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Adon Street Fighter (Pots Gameplay) (Read 11769 times)

Started by varo_hades, August 10, 2015, 09:47:03 am
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Adon Street Fighter (Pots Gameplay)
#1  August 10, 2015, 09:47:03 am
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Hi everybody this time I bring an edit of Trololo's Adon.
I hope that you don't retire buddy, and back one day.
I hope enjoy this edit.
The new things:
-Changed the old super combo Jaguar Avalanche for the Jaguar Avalanche of Super Street Fighter 4.
-Jaguar Revolver lvl 3 is now the lvl 2, and Jaguar Revolver lvl 2 is now the lvl 1.
-Changed the hyper portrait.
-Changed the finish fonts.
-Added more palettes.
-Special intro vs Sagat (my edit of divinewolf)
-Thousand Jaguar has more clsn2 for collision.
-Fixed some bugs.





Link:
http://www.4shared.com/rar/XZ55ANJGba/Adon.html

Alt link:
http://www.mediafire.com/download/2ynya1bc4hc90wq/Adon.rar
Contact me if you want a color separation, or mugen stuff or if you wanna give a donation I appreciate.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MVVTGXPXYA9NN
My channel on youtube
https://www.youtube.com/user/claudiohades
With the links of my chars
My site with my chars and my color separations:
https://varohades.wixsite.com/varohadesmugen
Re: Adon Street Fighter (Pots Gameplay)
#2  August 10, 2015, 09:56:04 am
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downloading.........NOW!!!!!
Re: Adon Street Fighter (Pots Gameplay)
#3  August 10, 2015, 10:03:55 am
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I didnt know Trololo Retired. I'll give it a shot. Love the new lvl3. U need to change/fix the snd patch for Adons winpose. It snds like he's laughing over himself. Good update bro.
Re: Adon Street Fighter (Pots Gameplay)
#4  August 10, 2015, 10:08:16 am
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Contact me if you want a color separation, or mugen stuff or if you wanna give a donation I appreciate.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MVVTGXPXYA9NN
My channel on youtube
https://www.youtube.com/user/claudiohades
With the links of my chars
My site with my chars and my color separations:
https://varohades.wixsite.com/varohadesmugen
Re: Adon Street Fighter (Pots Gameplay)
#5  August 10, 2015, 10:09:22 am
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You made a nice work here, Varo.
And don't worry- I also sure I'll be back in MUGEN. If to be honest, I quit to RETURN my interest in work. I know, this is strange, but I think, this is works. XD So, don't worry about me.
P.S.: why didn't you use in J.Avalanche voice's english version?
Re: Adon Street Fighter (Pots Gameplay)
#6  August 10, 2015, 10:13:04 am
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You made a nice work here, Varo.
And don't worry- I also sure I'll be back in MUGEN. If to be honest, I quit to RETURN my interest in work. I know, this is strange, but I think, this is works. XD So, don't worry about me.
P.S.: why didn't you use in J.Avalanche voice's english version?
Nice to read this man :P
And well I forgot lol anyway I will fix it :P
Contact me if you want a color separation, or mugen stuff or if you wanna give a donation I appreciate.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MVVTGXPXYA9NN
My channel on youtube
https://www.youtube.com/user/claudiohades
With the links of my chars
My site with my chars and my color separations:
https://varohades.wixsite.com/varohadesmugen
Re: Adon Street Fighter (Pots Gameplay)
#7  August 10, 2015, 11:43:18 am
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Just a bit of feedback from a few minutes of play, nothing too majorly in depth yet.

- Level 1 Jaguar Revolver will give back power
- Jaguar Varied Assault can be cancelled out of Level 1 Jaguar Revolver, but not Level 2.
Re: Adon Street Fighter (Pots Gameplay)
#8  August 10, 2015, 12:24:51 pm
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Very amazing Adon!! Always very nice!! Thanks!!

Feedback:
・Jaguar Kick's kick effect place is strange
・Jaguar Avalanche is no full hit KFM size enemy 

Your characters always very good.I enjoy very much!!
Last Edit: August 11, 2015, 12:18:40 am by mpower
Re: Adon Street Fighter (Pots Gameplay)
#9  August 10, 2015, 08:50:01 pm
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Thanks varo_hades. That´s the Adon I was waiting for.  :)

All tested in MUGEN 1.0 against your Adon.
Feedback time...

