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MegaMan (Read 23717 times)

Started by !E, June 15, 2008, 09:38:02 am
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!E

MegaMan
#1  June 15, 2008, 09:38:02 am
  • **
  • Where’s the impostor?
    • Canada
    • http://before3d.com/mugen





grab, need to correct ps2 axis


jump anim


couple of gethits



crouch hard kick
Last Edit: July 20, 2008, 08:03:05 am by Etg
Re: MegaMan
#2  June 15, 2008, 09:40:49 am
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That is absolutely awesome. Although I dislike the fact that you are tripping my Wife but I am happy to see another Mega Man WIP. Looks freaking great man.

What are you plans?
Re: MegaMan
#3  June 15, 2008, 09:41:11 am
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Looks cool, reminds me of Legends before you get the helmet. And I see that so far you're making him play different from MvC, which is interesting, though the hard kick doesn't look so "hard".
Use anything you want from my works.  If you need to contact me use email, not private messages.

!E

Re: MegaMan
#4  June 15, 2008, 09:46:37 am
  • **
  • Where’s the impostor?
    • Canada
    • http://before3d.com/mugen

Aadmi

Re: MegaMan
#5  June 15, 2008, 10:45:34 am
Your doing it right i mean who doesn't love MegaMan?, those sprites are beyond good, Accha se-the best, and your previews, make me, delighted to see, that, your not super owering him, to shoot humungous beams, although could be a speacial, i like MegaMan and so do all the unborn children, don't diasappoint the unborn children my friend. ;D jsut kidding keep up your work for sure.

Cheers,RajaBoy

!E

Re: MegaMan
#6  June 15, 2008, 07:32:29 pm
  • **
  • Where’s the impostor?
    • Canada
    • http://before3d.com/mugen


New custom strong punch. ^^
Re: MegaMan
#7  June 15, 2008, 07:33:57 pm
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its too fast to carry weight to be a strong punch tho.
Is this supposed to be Megaman Trigger?
Re: MegaMan
#8  June 15, 2008, 07:34:30 pm
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Does removing one-button fireballs mean you're going for a more traditional gameplay (as in no super jump etc)?
Use anything you want from my works.  If you need to contact me use email, not private messages.

!E

Re: MegaMan
#9  June 15, 2008, 07:41:13 pm
  • **
  • Where’s the impostor?
    • Canada
    • http://before3d.com/mugen

!E

Re: MegaMan
#10  June 16, 2008, 02:11:42 am
  • **
  • Where’s the impostor?
    • Canada
    • http://before3d.com/mugen
ok compare the previous one with this one



which one would you say look stronger.

All ground punch are complete, also adding megaman's buster, he wouldn't be megaman without it.
I'll make it F,F+HP for buster shots.  ;)
Re: MegaMan
#11  June 16, 2008, 02:37:10 am
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its too fast to carry weight to be a strong punch tho.
Is this supposed to be Megaman Trigger?

fast motion makes it a strong force, doesn't it?

actually, the oposite. strong moves generaly have the slow motions.

ok compare the previous one with this one



which one would you say look stronger.

All ground punch are complete, also adding megaman's buster, he wouldn't be megaman without it.
I'll make it F,F+HP for buster shots.  ;)

add one more frame between the start and the hit frame, and another between the hit frame and the end.

!E

Re: MegaMan
#12  June 16, 2008, 02:44:26 am
  • **
  • Where’s the impostor?
    • Canada
    • http://before3d.com/mugen
actually, the oposite. strong moves generaly have the slow motions.

Im going to try that in real life next time i get into a fight, nah just kidding lol.

I'll try and slow down the frame rate and that strong punch.

!E

Re: MegaMan
#13  June 16, 2008, 04:44:59 am
  • **
  • Where’s the impostor?
    • Canada
    • http://before3d.com/mugen



can now combo.  :)
Re: MegaMan
#14  June 16, 2008, 06:28:36 am
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that is looking kickass so far! :sugoi: :sugoi: :sugoi: BTW is that Megaman X a WIP or is it released?
Re: MegaMan
#15  June 16, 2008, 05:25:19 pm
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Great sprites, I must say. It has potential. :)
Re: MegaMan
#16  June 18, 2008, 12:41:26 am
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That is absolutely awesome. Although I dislike the fact that you are tripping my Wife but I am happy to see another Mega Man WIP. Looks freaking great man.

What are you plans?
:( You're really a fanatic about her huh?
Cool Megaman! And is there any information about that X and Zero in the 2nd and 3rd pics?
And no helmet makes me think of Rockman Legends! Is he gunna be based off of the game?
Re: MegaMan
#17  June 22, 2008, 07:49:30 pm
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Reminds me of Hub.

!E

Re: MegaMan
#18  June 23, 2008, 02:40:39 am
  • **
  • Where’s the impostor?
    • Canada
    • http://before3d.com/mugen
here's his classic slide:


That is absolutely awesome. Although I dislike the fact that you are tripping my Wife but I am happy to see another Mega Man WIP. Looks freaking great man.

What are you plans?
:( You're really a fanatic about her huh?
Cool Megaman! And is there any information about that X and Zero in the 2nd and 3rd pics?
And no helmet makes me think of Rockman Legends! Is he gunna be based off of the game?

X, Zero wip, he won't be base on legends. ;)
Re: MegaMan
#19  June 23, 2008, 03:01:19 am
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  • DAT SAX
Wait a second...I think I know you.

