YesNoOk
avatar

Capcom VS SNK Black Edition (Read 8372 times)

Started by President Devon, May 17, 2019, 02:15:35 pm
Share this topic:
Capcom VS SNK Black Edition
#1  May 17, 2019, 02:15:35 pm
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/


720p Screenpack and Lifebars for MUGEN 1.1
Still in the planning phases.

Will come in 2 3 varieties; "Basic" which needs no editing on the characters part, "Custom" which will have custom ports and visual stage select and "Custom Advanced" which is top secret but you'll at least need a rudimentary understanding of photoshop and fighter factory to use to it's full potential.

Right now I got a basic layout for my menu screen:

Gonna have a slideshow of Capcom/SNK characters, if you got some cool renders for this effect please share them in the thread.

Any ideas you may have please let me know.


Spoiler: Latest Progress (May 23 2019) (click to see content)
Screenpacks | Lifebars | Stages | Logos | Pallettes
Last Edit: May 23, 2019, 01:53:44 pm by President Devon
Re: Capcom VS SNK Black Edition
#2  May 17, 2019, 02:49:54 pm
  • ****
  • The Quality Assurance Boy
    • UK
I assume you will try to make the portrait slideshow easily customizable like Legacy did by providing menu ports?
Re: Capcom VS SNK Black Edition
#3  May 17, 2019, 02:51:39 pm
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
Never really thought of that really, but it's a good idea i'd probably do that now.
Screenpacks | Lifebars | Stages | Logos | Pallettes

ExL

Re: Capcom VS SNK Black Edition
#4  May 17, 2019, 03:25:18 pm
  • **
  • 1-800-SUICIDE
I have split opinion about this one - part of me likes it, how everything is placed, font, blues, and part of me dislikes grayness of it. Don't know, I'd tried placing snowy BG instead of solid gray, kinda asks for it... Either way - looks interesting :)
"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.
Re: Capcom VS SNK Black Edition
#5  May 17, 2019, 03:37:47 pm
  • ****
  • Objection! Sustained!
    • Russia
    • mitia.pogorelov1@yandex.ru
Double ExL's words.
A simple gray background damages the picture. But, overall, it's badass!
Re: Capcom VS SNK Black Edition
#6  May 17, 2019, 04:05:31 pm
  • ****
  • The Quality Assurance Boy
    • UK
I feel as if some plasma, static-ish background would be more dramatic than a snowy one, would be closer to the original themes of CVS.
Re: Capcom VS SNK Black Edition
#7  May 17, 2019, 04:06:01 pm
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
The grey is just a color because I didn't want to post it transparent.

It doesn't have a bg right now.
Screenpacks | Lifebars | Stages | Logos | Pallettes

ExL

Re: Capcom VS SNK Black Edition
#8  May 17, 2019, 04:28:40 pm
  • **
  • 1-800-SUICIDE
Hehehe, oops, well, than even more point in looking forward for this screenpack then. :thumbsup: With plasma in snowstorm perhaps? ;-D
"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.
Re: Capcom VS SNK Black Edition
#9  May 17, 2019, 05:26:40 pm
  • ****
  • RISSSSSSIIIIINNNNGGGGG TACO!!!
    • USA
Right now I got a basic layout for my menu screen:

Gonna have a slideshow of Capcom/SNK characters, if you got some cool renders for this effect please share them in the thread.

I was working on the below menu screen, but I'm not feeling it, and I'm not going to use all of the parts in it. I can send you the character renders in that image in PSD format for you to do as you wish. Let me know if you wan it and I can send it over later today.
Spoiler, click to toggle visibilty

Last Edit: May 17, 2019, 10:38:10 pm by HUNGRY WOLF
Re: Capcom VS SNK Black Edition
#10  May 17, 2019, 05:37:08 pm
  • ****
  • The Quality Assurance Boy
    • UK
I was working on the below menu screen, but I'm not feeling it, and I'm not going to use all of the parts in it. I can send you the character renders in that image in PDF format for you to do as you wish. Let me know if you wan it and I can send it over later today.
Spoiler, click to toggle visibilty

Not to go off-topic but your consistency with the character pics is real nice.
release when?
Re: Capcom VS SNK Black Edition
#11  May 18, 2019, 01:33:42 am
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
I was working on the below menu screen, but I'm not feeling it, and I'm not going to use all of the parts in it. I can send you the character renders in that image in PSD format for you to do as you wish. Let me know if you wan it and I can send it over later today.
Yes please, and thank you.

