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Feilong (Pots Style) by Varo Hades - Updated 1/31/19 (Read 32294 times)

Started by BahamianKing242, December 09, 2017, 08:42:05 pm
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Feilong (Pots Style) by Varo Hades - Updated 1/31/19
#1  December 09, 2017, 08:42:05 pm
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                                                                        The Chinese Kung Fu Master!
                               

Showcase Video!


Download Him Here!
http://www.mediafire.com/file/iaual49j611cor7/Feilong.rar/file

Please Read Read Me Text! And Special Thanks To Varo_Hades!
Last Edit: February 01, 2019, 05:30:45 am by BahamianKing Gaming
Re: Feilong (Pots Style) by Varo Hades
#2  December 09, 2017, 08:45:12 pm
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  • Niigasan
Ooooooooooo
Re: Feilong (Pots Style) by Varo Hades
#3  December 09, 2017, 08:45:50 pm
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nice work
I need more PSN friends
Last Edit: December 09, 2017, 10:34:40 pm by morbidjoe
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#4  December 10, 2017, 01:23:50 am
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  • Fist of Nothingness
  • I'm not powerful.
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THIS IS OVER 9,000!
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#5  December 10, 2017, 01:50:46 am
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  • Estoy siempre listo para un desafío.
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    • im41784@yahoo.com
His super jump is the same height as his normal jump
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#6  December 10, 2017, 04:01:37 am
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  • YADANA... SI USU...
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Great! Reis version don't wont with the lifebars i'm currently using for sum reason. Thnx 4 the share! Any updates on Hayato? (Patiently Waiting on that one)
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#7  December 10, 2017, 05:36:18 am
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  • Namudabiabitsú
  • Misete aru char
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A great job with Fei long, I only find the power charge complicated in three buttons so I changed to only two but it was perfect.
Não crio nenhum char apenas os baixo e faço pequenas modificações para os mugen's que eu posso e o meu estilo favorito de char são o POTS ( Phantom of the server) e INFINITE.
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#8  December 10, 2017, 06:22:31 am
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His super jump is the same height as his normal jump

well i thought super jump mainly is about jumping a much further distance and a lil faster than the normal jump. to me i think his jumps are fine.


Great! Reis version don't wont with the lifebars i'm currently using for sum reason. Thnx 4 the share! Any updates on Hayato? (Patiently Waiting on that one)

oh i dont know why that happening with rei own. and not as yet with the update. but soon don't worry.


A great job with Fei long, I only find the power charge complicated in three buttons so I changed to only two but it was perfect.

oh ok. i never seem to have a problem with powering up. but oh well glad your happy!
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#9  December 10, 2017, 06:30:09 am
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  • The story begins with who's gonna win
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Nevermind, there's nothing I can do
Bet your life there's something killing you
It's a shame we have to die, my dear
No one's getting out of here alive
This time
What a way to go, but have no fear
No one's getting out of here alive
This time
It's a shame we have to disappear
No one's getting out of here alive
This time, this time, this time
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#10  December 10, 2017, 06:42:49 am
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Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#11  December 10, 2017, 06:52:01 am
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  • xxxxx
Amazing character!! Thanks for the release :D
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#12  December 10, 2017, 07:01:24 am
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  • Hoping for the best, prepared for the worst.
  • 2D Fighting games forever!
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Lasagna
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#13  December 10, 2017, 10:33:45 am
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  • Estoy siempre listo para un desafío.
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Why is power charge 3 buttons anyway? Who's genius idea was that lol
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#14  December 10, 2017, 11:17:18 am
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  • A.K.A. NED
  • I like to draw fighting game characters...
I really love the initiative.
One more POTS style character to be converted.
Every one's roster was waiting for it!
Thanks a lot for sharing!
I'll test, now!
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#15  December 10, 2017, 12:12:20 pm
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  • Objection! Sustained!
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Have to admit, that's quite a worthy attempt at Fei-Long. Have to admit, it even feels better than Rei's version, no offence. But he got problems, so here goes critics:
-Why did you list moves in readme people restricted to do, like Rekkykyaku 1 and Rekkashingeki?
-The situation with damage inputs for Supers feels insane. MAX versions of supers differ from Normal versions for just 20-30 Damage Points. As far as I know, a difference of damage between different types of super must be at least noticeable.
-HK whiffs KFM then close.

-Chokkarakusho's physics feels so wrong...
-Suggestion: if you go along Flaming version of Final Kick for Ryu Yassai, then add THIS controller onto codes of kick, because the way you did it move doesn't look right at all.
Code:
[State 0, PlayerPush]
type = PlayerPush
trigger1 = 1
value = 0
Believe me: THIS is what you want to strive for.

-Also a suggestion: take away some time from Flame in the same kick. It just feels wrong then still flaming in still rising direction Fei-Long, in fact, is already landing.
-And another one: I tried to unlock Rekkukyaku 1 for me and understood, why did you lock it. I was simply unable to do it because of Rekkukyaku 2. So, maybe you'll change a command for R2 for something like it was in SF4: "B, DB, D, DF, F, k". Works great for me, now I can use both versions of this move.
-LK and MK Rekkukyaku 1, the second hit may not land on the enemy if he isn't cornered.


-And yeah, 3 buttons for power charge, so people with the keyboard couldn't use power charge.
-I'm not the master of Fei-Long, but as far as I know, if EX version of the move, which normally does knock down your enemy, isn't doing this, that meant it was done to give player a special kind of advantage. For example, on landing EX Rekkukyaku 2 could be comboable into Supers... Just an idea, who know, how actually this move works in original game.
-BTW, about the same SF4 Rekkukyaku and video I already gave a link on... Why does Rekkukyaku 2 knock enemy down in the first place?
So, yeah... That's all for now...
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#16  December 10, 2017, 03:32:45 pm
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  • KATO KATO KATO KATO KATOOOOOOOOO......!!!!
Good job, friend. I have some feedback:
- Custom Combo deal too much damage (more than lv3 Super) when using high punch combine with Special move.
- Light Shienkyaku can be cancelled into Super in the air.
- Rekkashingeki deal too much damage.
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#17  December 11, 2017, 03:58:28 am
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Congrats on the release I can finally replace my snk fei-long. Just one question what are those stages, the one in the image and the one in the youtube video. they look awesome but I cant find them.
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#18  December 11, 2017, 04:37:09 am
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  • Estoy siempre listo para un desafío.
    • Puerto Rico
    • im41784@yahoo.com
Why no JNP&&JMORPHMAN explod buffer system for the commands?
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#19  December 11, 2017, 12:40:07 pm
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  • war is always over mugen
  • the solitare blade of light
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Congrats on the release I can finally replace my snk fei-long. Just one question what are those stages, the one in the image and the one in the youtube video. they look awesome but I cant find them.

thats are the kof 94 hero stage
Re: Feilong (Pots Style) by Varo Hades - Updated 12/9/17
#20  December 11, 2017, 04:38:17 pm
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ok thanks everyone! as for the things wrong im fixing right now! so link will be updated soon! the power up button thing ill change back to normal from now on for future chars to. the damage on supers and moves ill look into again. ill fix damage for the third time for feilong. memo ill fix the super jump. and trololo ill fix the stuff you mention. other than that im still hope you all enjoy the character!