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KOFU Stage: Tayutama stage (Ryu's Stage) (Read 14282 times)

Started by GroxDJ, September 06, 2015, 03:47:01 am
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KOFU Stage: Tayutama stage (Ryu's Stage)
New #1  September 06, 2015, 03:47:01 am
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Last Edit: October 12, 2015, 08:28:35 pm by GroxDJ
Re: KOFU Stage: Tayutama stage (Ryu's Stage)
#2  September 06, 2015, 07:32:38 am
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Hey which Ryu is that? where can I find him?
Re: KOFU Stage: Tayutama stage (Ryu's Stage)
#3  September 06, 2015, 12:13:05 pm
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Good work, Álvaro!

PS: Spaniard too? which part of our country?
I swear there was something cool here!!
Re: KOFU Stage: Tayutama stage (Ryu's Stage)
#4  September 06, 2015, 04:24:00 pm
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Re: KOFU Stage: Tayutama stage (Ryu's Stage)
#5  September 08, 2015, 12:00:51 am
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Good work! Really i like it!!
Thx for share!
Spoiler, click to toggle visibilty
LOL Elzee is very funny! XD
Re: KOFU Stage: Tayutama stage (Ryu's Stage)
#6  September 09, 2015, 05:39:35 am
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Fuckin sick bro!!!! DL Now!!!!!!!
Re: KOFU Stage: Tayutama stage (Ryu's Stage)
#7  September 09, 2015, 06:32:20 am
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- I'm not a huge fan of the filtered floor but it's passable at least.
- Maybe it's because I'm using 1.0, but the rain looks like this:



It gives a dark gritty feel but I don't think that's what you were going for, so I opened up the .def to see what the problem was. Turns out you tried to specify trans parameters for animations. It doesn't work like that (at least in 1.0), you actually have to code it into the animations themselves. So I edited the animations like so:

Quote
[Begin action 1]
1,5, 0, 0, 3,, A
1,6, 0, 0, 3,, A
1,0, 0, 0, 3,, A
1,1, 0, 0, 3,, A
1,2, 0, 0, 3,, A
1,3, 0, 0, 3,, A
1,4, 0, 0, 3,, A


[Begin action 2]
2,0, 0, 0, 3,, A
2,1, 0, 0, 3,, A
2,2, 0, 0, 3,, A
2,3, 0, 0, 3,, A
2,4, 0, 0, 3,, A
2,5, 0, 0, 3,, A
2,6, 0, 0, 3,, A
2,7, 0, 0, 3,, A

And I got this:



It's a nice stage otherwise!
Re: KOFU Stage: Tayutama stage (Ryu's Stage)
#8  September 10, 2015, 04:29:49 am
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^^I just learned something. Well I guess I figured that was the case...but never confirmed/tested it.

Awesome stage.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: KOFU Stage: Tayutama stage (Ryu's Stage)
#9  September 10, 2015, 08:46:10 pm
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- I'm not a huge fan of the filtered floor but it's passable at least.
- Maybe it's because I'm using 1.0, but the rain looks like this:



It gives a dark gritty feel but I don't think that's what you were going for, so I opened up the .def to see what the problem was. Turns out you tried to specify trans parameters for animations. It doesn't work like that (at least in 1.0), you actually have to code it into the animations themselves. So I edited the animations like so:

Quote
[Begin action 1]
1,5, 0, 0, 3,, A
1,6, 0, 0, 3,, A
1,0, 0, 0, 3,, A
1,1, 0, 0, 3,, A
1,2, 0, 0, 3,, A
1,3, 0, 0, 3,, A
1,4, 0, 0, 3,, A


[Begin action 2]
2,0, 0, 0, 3,, A
2,1, 0, 0, 3,, A
2,2, 0, 0, 3,, A
2,3, 0, 0, 3,, A
2,4, 0, 0, 3,, A
2,5, 0, 0, 3,, A
2,6, 0, 0, 3,, A
2,7, 0, 0, 3,, A

And I got this:



It's a nice stage otherwise!

Did you do that using FF?  Or you change the action code yourself?
Re: KOFU Stage: Tayutama stage (Ryu's Stage)
#10  September 11, 2015, 01:03:14 am
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It's extrange I see it good and I use mugen1.1 and I see good, well, maybe I forget put the correct .def file in the download I gonna repair If I see another user with the same problem
Re: KOFU Stage: Tayutama stage (Ryu's Stage)
#11  September 11, 2015, 12:41:53 pm
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I like the stage overall, however I too have a gripe with the floor...in this particular case it doesn't seem to make sense. It's rooftop tiles, but they seem to be almost level with the courtyard/opening in the background (where the tree is). It conveys a confusing sense of depth. I'm not sure if you have or have played Super Smash Bros. for WiiU, but if you can check it out on youtube, I suggest maybe going with what they did in their ver. of Ryu's stage with a wooden decking floor.