Screenpacks | Lifebars | Stages | Logos | Pallettes
Re: Capcom VS SNK Black Edition
#12  May 18, 2019, 03:01:40 am
  • ****
  • RISSSSSSIIIIINNNNGGGGG TACO!!!
    • USA
Re: Capcom VS SNK Black Edition
#13  May 18, 2019, 05:20:29 am
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
Thanks homie.

Progress:

Menu portraits will come in two parts; A background and the actual character.

edit: plus the name and game of origin
Screenpacks | Lifebars | Stages | Logos | Pallettes

lui

Re: Capcom VS SNK Black Edition
#14  May 18, 2019, 08:27:05 am
  • avatar
  • *****
    • USA
what's with you and the black edition stuff lately lol is it your favorite color?

its all dope looking thats why, its nice that theres a common theme going
Re: Capcom VS SNK Black Edition
#15  May 18, 2019, 02:31:04 pm
  • ****
    • Zimbabwe
    • hephaistos1.wix.com/mugen-palace
I love that. Devon you're going in the good direction!
Re: Capcom VS SNK Black Edition
#16  May 18, 2019, 03:05:00 pm
  • **
  • Hi my name is Dave, i am a SFZ3 addicted
    • Brazil
Re: Capcom VS SNK Black Edition
#17  May 18, 2019, 06:27:06 pm
  • ****
  • The Quality Assurance Boy
    • UK
An Add004 edit for a Lifebar would be refreshing to include as there's barely any that get released publicly.
Re: Capcom VS SNK Black Edition
#18  May 19, 2019, 05:25:39 am
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
Progress:


what's with you and the black edition stuff lately lol is it your favorite color?

its all dope looking thats why, its nice that theres a common theme going
lol, can't explain it myself. I used to have a solid reason but that was a few years ago. It's just an excuse to use blacks and greys.

An Add004 edit for a Lifebar would be refreshing to include as there's barely any that get released publicly.
It's a pain to edit, tbh I'm probably going to pass on the idea.
Screenpacks | Lifebars | Stages | Logos | Pallettes
Last Edit: May 19, 2019, 10:57:27 am by President Devon
Re: Capcom VS SNK Black Edition
#19  May 19, 2019, 08:04:47 pm
  • *
  • ~Innocent Love~
  • Graphic Designer | Developer & M.U.G.E.N Coder
    • Argentina
Wow, awesome design works as always Dev!! I like the blacks and greys style with the blues on the rest of the menu!!! I can't wait to test it out!!!
Good stuff and keep doing kickass screepacks!!!
Re: Capcom VS SNK Black Edition
#20  May 23, 2019, 07:29:39 am
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
(Small) progress:


I've decided to use Hungry Wolf's graphics for transitions. Apart from that, should be ready to put the menu screen together.
Screenpacks | Lifebars | Stages | Logos | Pallettes
Re: Capcom VS SNK Black Edition
#21  May 23, 2019, 08:41:39 am
  • *****
  • Master Relic Tech
  • Screenpack Maker EX
Hungry has given you, a sweet blue print. Now with your magic, we shall have another fruitful screenpack release. Keep it rocking, just another one of your fan's.
Re: Capcom VS SNK Black Edition
#22  May 23, 2019, 05:57:40 pm
  • ****
  • RISSSSSSIIIIINNNNGGGGG TACO!!!
    • USA
Progress:


YO! those Black diamonds makes it look really dope. Look forward to seeing more.

Quote
I've decided to use Hungry Wolf's graphics for transitions. Apart from that, should be ready to put the menu screen together.