 - readme throw section is not complete
 - "Jaguar Slam" throw should be forwad + KK, "Jaguar Carry" (the kick) forward + PP... you have it mixed around
 - please add both air throws ("Jaguar Stab" & "Jaguar Throw") from SFA3
 - "Jaguar Crunch" command normal is missing his forward movement
 - typo in the readme "Thosand of Jaguars" is "Thousand Jaguars"
 - clsn on taunt are rather small
Spoiler, click to toggle visibilty

 - max range on "Jaguar Revolver", when only the first knee hits, it won´t k.o. p2... rest of the super will not hit
 - MAX version of "Jaguar Varied Assault"... if you finish p2 with either "Jaguar Assassin" or "Thousand of Jaguars" super ko text is still "Jaguar Varied Assault"... would be nice if it would switch to "Jaguar Assassin" or "Thousand of Jaguars" depending if you ko p2 in those extensions of the super
 - unnecessary sprites in the sff, remains from Joe Higashi like fx, super bg portrait or super bg text... would be nice to trim it down
Last Edit: August 10, 2015, 09:04:12 pm by Staubhold
Re: Adon Street Fighter (Pots Gameplay)
#10  August 10, 2015, 08:56:22 pm
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-Hard Kick version of Jaguar Kick can be blocked while crouching. (Lp,MP, and Ex versions are overheads)
Living off of borrowed time the clock ticks faster...
Re: Adon Street Fighter (Pots Gameplay)
#11  August 10, 2015, 08:59:02 pm
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wow, a lot of edits for Trololo's Adon. Testing both your and Ryuu's Adon. So Varo_Hades is a editor for now? Thanks for the release friend. :P
also @Trololo: thanks you for this Adon. You are also a legend man and do a favor to come back anytime. ;)

The Most Powerful Being!
Last Edit: August 10, 2015, 10:36:38 pm by Aumio Khan
Re: Adon Street Fighter (Pots Gameplay)
#12  August 10, 2015, 09:47:13 pm
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downloading.........NOW!!!!!
I hope you enjoy it :P

I didnt know Trololo Retired. I'll give it a shot. Love the new lvl3. U need to change/fix the snd patch for Adons winpose. It snds like he's laughing over himself. Good update bro.
Yes sadly he is retired, you can check in his profile...
Thanks man, and any winpose sound in specific?



Yea, just his laugh winpose. It doubles up and snds like 2 Adons instead of one.
Re: Adon Street Fighter (Pots Gameplay)
#13  August 10, 2015, 10:31:32 pm
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Thanks for shared.!! I love my chars having intros
sorry but the intro no works to me.
Last Edit: August 11, 2015, 01:52:44 am by yaret
Re: Adon Street Fighter (Pots Gameplay)
#14  August 15, 2015, 07:24:52 pm
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Just a bit of feedback from a few minutes of play, nothing too majorly in depth yet.

- Level 1 Jaguar Revolver will give back power
- Jaguar Varied Assault can be cancelled out of Level 1 Jaguar Revolver, but not Level 2.
-Ok I will fix it.
-Ok I will fix it.

Very amazing Adon!! Always very nice!! Thanks!!

Feedback:
・Jaguar Kick's kick effect place is strange
・Jaguar Avalanche is no full hit KFM size enemy 

Your characters always very good.I enjoy very much!!

Thanks :) and
-Any Jaguar kick or one in particular?
-I need to check and fix.
Glad you like it much jeje

Thanks varo_hades. That´s the Adon I was waiting for.  :)

All tested in MUGEN 1.0 against your Adon.
Feedback time...

 - readme throw section is not complete
 - "Jaguar Slam" throw should be forwad + KK, "Jaguar Carry" (the kick) forward + PP... you have it mixed around
 - please add both air throws ("Jaguar Stab" & "Jaguar Throw") from SFA3
 - "Jaguar Crunch" command normal is missing his forward movement
 - typo in the readme "Thosand of Jaguars" is "Thousand Jaguars"
 - clsn on taunt are rather small
Spoiler, click to toggle visibilty

 - max range on "Jaguar Revolver", when only the first knee hits, it won´t k.o. p2... rest of the super will not hit
 - MAX version of "Jaguar Varied Assault"... if you finish p2 with either "Jaguar Assassin" or "Thousand of Jaguars" super ko text is still "Jaguar Varied Assault"... would be nice if it would switch to "Jaguar Assassin" or "Thousand of Jaguars" depending if you ko p2 in those extensions of the super
 - unnecessary sprites in the sff, remains from Joe Higashi like fx, super bg portrait or super bg text... would be nice to trim it down

Nice man and thanks :)
-Ok I will fix it.
-Ok I will fix it.
-Yeah maybe in the next update.
-Ok I will check.
-Jejeje my bad, I will fix it.
-Yeah I will fix it.
-You mean Jaguar revolver lvl 1 or lvl 2?
-Ok maybe in the next update.
-Yes, I will remove the unnecesary Joe sprites.

-Hard Kick version of Jaguar Kick can be blocked while crouching. (Lp,MP, and Ex versions are overheads)
Ok I will fix it.

wow, a lot of edits for Trololo's Adon. Testing both your and Ryuu's Adon. So Varo_Hades is a editor for now? Thanks for the release friend. :P
also @Trololo: thanks you for this Adon. You are also a legend man and do a favor to come back anytime. ;)
Well at least for now, because I wanted to edit some things like this release.

downloading.........NOW!!!!!
I hope you enjoy it :P

I didnt know Trololo Retired. I'll give it a shot. Love the new lvl3. U need to change/fix the snd patch for Adons winpose. It snds like he's laughing over himself. Good update bro.
Yes sadly he is retired, you can check in his profile...
Thanks man, and any winpose sound in specific?



