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"Angle" help.. (Read 2271 times)

Started by tetsuo9999, March 12, 2009, 04:50:01 am
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"Angle" help..
#1  March 12, 2009, 04:50:01 am
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I want my character to roll without editing his sprites, but he rolls too far/wide making him appear inside the ground..

[State 2007, 0]
type = AngleAdd
trigger1 = Time >= 1
value = -70

[State 2007, 0]
type = AngleDraw
trigger1 = Time >= 1



Is the code I used...


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Last Edit: March 12, 2009, 05:02:06 am by Viewtiful9
Re: "Angle" help..
#2  March 12, 2009, 04:52:30 am
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Change the axis of your character's sprite that you wish to spin.
Re: "Angle" help..
#3  March 12, 2009, 05:00:42 am
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-_- Same results.
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Re: "Angle" help..
#4  March 12, 2009, 05:34:05 am
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Characters are rotated from the axis. You will have to center all his rolling (which i assume are flip jump sprites) so the axis is round his knees. You can then posset him "up" slightly and apply the angledraw. Don't forget to posset him "down" again when you're done.


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