Awesome stuff man, very well done. I will be following up on this tutorial. Thanks for taking the time to make for use in the community.
Damn awesome screenpack. If I had the time I would make some ports. Seeing as I don't I'll just wait for others to make good ones and fill it up then.
I'll start making portraits myself when I have the time to make them. When ever anyone makes a portrait pack go right ahead and post the link in the thread. Once I see it I'll link to it on the first post so others can get it as well. Here is an example of another character for the SPSpoiler, click to toggle visibiltyDOA5 Ragna Portraits download link, complete with .pcx fileshttps://skydrive.live.com/?ppud=4#cid=89A8D01EF4D926FF&id=89A8D01EF4D926FF%21103
Thanks for sharing.You did a great work.I really love this SP.I made a Ash portrait pack,but the sizes of all were not right when it in game,i don' know why.Another problem is all of other chars are bigger than yours,help please.Portraits download link:<iframe src="https://skydrive.live.com/embed?cid=DE7A9AD266AEBF0B&resid=DE7A9AD266AEBF0B%21107&authkey=AKxa8nlkGyogUBo" width="98" height="120" frameborder="0" scrolling="no"></iframe>Portrait wasn't painted by me,i searched the web.
@benimarusgirloops, I forgot to mention how to resize the characters in this SP. It's pretty simple, go ahead and keep your portraits that you made according to my template in this case Ash. go into your characters folder and then find the characters .def file and add a line under info with this information ( localcoord = 400 ) In your case go to folder mugen/chara/ash and open ash.def and under [info] type localcoord = 400. There you go it should be fixed and all of it should fit just fine. let me know if that helped
DI'm starting/continuing my most requested SP which was CVS3. If you guys want to check out my WIP on that and help me out by giving me you opinions please go here http://mugenguild.com/forum/topics/enlightendshadows-new-wips-125807.0.htmlThis is the most current Select screen design with 214 character spaces. Cool thing is that it uses DOA5's portraits as well