulder-first into his opponent. Has armor after frame 8. Button’s strength determines dashing pattern. Can hit OTG. The attack can be canceled any time by pressing C.

Hypers:
D,DF,F,D,DF,F,x/y/z – Rasputin Charge (LV1) (G): Colossus runs forward, plows everything on his way. Has armor from start-up until the every last attack.
F,DF,D,DB,B,F,DF,D,DB,B,x/y/z - (LV1) Proletariat Spin (G): A hyper unblockable command grab. Colossus rushes forward, arm extended. If move contacts, Colossus will swing opponents. Mashing attacking buttons and directional buttons to increase damage done. Has zero start-up.
F,DF,D,DB,B,F,DF,D,DB,B,x+y/z+y/z+x – X-Slam (LV1) (G):  A hyper unblockable command grab. Has zero start up. Colossus grabs opponents and slams them into the ground. There will be 2 consequences that can trigger:
- Soviet Mutant: Trigger when Deadpool isn’t a tag-team partner/Single Mode/Turn Mode. Colossus spins opponents, launches them with a kick, super jump to grab them and slam them into the ground.
- Wade, is that you?: Trigger when Deadpool is a tag-team partner and still alive. After the slam, Colossus performs Power Dive hyper from MVC2 while Deadpool strikes from above, stabbing opponents then teleports away when Colossus dives into them. Deal slightly more damage than Soviet Mutant.

Tag Team Hyper:
Tag In: Super Armor: Enters a state of Super Armor. While in this form most attacks will not make him stagger.
Tag Out: Power Dive: Colossus jumps up in the air and does a head dive towards the opponent. By pressing an attack button while Colossus is jumping, he will dive faster.

Special thanks to:
DL for the based character (your works are amazing).
ZVitor for the extra sprites.
tigree goods for the animated cutscene.
Infinite for making Deadpool.

Spoiler, click to toggle visibilty
Last Edit: July 21, 2019, 03:45:56 am by Mr. Giang
Re: Colossus (Feat. Deadpool) (edited by Mr.Giang)
#2  November 25, 2018, 03:13:49 am
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Update:
- Deadpool no longer kills opponents during the stab.
- Deadpool is now properly always available for AIs (AIs now always use Deadpool Hyper, no matter in which mode).
Re: Colossus (Feat. Deadpool) (edited by Mr.Giang)
#3  December 13, 2018, 12:27:07 pm
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Update:
- Now use a new damage dampen system that works better in Simul and Single mode.
- Colossus is now fully invincible during a succeeded X-Throw.
- A miracle you will be able to find out tomorrow.
Re: Colossus (Feat. Deadpool) (edited by Mr.Giang)
#4  December 16, 2018, 01:52:14 am
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Not big of a deal but due to requests, I have released 1.0 version of this Colossus. Download link is in video desc.
Re: Colossus (Update 2/17/2019)
#5  February 17, 2019, 02:54:00 am
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Update:
- More effects.
- Added Taunt.
- Now can use Tag Delayed Hyper.
- Jump Landing now auto faces P2.
- Fixed a glitch which makes AI do some stupid things.
- Fixed a glitch which causes a never ending Power Charge loop.
- Power Charge no longer has start-up.
- Power Charge's recovery increased by 10f.
- All Power Tackle's hittime reduced to 20f.
- All air Power Tackle's guard hittime reduced to 10f.
- j.Special now causes hard knock down to airborne opponents.
Re: Colossus (Update 31/5/2019)
#6  May 31, 2019, 01:30:25 am
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Update:
- Fixed all debug floods.
- Fixed a glitch which makes jump landing effects unable to be played.
- Fixed a glitch which makes Colossus unable to normal grab opponents in Simul.
- Removed run afterimages.
- Adjusted hitpause, vel and attribute of many normals.
- Reworked normal canceling rule: Now can chain from Light to Medium to Launcher or Light to Heavy to Launcher. All air normals can still be chained from Light to Medium to Heavy to J. Special.
- Fully charged standing Heavy is now unblockable.
- Standing Heavy no longer causes fall damage.
- Launcher's recovery increased by 10f.
Re: Colossus (Update 31/5/2019)
#7  May 31, 2019, 01:52:00 am
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i don't see the download link in the video description, it leads back to this topic
Re: Colossus (Update 31/5/2019)
#8  May 31, 2019, 02:04:05 am
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Re: Colossus (Update 31/5/2019)
#9  May 31, 2019, 03:40:27 am
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thanks
Re: Colossus (Update 7/21/2019)
#10  July 21, 2019, 03:46:49 am
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Update:
- Now has 10% minimum damage scaling.
- Now starts a match with 1000 power.
- Power Charge is now air-blockable.
- Power Charge now can OTG.
- Power Tackle now can OTG.
- All normals are now air-blockable.
- d.X now can OTG.
Re: Colossus (Update 7/21/2019)
#11  August 06, 2019, 06:45:50 am
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    • electroslair.blogspot.com/
Really enjoy your version of Colossus.