If you need an animated BG for the rest of your screens I may have something that can work for you. See below screenshot (Another old trashed concept), ignore everything but the Blue diamond BG in the back ground,  the Diamonds Zoom in and out individually they are looped as well. you can always recolor them to match your theme. The only downfall is that its a huge file, or you can always use one of the images as a static BG.  Let me know if you want the file. I believe I already have them in my Mediafire.

Spoiler, click to toggle visibilty

Re: Capcom VS SNK Black Edition
#23  May 23, 2019, 10:52:32 pm
  • ****
If devon uses the gray block instead of the yellow ones that select screen will fit right in.
Re: Capcom VS SNK Black Edition
#24  May 24, 2019, 02:02:42 am
  • ****
  • RISSSSSSIIIIINNNNGGGGG TACO!!!
    • USA
If devon uses the gray block instead of the yellow ones that select screen will fit right in.

If devon uses the gray block instead of the yellow ones that select screen will fit right in.

Mind your bizz hoe! Lol

If Devon wants to use more from that screen I should have the PSD, I think?? I’ll look when I get home.
Last Edit: May 24, 2019, 08:42:43 am by HUNGRY WOLF
Re: Capcom VS SNK Black Edition
#25  May 24, 2019, 02:47:08 am
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
Is that fire animated? either way i'd be interested to look at anything you have.
Screenpacks | Lifebars | Stages | Logos | Pallettes
Re: Capcom VS SNK Black Edition
#26  May 24, 2019, 05:26:25 am
  • *****
  • Master Relic Tech
  • Screenpack Maker EX
You could always send your trash to me, Hungry. Ones man junk is another's treasure. :O
Re: Capcom VS SNK Black Edition
#27  May 24, 2019, 06:06:57 am
  • ***
  • It's always possible with willpower and a funnel.
    • Denmark
    • supermortensen@hotmail.com
Looking good, my man. :)

Keep it real, keep it original
Re: Capcom VS SNK Black Edition
#28  May 24, 2019, 06:18:33 am
  • avatar
  • **
i still dont understand how you guys make 32 bit screen packs, fighter factory doesnt work with it, I cant find much documents about them.
Re: Capcom VS SNK Black Edition
#29  May 24, 2019, 08:41:17 am
  • ****
  • RISSSSSSIIIIINNNNGGGGG TACO!!!
    • USA
i still dont understand how you guys make 32 bit screen packs, fighter factory doesnt work with it, I cant find much documents about them.

yeah it does?? How else would we make stuff..

@President Devon: I sent you the Animated Blue diamonds BG.
The Fire in that image is not animated it was just a test image, now the fire in the first image I posted with the character renders thats animated.
Let me keep digging through my stuff I suck at organizing my psds. 
Re: Capcom VS SNK Black Edition
#30  May 24, 2019, 10:16:18 am
  • ****
    • Zimbabwe
    • hephaistos1.wix.com/mugen-palace
Hungry Wolf do you have a thread or something? Because for me it seems you didn't released anything in like 4 years or something so maybe I'm missing the party xD
Re: Capcom VS SNK Black Edition
#31  May 24, 2019, 06:36:00 pm
  • ****
  • RISSSSSSIIIIINNNNGGGGG TACO!!!
    • USA
Hungry Wolf do you have a thread or something? Because for me it seems you didn't released anything in like 4 years or something so maybe I'm missing the party xD

Lets focus on Devon's SP, and not get side tracked with my stuff, feel free to PM me, to avoid derailing this topic.

Devon, I'll be sending you later today a few PSD's, that you can probably takes pieces from. 
Re: Capcom VS SNK Black Edition
#32  May 25, 2019, 04:30:42 am
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
Thanks, like I said i'll look at anything you have lol.

Update:


Started putting the menu together in 1.1. The background diamond animation can be viewed in the link below:
https://streamable.com/urfvz
Screenpacks | Lifebars | Stages | Logos | Pallettes
Re: Capcom VS SNK Black Edition
#33  May 25, 2019, 04:42:28 am
  • ****
  • The Quality Assurance Boy
    • UK
I can only imagine how the animation will look with the front menu.
Re: Capcom VS SNK Black Edition
#34  May 25, 2019, 05:25:06 am
  • ***
  • Xtreme Palette Maker + 1.1 Stage Converter
    • USA
    • totaldramaxtremist.weebly.com
I know it might be a bit early for the lifebars, but I feel like you could definitely take inspiration from V-Nix when it comes to the custom ported variants.

Re: Capcom VS SNK Black Edition
#35  May 25, 2019, 05:33:32 am
  • ****
  • RISSSSSSIIIIINNNNGGGGG TACO!!!
    • USA
V-nix did always have some creative Lifebars, hell even the latest ones you made could work "Infinite Dream" was a sick one.
By the way I sent you some stuff.
Re: Capcom VS SNK Black Edition
#36  May 25, 2019, 10:38:35 am
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
Thanks for the share man, appreciate it.

Will post a video tomorrow.
Screenpacks | Lifebars | Stages | Logos | Pallettes
Last Edit: May 25, 2019, 02:29:45 pm by President Devon
Re: Capcom VS SNK Black Edition
#37  May 27, 2019, 07:56:37 pm
  • avatar
  • ****
    • USA
    • Skype - Uche1234@hotmail.com
What Capcom vs. SNK character styles will be compatible with this one? Who is the screenpack built for?
Re: Capcom VS SNK Black Edition
#38  May 27, 2019, 10:24:31 pm
  • *
  • Ultimate Mage (Self-Proclaimed)
  • It's magic!
    • USA
    • empireporkbuilding@gmail.com
What Capcom vs. SNK character styles will be compatible with this one? Who is the screenpack built for?

Generally, screenpacks work with mostly everything, except in  very rare circumstances (like lifebars having space to place/making room for certain character systems (P-Card system, Stand System, Burst System, Additonal Lifebars)
Re: Capcom VS SNK Black Edition
#39  May 29, 2019, 10:46:01 am
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
Progress:

Menu screen is completely coded, on to the next section.
Screenpacks | Lifebars | Stages | Logos | Pallettes
Re: Capcom VS SNK Black Edition
#40  May 29, 2019, 01:31:48 pm
  • ****
  • The Quality Assurance Boy
    • UK
Weird seeing Kaede since he hasn't had a CVS conversion (unless someone has one hidden deep), I'd rather have Haohmaru or maybe Hibiki since she was in CVS2.
Re: Capcom VS SNK Black Edition
#41  May 29, 2019, 01:44:47 pm
  • *****
    • USA
Progress:
[youtube]https://www.youtube.com/watch?v=H4NNm3YtErU[/youtube]
Menu screen is completely coded, on to the next section.
This is what you were talking about, looking good. This is 1.1 only though I bet :/

Weird seeing Kaede since he hasn't had a CVS conversion (unless someone has one hidden deep), I'd rather have Haohmaru or maybe Hibiki since she was in CVS2.
He is the main character after all. Moriya would have also been cool. The real crime, base form gets no love.
Spoiler, click to toggle visibilty

Re: Capcom VS SNK Black Edition
#42  May 29, 2019, 02:15:52 pm
  • ***
    • djjosehisterico@gmail.com
The screenpack in action looks really good. I like it very much the transition between fighters and stages. Good luck with your project.
Re: Capcom VS SNK Black Edition
#43  May 29, 2019, 02:18:14 pm
  • ****
  • The Quality Assurance Boy
    • UK
Also quick question, will the chars and etc on the Menu be customizable?
Re: Capcom VS SNK Black Edition
#44  May 29, 2019, 04:57:44 pm
  • ****
    • Zimbabwe
    • hephaistos1.wix.com/mugen-palace
That's my Chun-Li! ^^
Your work is stunning. Masterpiece incoming!!!
Re: Capcom VS SNK Black Edition
#45  May 29, 2019, 05:41:00 pm
  • ****
  • RISSSSSSIIIIINNNNGGGGG TACO!!!
    • USA
The Menu looks amazing! Your really taking it to another level Devon.
This is getting me motivated to do stuff.