Do you have videos on Youtube called "Watch me sprite edit"? ???

                  ~*The Last Quincy*~         ~Sig by [TempesT]
My MUGEN shit:
MvC2 Tron Bonne, MvC Kim Kaphwan, Barns (Destruction Desire),
and Burai Yamamoto (Arranged)

!E

Re: MegaMan
#20  June 23, 2008, 03:16:40 am
  • **
  • Where’s the impostor?
    • Canada
    • http://before3d.com/mugen
Re: MegaMan
#21  June 23, 2008, 03:21:31 am
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  • DAT SAX
ohshi- what a cool coincidence! :D

I remember reading a comment on one of the videos that said "Do you know how much respect you would get if you joined sites like MUGEN Guild or Infinity?" Haha, awesome.

Good luck, dude! You have some real talent! :P Can't wait for this Megaman & Zero. :) 

                  ~*The Last Quincy*~         ~Sig by [TempesT]
My MUGEN shit:
MvC2 Tron Bonne, MvC Kim Kaphwan, Barns (Destruction Desire),
and Burai Yamamoto (Arranged)
Re: MegaMan
#22  June 23, 2008, 03:29:26 am
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Love that classic slide.   ;D
Re: MegaMan
#23  July 05, 2008, 10:16:39 pm
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It looks good, i like your style of preview.

!E

Re: MegaMan
#24  July 06, 2008, 03:44:29 am
  • **
  • Where’s the impostor?
    • Canada
    • http://before3d.com/mugen
Re: MegaMan
#25  July 07, 2008, 08:05:06 pm
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  • Green Knight LVL 94
its too fast to carry weight to be a strong punch tho.
Is this supposed to be Megaman Trigger?

The is "Rockless".

Etg, besides running is own forum "Before3D" is a member of Team Reploid, along with ChAoTiC and several others working on a MegaMan Mugen Project. "Rockless" here is going to be part of his contribution. I'm Sure Etg himself can fill in the rest.

BTW, I'm am geeking out over how good this is comng out Etg. Ku-Dos!

\\\"Nothing justifies 5ing burning cats, Not Even Doom Music.\\\" - Titanium-Gecko
Re: MegaMan
#26  July 11, 2008, 11:06:38 pm
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More movement for the hair, and you got a real winner here!

!E

Re: MegaMan
#27  July 20, 2008, 05:46:58 am
  • **
  • Where’s the impostor?
    • Canada
    • http://before3d.com/mugen
Today I finish my custom HyperBG for MegaMan.

the gif below is 2mb give it time to load if your on dialup. :S
Re: MegaMan
#28  July 20, 2008, 05:49:12 am
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Re: MegaMan
#29  July 20, 2008, 05:50:14 am
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That looks great.
Use anything you want from my works.  If you need to contact me use email, not private messages.
Re: MegaMan
#30  July 20, 2008, 05:58:25 am
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    • www.justnopoint.com/Masters/
Thats extra hot dude.
Re: MegaMan
#31  July 20, 2008, 06:03:41 am
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Whoa! You just got my attention!

Also, is that stage in your video a WIP because if you made that stage, you are really creative. Loved the Big MMX upgrade capsule in the background!

GTA

Re: MegaMan
#32  July 20, 2008, 10:42:12 am
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Man, awesome great Megaman.
Re: MegaMan
#33  July 23, 2008, 08:37:08 pm
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  • The Frozen Assassin
Looks great.  I love rockman.  Keep up the good work

!E

Re: MegaMan
#34  December 13, 2008, 03:54:23 am
  • **
  • Where’s the impostor?
    • Canada
    • http://before3d.com/mugen
Basic Moves:


Hyper:


Each of the gif preview is about 3mb, give it time to load.

Helmetless Megaman will be ready this new year 2009.

 :)
Last Edit: December 13, 2008, 05:11:04 am by Etg
Re: MegaMan
#35  December 13, 2008, 05:15:36 pm
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Looks great so far, except that... well, shouldn't the Mega Man in the bg be as helmetless as he is otherwise?
Re: MegaMan
#36  December 13, 2008, 05:35:24 pm
  • **
  • Getting back to work on MUGEN
Looks awesome. Helmetless Megaman is a great idea, and I approve! Oh, and who made the X you were fighting in the first couple of screens? Is that a WIP? Sorry, I know this is about your project, but I'm very interested in both of them.
My mugen creations can be found at:

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Sonic Chaos Battles- Coming soon!
Re: MegaMan
#37  December 14, 2008, 05:37:57 pm
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lookin good :sugoi:
Re: MegaMan
#38  December 14, 2008, 05:47:31 pm
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  • I WANT IT ALL!!!
Basic Moves:


Hyper:


Each of the gif preview is about 3mb, give it time to load.

Helmetless Megaman will be ready this new year 2009.

 :)

Best news I've heard in a while.
GOH: bmc would tell birds that they're broken because they shouldn't air recover.
Re: MegaMan
#39  December 15, 2008, 12:06:51 am
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nice FF10 stage
Spoiler, click to toggle visibilty

Quote
Lord Canti Says:
i was playing FFVII and I accidently named Red XIII Cyanide D:
Re: MegaMan
#40  December 15, 2008, 12:32:46 am
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Oh, this looks sick. I'm a big MegaMan fan (more of an X fan really). Sucks that I missed this topic over the summer since I was away... till now. Keep it up Etg, and I can't wait for the release. :sugoi:
PSN: Teros27

My Mugen stages, etc.
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