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DUCK HUNT DOG (NEW VIDEO UPDATE)  (Read 56573 times)

Started by DJ_HANNIBALROYCE, August 29, 2014, 03:15:55 am
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Re: DUCK HUNT DOG (MASSIVE UPDATE)
#101  September 18, 2014, 09:45:12 pm
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You really need to meet my bootleg and dark side  >:D

Nice by the way ;D
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#102  September 18, 2014, 11:36:01 pm
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Mugen bootleg creator, Duckss, makes a guest appearance!!!! It shows up randomly in FLY AWAY hyper. and since its bootleg...it does guard damage as attack damage....so u better not block this one!

Things on thiw wip are going very interesting :D
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#103  September 19, 2014, 01:58:36 pm
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Mugen bootleg creator, Duckss, makes a guest appearance!!!! It shows up randomly in FLY AWAY hyper. and since its bootleg...it does guard damage as attack damage....so u better not block this one!

Instersting, but I sent my PM to you if you are making Shrek for M.U.G.E.N after Duck Hunt Dog or maybe Donkey Kong.
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#104  September 19, 2014, 03:06:52 pm
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One word. Awesome.
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#105  September 20, 2014, 05:34:13 am
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Forgot towat upload this! Lol. Showcases all moves, all redoneis sprites and redone hypers and supers. Sounds are done too but i made this video before that. The next new video will be when dog is released. http://t.co/AEqnZziM1n
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Last Edit: September 20, 2014, 05:46:55 am by DJ_HANNIBALROYCE
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#106  September 20, 2014, 05:51:25 am
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The new duck and dog sprites looks great!

Are you planning to add DHD's "Can" ability from Smash Bros?
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#107  September 20, 2014, 06:07:57 am
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Oh of course. Thay will be random too. The choices r the can..smash target...and gumshoe!
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Re: DUCK HUNT DOG (MASSIVE UPDATE)
#108  September 20, 2014, 08:35:15 am
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That's pretty really awesome, i'm really excited about this Duck Hunt dog. :D
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#109  September 20, 2014, 10:03:53 pm
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Props to you man this looks great!
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#110  September 24, 2014, 06:37:00 am
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Im sorry for the delay...just had a few more things to add...heres the progress so far. Should be done by today! Such perfect timing!

Lower the volume when playing....sorry, smh.
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Re: DUCK HUNT DOG (MASSIVE UPDATE)
#111  September 24, 2014, 07:49:54 am
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It's been fun watching your progress and I can't wait to take him for a test run. You've really outdone yourself with those hyper attacks. The screen is filled with colorful sprites, yet it's easy to understand what is going on.
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#112  September 24, 2014, 07:59:00 am
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This is by far one of the best Mugen characters I've seen in a long while. Awesome ideas and clever implementations of them are everywhere. I can't wait to play as him.

And where the hell have I heard those whimpering dog SFX from before!?
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There should be a Saikoro plugin for Photoshop.
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#113  September 24, 2014, 08:03:07 am
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Killer instinct sabreeulf...lmao
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Re: DUCK HUNT DOG (MASSIVE UPDATE)
#114  September 24, 2014, 08:08:19 am
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Ah yeah!! That's right!! LOL do an Ex/Riot mode where he uses clips from DooM's demon dog. That would be pretty cool.
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#115  September 24, 2014, 08:11:46 am
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Doom dog confirmed
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Re: DUCK HUNT DOG (MASSIVE UPDATE)
#116  September 24, 2014, 08:15:01 am
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:omg:

This is what happens when I don't keep up on threads as I should.  --;
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#117  September 24, 2014, 05:11:10 pm
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Good job! :D  Looking forward to adding this to my roster!

Comments:

-I think the duck looks out of place in the shooting scene (the one with the black bars and scrolling text on top/bottom).

-I'm at work so I don't have volume on, so maybe this comment is irrelevant. When Duck Hunt Dog tosses the opponent into the Clay Pigeon scene... that's really awesome- brilliant execution!  But I think there should be some gunshots or something, other than him just flying back into the distance.

I feel like you could also have a second version with the duck hunt scene instead, where he gets shot one time, freeze mid-air hurt pose (like a duck would in the game), and then fall straight down behind the bushes.

-I'm personally not a big fan of attacks where the main anim is just one sprite rotated a bunch of times.  Granted, it looks like you made a second sprite so it does 45 degree rotations instead of just 90 degree.  Just a pet peeve of mine so please take it lightly  :toilet:

Re: DUCK HUNT DOG (MASSIVE UPDATE)
#118  September 24, 2014, 05:20:12 pm
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[youtube]http://www.youtube.com/watch?v=Oc5GNAzRGZ0[/youtube]
Im sorry for the delay...just had a few more things to add...heres the progress so far. Should be done by today! Such perfect timing!

Lower the volume when playing....sorry, smh.

the best character ever :D

when does you released it?
lel.
I think the only H-Character I ever got was that Black Raiya edit and she had a super that forced the foe to suck her cock while classical music played.
Re: DUCK HUNT DOG (MASSIVE UPDATE)
#119  September 24, 2014, 05:20:49 pm
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thanx alt.

the ducks shouldve been behind the explod....gotta fix that! thx

If u play the clay shooting game....u get more points if u shoot the clay from afar. that game isn't like the trigger happy duck hunt game. i will raise the clay sound effect tho cause its low.

As far as the rotating sprites...i was kind of limited on animations. though Shane made a s***load of them. finding ones that attack was a bit tough since i make 6 button chars.
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Re: DUCK HUNT DOG (MASSIVE UPDATE)
#120  September 24, 2014, 07:19:41 pm
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Great to see some progrees so far DJ.

And HAPPY BIRTHDAY! :D