vyn

Re: Capcom VS SNK Black Edition
#46  May 29, 2019, 08:12:46 pm
  • ****
    • Mexico
    • armandojc3@gmail.com
Ive been looking for a screenpack for the longest time and this looks awesome, best of luck.
Re: Capcom VS SNK Black Edition
#47  May 29, 2019, 08:23:10 pm
  • ***
  • It's always possible with willpower and a funnel.
    • Denmark
    • supermortensen@hotmail.com
That looks so fluid, dude.
Looking forward for this.

Keep it real, keep it original
Re: Capcom VS SNK Black Edition
#48  May 30, 2019, 12:04:08 pm
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
Thanks for the support guys.
Also quick question, will the chars and etc on the Menu be customizable?
I guess I can release templates, the four parts of the menu (stage, character, drop shadow and name/origin) are all 1 sprite so they can be replaced. Each part is also contained to one animation, so if you want to add more than 10 characters to it, it'd be a case of cut-and-paste.
Screenpacks | Lifebars | Stages | Logos | Pallettes
Re: Capcom VS SNK Black Edition
#49  May 30, 2019, 12:19:02 pm
  • ****
  • The Quality Assurance Boy
    • UK
Thanks for the support guys.
Also quick question, will the chars and etc on the Menu be customizable?
I guess I can release templates, the four parts of the menu (stage, character, drop shadow and name/origin) are all 1 sprite so they can be replaced. Each part is also contained to one animation, so if you want to add more than 10 characters to it, it'd be a case of cut-and-paste.

Why not make a folder of the sprites that didn't make the cut (e.g. the Cammy and Ryo)?
Re: Capcom VS SNK Black Edition
#50  May 30, 2019, 03:00:11 pm
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
Screenpacks | Lifebars | Stages | Logos | Pallettes
Re: Capcom VS SNK Black Edition
#51  May 30, 2019, 04:33:50 pm
  • *
  • ~Innocent Love~
  • Graphic Designer | Developer & M.U.G.E.N Coder
    • Argentina
Re: Capcom VS SNK Black Edition
#52  May 30, 2019, 04:40:45 pm
  • ****
  • The Quality Assurance Boy
    • UK
K I'm gonna assume the Basic Version is the version with Normal Ports and the Custom is the version with... well... Custom Ports.
Re: Capcom VS SNK Black Edition
#53  May 30, 2019, 05:49:49 pm
  • *****
  • The story begins with who's gonna win
    • USA
Will come in 2 3 varieties; "Basic" which needs no editing on the characters part, "Custom" which will have custom ports and visual stage select and "Custom Advanced" which is top secret but you'll at least need a rudimentary understanding of photoshop and fighter factory to use to it's full potential.

You've solved the case, Poirot
Oh, why must I tell 'em again?
What must I tell 'em, my friend?
That we are born into sin
And we are worshiping murderers
Nothing but evil duplicitous men
I know you heard of 'em all
We should just murder 'em all
We should just murder and ball
We dance on the ruins we looting from all of they palace's walls
Re: Capcom VS SNK Black Edition
#54  May 31, 2019, 09:45:05 am
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
Progress:

Hungry Wolf's bg animation was 450 frames, so I used every fifth frame.

I had decided on character select slot amounts a few days ago:
120 for the basic version.
80 for the custom version.
40 for the advanced version.
There will be 50 hidden cpu slots as usual for my later releases.
These numbers are final and you cannot convince me to change them, so don't even try.
Screenpacks | Lifebars | Stages | Logos | Pallettes
Re: Capcom VS SNK Black Edition
#55  May 31, 2019, 09:54:49 am
  • ****
    • Zimbabwe
    • hephaistos1.wix.com/mugen-palace
80 is perfect already! Huge roster. :p My final mugen is maybe coming, thanks to you! God I can't wait..
Re: Capcom VS SNK Black Edition
#56  May 31, 2019, 07:00:23 pm
  • ****
  • RISSSSSSIIIIINNNNGGGGG TACO!!!
    • USA
Progress:

Hungry Wolf's bg animation was 450 frames, so I used every fifth frame.

