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Tekken Mugen Project demo (Read 80943 times)

Started by chuchoryu, June 10, 2013, 07:21:00 pm
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Tekken Mugen Project demo
#1  June 10, 2013, 07:21:00 pm
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Hello friends! this time I show you the TMP (Tekken Mugen Project) this is the Screen Pck making by mi amigo Mezamerald, he make the stages and the Life bars, I make the characters (for long time) This file contain:

1: Screen Pack
2: Life Bars (inside of the Dta file have 3 diffrent forms of life bars)
3: Stages from TK6
4: The Ost from TTT


Screen Pack+Life Bars+Stages: http://www.sendspace.com/file/lp4flb

The characters can download one by one, but ONLY this new chars hare compatible whit Ogre and ONLY compatible whit this characters, if you like to use this new Kazuya vs the old Ogre or old Heihachi not happend the compatibility.

Kazuya complete: http://www.sendspace.com/file/j4l6dm

Jin complete: http://www.sendspace.com/file/5hi2zl

Heihachi Up: http://www.sendspace.com/file/p2lv29

Young Heihachi Up: http://www.sendspace.com/file/ph6fqp

Law Up: http://www.sendspace.com/file/scajzk

Ogre Up: http://www.sendspace.com/file/ofdz15

More to come...


Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: Tekken Mugen Project demo
#2  June 10, 2013, 07:35:29 pm
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Wow! Simply awesome, dear chuchoryu! It's a while i don't see the TMP name around, i was a member of that forum (if it's the same of yours). There are a couple of friends (cvs spriters as me) i wasn't able to chat with anymore, from when messenger got cut down ç_ç

However, nice SP and all! I'm downloading all now, can't wait to play and test all XD

Thanx for the share ;)
Re: Tekken Mugen Project demo
#3  June 10, 2013, 07:44:07 pm
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Other think amigos, inside of the chars have the remove path for all chars released today

Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: Tekken Mugen Project demo
#4  June 11, 2013, 12:43:34 am
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Thanks for the release ill test things out and give feedback
Re: Tekken Mugen Project demo
#5  June 11, 2013, 06:45:47 am
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Sobre Jin y Kazuya, son fantasticos! Me encanta como pueden hacer los combos nada mas con los botones de ataque como en el juego original, y su inteligencia artificial es perfecta, ves como te salen los chars completos! No te apresures, tomalos con calma, lo mejor es por lo que esperas mas.
---
About Jin and Kazuya, they're fantastic! I love how they do the combos just with the attack buttons like in the original game, and their A.I is perfect, you see how the work out complete? Don't rush, take it easy, the best stuff are those you wait for the most.

Re: Tekken Mugen Project demo
#6  June 11, 2013, 10:27:07 am
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emmm @chuchoryu: I think that you fixed all clsn's boxes to some characters,and that is good,but some characters have a bad ones...
stages are without animation
screenpack need to fix a little more...

that's all from my feedback...
people will like this fullgame if we fix something in this game...
Re: Tekken Mugen Project demo
#7  June 11, 2013, 02:56:56 pm
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Not bad, Cho. But the NOW LOADING font on the versus clashes. In fact, the FRS just seems a bit clustered. Select screen, as well. Just a little organization will go a long way with this one.

Cool release, bro.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Tekken Mugen Project demo
#8  June 11, 2013, 04:43:25 pm
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I have to say, I didn't try the full game but just downloaded individual characters. No offense, but I am surprisingly impressed! These are some great update and much better then what I had tried months ago. Thanks for the share!
These palettes better make me cum rainbows when I see them.
Re: Tekken Mugen Project demo
#9  June 11, 2013, 06:05:07 pm
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Will test all, really hoping things are much more polished and the screenpack looks freakin cool!
Re: Tekken Mugen Project demo
#10  June 11, 2013, 06:12:14 pm
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AWESOME!!
Downloading when i get at my home!
Spoiler, click to toggle visibilty
LOL Elzee is very funny! XD
Re: Tekken Mugen Project demo
#11  June 14, 2013, 12:06:03 am
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Sobre Jin y Kazuya, son fantasticos! Me encanta como pueden hacer los combos nada mas con los botones de ataque como en el juego original, y su inteligencia artificial es perfecta, ves como te salen los chars completos! No te apresures, tomalos con calma, lo mejor es por lo que esperas mas.
---
About Jin and Kazuya, they're fantastic! I love how they do the combos just with the attack buttons like in the original game, and their A.I is perfect, you see how the work out complete? Don't rush, take it easy, the best stuff are those you wait for the most.
Bueno ya que aqui ay mucho feedback debo hacer caso para que queden mejor los chars de Tekken amigo mio
emmm @chuchoryu: I think that you fixed all clsn's boxes to some characters,and that is good,but some characters have a bad ones...
stages are without animation
screenpack need to fix a little more...

that's all from my feedback...
people will like this fullgame if we fix something in this game...
The screen pack is not by me is by mi amigo Mezzamerald from Mugen Multiverse I only make the chars

I have to say, I didn't try the full game but just downloaded individual characters. No offense, but I am surprisingly impressed! These are some great update and much better then what I had tried months ago. Thanks for the share!
Really thanks for your comments amigo, I no offense amigo dont worry

Will test all, really hoping things are much more polished and the screenpack looks freakin cool!
Long time no see you amigo, well only Kazuya and Jin are complete, Ogre have a special intro vs this new updates naeed more work

More to come...

Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: Tekken Mugen Project demo
#12  June 16, 2013, 07:06:25 am
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Awesome bro, this reminds of the time I was making a tekken mugen project

Monkey D. Luffy W.I.P Thanks to C.R.O.M Lando
Re: Tekken Mugen Project demo
#13  June 24, 2013, 07:05:51 pm
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Awesome bro, this reminds of the time I was making a tekken mugen project
You working in a Tekken project? awesome!! I like to see some of your work amigo, maybe you can support this project amigo

Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: Tekken Mugen Project demo
#14  June 26, 2013, 08:27:10 am
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not bad, but i think that the tekken characters had only 4 attack buttons, or am i maybe wrong ?
Re: Tekken Mugen Project demo
#15  June 26, 2013, 06:58:33 pm
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Re: Tekken Mugen Project demo
#16  June 26, 2013, 07:18:36 pm
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In Technical terms, Tekken uses the four button system, like KOF with light and heavy standard attacks, but with a much more button mash based combo system. HOWEVER as  Chuc and DKDC have done with their tekken based characters this gives a slight example of what Tekken can provide along with a what-if in having tekken on a 6 button control scheme, allowing a more variety on attacks and combos. and gives a SFXT feel.
So yeah, official tekken is 4, but they managed to get 6 button version down perfectly. Congrats and hope to see more tekken fun :3
Re: Tekken Mugen Project demo
#17  June 26, 2013, 10:30:40 pm
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No, in Tekken they are left punch, right punch, left kick, right kick. Then there are the combination of two, three, even four (but that's a temporary power up, that goes away when you hit the enemy).
Re: Tekken Mugen Project demo
#18  June 29, 2013, 12:55:56 am
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not bad, but i think that the tekken characters had only 4 attack buttons, or am i maybe wrong ?
Yes Tekken have only 4 buttons for attack amigo but I like to add the riginal 4 buttons for this character + 2 more plus buttons like SF X TK if you like to use a Joy Pad in your Mugen you can perform some combos like Tekken 2, 3 and 5, but if you like to play like CvS use all buttons amigo, maybe I add some extra pack for use only 4 buttons and one for use 6 buttons

In Technical terms, Tekken uses the four button system, like KOF with light and heavy standard attacks, but with a much more button mash based combo system. HOWEVER as  Chuc and DKDC have done with their tekken based characters this gives a slight example of what Tekken can provide along with a what-if in having tekken on a 6 button control scheme, allowing a more variety on attacks and combos. and gives a SFXT feel.
So yeah, official tekken is 4, but they managed to get 6 button version down perfectly. Congrats and hope to see more tekken fun :3
No, in Tekken they are left punch, right punch, left kick, right kick. Then there are the combination of two, three, even four (but that's a temporary power up, that goes away when you hit the enemy).
Yes Tekken have one button for left punch, other for right kick, other for left kick and other for right punch for a real experience, thanks amigos for your information and comments

More to come...


Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: Tekken Mugen Project demo
#19  July 24, 2013, 08:15:37 pm
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you rock chuchoryu but i want this combot from tekken 4 o_o
lel.
I think the only H-Character I ever got was that Black Raiya edit and she had a super that forced the foe to suck her cock while classical music played.
Re: Tekken Mugen Project demo
#20  July 28, 2013, 11:45:30 pm
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you rock chuchoryu but i want this combot from tekken 4 o_o
Soon amigo, maybe mi amigo Flammablekin make all the mokujin spriting and I release Combot and Mokujin at the same time


Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: Tekken Mugen Project demo
#21  July 29, 2013, 02:24:08 am
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Is heihachi and Paul gettin updated?
Re: Tekken Mugen Project demo
#22  July 31, 2013, 12:50:14 am
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Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: Tekken Mugen Project demo
#23  August 01, 2013, 12:14:05 am
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Hello chuchoryu

I like your chars

MMM, the only thing I don't like is the sound
But I think that you are already working in that
Mmm these improving more law.
the movements of law currently in your character, are not that one hopes.
Re: Tekken Mugen Project demo
#24  August 01, 2013, 11:33:47 am
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Can't wait to see Xiao!
Since she was my fav with Bryan since Tekken 3
Re: Tekken Mugen Project demo
#25  August 01, 2013, 10:39:15 pm
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Hello chuchoryu

I like your chars

MMM, the only thing I don't like is the sound
But I think that you are already working in that
Mmm these improving more law.
the movements of law currently in your character, are not that one hopes.
Hello friend! thanks for your comment, well about the sound I add the SFXTK hits and more but from Tekken I only have the SFXTK voices for Kazuya, Jin, Ogre and Paul the other have the voices from Tekken 2 and 3, Law have the voices from Tekken 4 and Heihachi have the voices from Soul Calibur 2, all need more updates and more moves patient

Can't wait to see Xiao!
Since she was my fav with Bryan since Tekken 3
Soon I planing to release this Xiaoyu and Poison, Bryan is in progrees like King but I no add pictures for Bryan, soon some pics

Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: Tekken Mugen Project demo
#26  August 01, 2013, 11:23:58 pm
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If but I was referring to when characters receive hits. they emit a bad sound.
It is the only flaw I can find, the rest is super.

I can not stand to see xiaoyu, is one of my favorite characters
   
you gave permission to edit Jin?

dawsonlam has just published its characters, and one of them is your jIN
Last Edit: August 01, 2013, 11:29:16 pm by Zeiba
Re: Tekken Mugen Project demo
#27  August 04, 2013, 10:24:03 pm
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If but I was referring to when characters receive hits. they emit a bad sound.
It is the only flaw I can find, the rest is super.

I can not stand to see xiaoyu, is one of my favorite characters
   
you gave permission to edit Jin?

dawsonlam has just published its characters, and one of them is your jIN
Sure amigo, you have permission to edit Jin dont worry, about the sound some Tekken chars I made only have sound packs in Tekken 2 or 3 ecept Law (Tekken 4) Kazuyam, Jin, Ogre , Paul, Kuma (SFXTK) and Heihachi (SC2)


Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu