I only got about 10 characters so I had no trouble at all I did not like the selection screen though so I resized and moved the elements to look like the old mugen. Very pleased with this new exe. Thanks to the creators
It's possible to do really, but the executable setup is a different ballpark: you'd have to figure out where everything is and try to piece it together from there.
So I just switched my old winmugen .exe with this new one, and aside from my lores stages looking f!@3!ed up everything is looking cool.
I believe if you look on RandomSelect, there is a tool to making adding the HIRES=1 or HIRES=0 much easier.
jlop said, January 10, 2008, 08:15:24 amSo I just switched my old winmugen .exe with this new one, and aside from my lores stages looking f!@3!ed up everything is looking cool. You probably dled the wrong exe I'm guessing.
ok so... in this winmugen plus.. i havent downloaded it yet being that i am currently at work..when im playing in a hi-res stage... will the hi-res characters who normally get scaled down, jump up to hi-res and look as good as the stage? or will they stay low-res...and what of the low-res chars... when they are played in hi-res.. do they look crappy? or exactly the same...
eyenine said, January 10, 2008, 08:05:12 pmok so... in this winmugen plus.. i havent downloaded it yet being that i am currently at work..when im playing in a hi-res stage... will the hi-res characters who normally get scaled down, jump up to hi-res and look as good as the stage? or will they stay low-res...and what of the low-res chars... when they are played in hi-res.. do they look crappy? or exactly the same... low-res chars look like they do in regular mugen @ DR4
ok good.. ive just never seen a picture of a hi-res character, like say, chipp.. vs someone like a low-res ryuso basically this mugen plus is the best thing thats happened in a while
StarXS said, January 10, 2008, 09:32:48 pmeyenine said, January 10, 2008, 08:05:12 pmok so... in this winmugen plus.. i havent downloaded it yet being that i am currently at work..when im playing in a hi-res stage... will the hi-res characters who normally get scaled down, jump up to hi-res and look as good as the stage? or will they stay low-res...and what of the low-res chars... when they are played in hi-res.. do they look crappy? or exactly the same... low-res chars look like they do in regular mugen @ DR4i.e. Hi-res characters look much better, lo-res character look like resized chibi characters(bad) Pixelation varies among the lo-res.lo-res vs. hi-res characters looks really odd. However hi-res vs hi-res is incredible. Hi-res character in Hi-res stage only creates a much CLEARER visual, no rescaling that I can notice.Lo-res stages do take a hit though, however it nearly isn't as bad the lo-res character degrade.ANYWAY put your dblres to 4 as mentioned before for a "preview".
Ah I see . The categories the Eve screenpack provided is irreplaceable though, is there way to get in contact with DJ VAN ( not in the read me) or another screenpack with categories.
yeah!!!Mugen High Resolution Select Screen hack by japanese guy and Kung Fu Man (Ash McGowen)and another Japanese guy! Awesome Workhi res stages & lo res stages works all fine!just a little question, OK, if you are doing the hack, Can you delete the text and blue label on bottom of the select mode??, you now, thats seems a little bad.[img resized=1 width=318 height=238 alt=" border="0]http://i153.photobucket.com/albums/s208/Jeknel/winmugenplus.jpg[/img]I have a winmugen.exe with no text but still have the blue and red labels (bottom and top) [img resized=1 width=318 height=238 alt=" border="0]http://i153.photobucket.com/albums/s208/Jeknel/winmugen.jpg[/img]but, of course hi res is better... 8)[img resized=1 width=135 height=199 alt=" border="0]http://i153.photobucket.com/albums/s208/Jeknel/ryu1.gif[/img][img resized=1 width=132 height=188 alt=" border="0]http://i153.photobucket.com/albums/s208/Jeknel/ryu-1.gif[/img] Now we need re-doing all of our mugen chars in hi-res to make a perfect world we are in troubles jejejejeje, lol.
bonizuka said, January 18, 2008, 12:10:45 pmbut it looks like DoubleRes = 2 or bilinear filtering with good color resolution (ryu)Are you talking about the high-res Ryu sprite ?If bilinear filtering gave this result, I'd be very glad... but it doesn't."good color resolution" ? Because there's a resolution for colors now ?
Cybaster said, January 18, 2008, 12:17:26 pmbonizuka said, January 18, 2008, 12:10:45 pmbut it looks like DoubleRes = 2 or bilinear filtering with good color resolution (ryu)Are you talking about the high-res Ryu sprite ?If bilinear filtering gave this result, I'd be very glad... but it doesn't."good color resolution" ? Because there's a resolution for colors now ?I wish it would support Doubleres = 2
Dunno 'bout bilinear, but everything low-res scale2x'ed or edgedetect'ed to hi-res along with original hi-res would be really nice i think