I don't fuck around lol.
If you need it to be smoother I can send you the the animation in video format and you can edit it in Adobe after effects.
I also have it animated in smaller frames, just figured I'd send you full version so you can work you magic on it. Let me know if you require anything else?
Re: Capcom VS SNK Black Edition
#57  June 01, 2019, 04:16:03 pm
  • ***
    • Brazil
    • iaramongtg@gmail.com
    • www.facebook.com/groups/MugenDownloadLinksAndShareRamonGarcia
i hope someday could play this full project with many chars and stages included :) congrat President Devon keep the good work
:bison: IF YOU WANT SOME SPECIFIC CHAR IN HI-RES=FILTERED SPRITES SEND ME A MESSAGE IN MY E-MAIL WITH THE LINK OF CHAR THAT I CONVERT TO HI-RES (Observation is a very cheap price :yes: and the result is very good]. Here is my e-mail: iaramongtg@gmail.com :bison:

My youtube channel: https://www.youtube.com/user/ramongtg
And If you want Suport me / Encourage me, donate here: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=89HXL726XVEFG&source=url :bison:
Re: Capcom VS SNK Black Edition
#58  June 02, 2019, 04:29:25 am
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
If you need it to be smoother I can send you the the animation in video format and you can edit it in Adobe after effects.
I also have it animated in smaller frames, just figured I'd send you full version so you can work you magic on it. Let me know if you require anything else?
Nah it's good, I don't use After Effects can't wrap my head around it.

Working on logo.def now, gonna rip these logos:


Screenpacks | Lifebars | Stages | Logos | Pallettes
Re: Capcom VS SNK Black Edition
#59  June 02, 2019, 01:19:50 pm
  • ****
    • Zimbabwe
    • hephaistos1.wix.com/mugen-palace
I don't know why but I feel something monstruous at the end. I can't wait to see the result! xD
Re: Capcom VS SNK Black Edition
#60  June 12, 2019, 02:04:38 pm
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
Progress:

Music in this video is not final.
Screenpacks | Lifebars | Stages | Logos | Pallettes
Re: Capcom VS SNK Black Edition
#61  June 12, 2019, 03:10:55 pm
  • **
  • In a few minutes, bitch
    • Germany
It looks pretty damn good.

Any chances of a 640x480 version?
Re: Capcom VS SNK Black Edition
#62  June 12, 2019, 04:41:49 pm
  • ****
  • Semi-Retired
  • CVS screenpack is on hold
    • New Zealand
    • Skype - king.of.ahipara
    • network.mugenguild.com/devon/
Screenpacks | Lifebars | Stages | Logos | Pallettes
Re: Capcom VS SNK Black Edition
#63  June 12, 2019, 04:45:26 pm
  • ****
    • Zimbabwe
    • hephaistos1.wix.com/mugen-palace
Video is insane.
Characters are a little bit blurry but it's the only nitpick I have, all the rest is super solid
Re: Capcom VS SNK Black Edition
#64  June 13, 2019, 09:49:45 pm
  • avatar
    • Mexico
I love how you go with your screen screenpack and I want to have it
Re: Capcom VS SNK Black Edition
#65  June 13, 2019, 09:58:32 pm
  • ****
  • The Quality Assurance Boy
    • UK
Re: Capcom VS SNK Black Edition
#66  June 13, 2019, 10:49:43 pm
  • avatar
    • Mexico
Re: Capcom VS SNK Black Edition
#67  June 14, 2019, 01:10:33 am
  • **
  • I want to see more in Mugen!
    • Brazil
Woow

I will keep an eye on this project!
Re: Capcom VS SNK Black Edition
#68  July 10, 2019, 08:58:50 pm
  • avatar
  • ****
    • USA
    • Skype - Uche1234@hotmail.com
I'll keep an eye on it too. It has promise.