Yea, just his laugh winpose. It doubles up and snds like 2 Adons instead of one.

Ok man I will fix it.

Thanks for shared.!! I love my chars having intros
sorry but the intro no works to me.
You're welcome yaret, and is because that I don't release the update on my edit of Sagat because I'm waiting that Shao kun finish the sprites of Sagat in cvs.

Contact me if you want a color separation, or mugen stuff or if you wanna give a donation I appreciate.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MVVTGXPXYA9NN
My channel on youtube
https://www.youtube.com/user/claudiohades
With the links of my chars
My site with my chars and my color separations:
https://varohades.wixsite.com/varohadesmugen
Re: Adon Street Fighter (Pots Gameplay)
#15  August 15, 2015, 08:16:55 pm
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- max range on "Jaguar Revolver", when only the first knee hits, it won´t k.o. p2... rest of the super will not hit
 

-You mean Jaguar revolver lvl 1 or lvl 2?

Sorry, my mistake... It´s the first knee hit on max range of the "Jaguar Avalanche". If p2 has no life left and get hit on max range of the level 3, it will not k.o. p2... remaining super will not hit.
Spoiler, click to toggle visibilty
Re: Adon Street Fighter (Pots Gameplay)
#16  August 15, 2015, 08:21:20 pm
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- max range on "Jaguar Revolver", when only the first knee hits, it won´t k.o. p2... rest of the super will not hit
 

-You mean Jaguar revolver lvl 1 or lvl 2?

Sorry, my mistake... It´s the first knee hit on max range of the "Jaguar Avalanche". If p2 has no life left and get hit on max range of the level 3, it will not k.o. p2... remaining super will not hit.
Spoiler, click to toggle visibilty
Ok no problem I will fix it.
Contact me if you want a color separation, or mugen stuff or if you wanna give a donation I appreciate.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MVVTGXPXYA9NN
My channel on youtube
https://www.youtube.com/user/claudiohades
With the links of my chars
My site with my chars and my color separations:
https://varohades.wixsite.com/varohadesmugen
Re: Adon Street Fighter (Pots Gameplay)
#17  August 15, 2015, 09:50:21 pm
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Okay, I believe this is stuff that hasn't been mentioned

- Some supers such as Jaguar Revolver are using the Special Attack Hitsparks rather than the Super Attack ones like they should, not a big deal but you may want to check those.
- The first hits of Jaguar Avalanche have to envshake at all.
- Some of your CLSN are way too detailed to me, I'll take his jumping HK as an example.
Spoiler, click to toggle visibilty


Last Edit: August 15, 2015, 10:40:43 pm by Víctorys
Re: Adon Street Fighter (Pots Gameplay)
#18  August 15, 2015, 10:10:40 pm
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You kinda have to overlap most red collisions with blue collisions (at least for normals and some specials and supers) so that the opponent can counter it, concerning PotS/JMM/Infinite/etc. styles.  At least, that's what I've seen when I open their animation files.

Though, I do agree that his collisions are a bit more detailed than should be.
Last Edit: August 15, 2015, 10:14:03 pm by The Sudden Rarity
Re: Adon Street Fighter (Pots Gameplay)
#19  August 15, 2015, 10:33:43 pm
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It's okay to overlap some of the red box or most of it (depends of the case and what you're going for) but in this case, the red box shouldn't be fully covered by the blue one (specially with heavy attacks though I believe it was a common thing back in the day. It can be okay with light and some medium attacks)
Spoiler, click to toggle visibilty

Of course, what I posted before is just an example of how I would have done it, proper adjustments can be done :)

Last Edit: August 16, 2015, 02:24:19 am by Víctorys
Re: Adon Street Fighter (Pots Gameplay)
#20  August 20, 2015, 08:33:50 pm
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It's okay to overlap some of the red box or most of it (depends of the case and what you're going for) but in this case, the red box shouldn't be fully covered by the blue one (specially with heavy attacks though I believe it was a common thing back in the day. It can be okay with light and some medium attacks)
Spoiler, click to toggle visibilty

Of course, what I posted before is just an example of how I would have done it, proper adjustments can be done :)
Is much feedback I never thought that had much bugs this Adon :S
Anyway I will fix it.
Contact me if you want a color separation, or mugen stuff or if you wanna give a donation I appreciate.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MVVTGXPXYA9NN
My channel on youtube
https://www.youtube.com/user/claudiohades
With the links of my chars
My site with my chars and my color separations:
https://varohades.wixsite.com/varohadesmugen