YesNoOk
avatar

Mortal Kombat NEW 2D Shinnok & Others (Read 815265 times)

Started by CoopNPB, September 26, 2015, 06:40:15 am
Share this topic:
Re: Mortal Kombat NEW 2D Shinnok & Others
#541  January 31, 2016, 02:42:15 am
  • ***
  • Cowboys just didn't get Motown
    • USA


More combos soon with Katana
Re: Mortal Kombat NEW 2D Shinnok & Others
#542  January 31, 2016, 02:52:48 am
  • ***
  • Dance the night away!
    • Australia
Re: Mortal Kombat NEW 2D Shinnok & Others
#543  January 31, 2016, 04:21:23 am
  • avatar
  • ***
  • The Yatagarasu will be coming in any moment.
Scik! :sugoi: :yippi:
Titiln said:
focus more and stop thinking about things like the internet or titties

Quote
Whatever happened to sex, drugs, and Rock. Nowadays, it's whores, AIDS, and Hip-Hop.
Re: Mortal Kombat NEW 2D Shinnok & Others
#544  January 31, 2016, 08:01:53 pm
  • ***
  • Cowboys just didn't get Motown
    • USA
Doing one of Kai's fatalities right now
Re: Mortal Kombat NEW 2D Shinnok & Others
#545  January 31, 2016, 11:02:12 pm
  • ****
  • Man of Mystery (and Chocolate)
    • USA
Re: Mortal Kombat NEW 2D Shinnok & Others
#546  February 01, 2016, 04:48:36 am
  • ***
  • Cowboys just didn't get Motown
    • USA
Re: Mortal Kombat NEW 2D Shinnok & Others
#547  February 01, 2016, 06:47:39 am
  • ***
  • Cowboys just didn't get Motown
    • USA
Re: Mortal Kombat NEW 2D Shinnok & Others
#548  February 01, 2016, 03:47:07 pm
  • avatar
  • ****
  • Oh look, I changed this thing.
    • USA
    • mega491@yahoo.com
Cry, I love that you did that fatality first. Shows that people know that Kai had that one awesome finisher.
Re: Mortal Kombat NEW 2D Shinnok & Others
#549  February 01, 2016, 06:36:34 pm
  • ***
  • Cowboys just didn't get Motown
    • USA
Thanks man. I always wanted to create that one
Re: Mortal Kombat NEW 2D Shinnok & Others
#550  February 01, 2016, 08:06:00 pm
  • ****
  • Shit
    • vadapega.akawah.net/motorroach/
I'm just bitter about Kenshi sharing the same combos as Kung Lao. Any chance of you giving him something more unique?

Shit
Re: Mortal Kombat NEW 2D Shinnok & Others
#551  February 01, 2016, 11:42:24 pm
  • ***
  • Cowboys just didn't get Motown
    • USA
I'm just bitter about Kenshi sharing the same combos as Kung Lao. Any chance of you giving him something more unique?

Maybe later or after he's finish. I haven't had much time or the energy lately. I'm focusing on his sword attacks for now. a coder can add his sword attacks as combos if they want to or not.
Re: Mortal Kombat NEW 2D Shinnok & Others
#552  February 02, 2016, 04:38:57 pm
  • ****
  • (o.O)!
  • MadkaT Was Here
    • Guernsey
    • a@b.xxx
    • Skype - admin
    • network.mugenguild.com/madkat
Nice works, Kai looks good, but that kenshi is looking better ;D keep it up!
<- Foros Mugen en espaƱol. And also English forums.
Re: Mortal Kombat NEW 2D Shinnok & Others
#553  February 04, 2016, 07:18:30 am
  • ***
  • Cowboys just didn't get Motown
    • USA


Might make some more Sword action
Re: Mortal Kombat NEW 2D Shinnok & Others
#554  February 04, 2016, 05:44:38 pm
  • avatar
  • **
  • MKPTeam26 Administrator
Whoa, is this still active? Hell i leave back in 08 just koming back to the mugen scene. Where is borg117 and Leon? Gabe/Bleed???
Your signature was over sized. Max size is 600*200.

lui

Re: Mortal Kombat NEW 2D Shinnok & Others
#555  February 04, 2016, 05:48:15 pm
  • *****
    • USA
uh, this started a couple months ago, idk why you think this has been going on since 2008
Re: Mortal Kombat NEW 2D Shinnok & Others
#556  February 04, 2016, 09:40:15 pm
  • ***
  • Cowboys just didn't get Motown
    • USA
Reiko26 I'm gonna bring Kenshi, Kai, and Kobra (African version, because the Ken one Sucks) To life in Klassic Mortal Kombat. Are you good with Special FX Effects?
Re: Mortal Kombat NEW 2D Shinnok & Others
#557  February 06, 2016, 02:21:31 am
  • avatar
  • **
  • MKPTeam26 Administrator
uh, this started a couple months ago, idk why you think this has been going on since 2008

Re-read, i stated that i left mugen in 08. Only to come back 2016 to see the shinnok char..... thats all.



And As for me doing special fx, im a little rusty, havent did mugen since 08. Borg is one of the best with special fx and programming.
Your signature was over sized. Max size is 600*200.
Re: Mortal Kombat NEW 2D Shinnok & Others
#558  February 06, 2016, 02:28:53 am
  • avatar
  • **
  • MKPTeam26 Administrator
Reiko26 I'm gonna bring Kenshi, Kai, and Kobra (African version, because the Ken one Sucks) To life in Klassic Mortal Kombat. Are you good with Special FX Effects?

That is awesome bruh. Im glad to see you doin ya thing.
And Im not good with special fx bruh lol. Borg is good with that though. I also like the idea of african kobra. Looks great and original.
Your signature was over sized. Max size is 600*200.

lui

Re: Mortal Kombat NEW 2D Shinnok & Others
#559  February 06, 2016, 02:46:37 am
  • *****
    • USA
Whilst I am impressed with you animating a custom kobra model, my problem with him was that he  was just a generic kickboxer, changing him black doesnt really do anything if hes still a boring fruit :/

I really hope you gave him a new and cool backstory lol
Re: Mortal Kombat NEW 2D Shinnok & Others
#560  February 06, 2016, 03:02:28 am
  • ***
  • Cowboys just didn't get Motown
    • USA
Whilst I am impressed with you animating a custom kobra model, my problem with him was that he  was just a generic kickboxer, changing him black doesnt really do anything if hes still a boring fruit :/

I really hope you gave him a new and cool backstory lol

His moves won't be too boring if I mess with it, plus the post MK4 games fighting just didn't look right anyways. I'll think of his backstory lol. I kinda like the one he has now a little.

Oh and It's all good Reiko26. I have K_thunder help me out with that suff, but I don't want it to just be him you know. Borg really isolate himself from everyone, especially working on his MKP lately