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One Piece Fighting Adventure (Read 5914 times)

Started by wenchu, November 10, 2018, 08:54:18 pm
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One Piece Fighting Adventure
#1  November 10, 2018, 08:54:18 pm
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Hi all.
First of all I want to clarify that I create a new post, because this project has reached a new stage in its development. For starters it has a name (which I did not have before), but I can also proudly say that I have a full beta to show them. It is no longer about seeing what to do but having everything that it has to have to support itself.

With you ONE PIECE FIGHTING ADVENTURE



The game will have
- 48 characters (33 from Gigant Battle, 15 ORIGINALS)
- 7 Rumbles (hack'n slash fights vs NPCs)
- 1 Gigant Enemy (Oars)
- 1 Bonus Game (Ship bonus)
- 40 stages (custom select stage)
- Endings for all the characters.
- Custom Add-ons: wins portrait, score system, Guard Bar, Stun Bar, Roll, Quick Jump.

In these videos you can see a little how the gameplay will be for those who do not know the project, and several new things for those who do. For more details, you can go through my blog (https://teamonepieceos.wordpress.com) where I explain every new thing I have added.

Screenpack








Gameplay




Add-ons




Ship Bonus




Rumble Games











Endings






I will update this post with more videos of progress. Stay tuned for more progress.
If you wonder when I will launch it, I honestly do not know. With this I know I can say that it is a "complete" mugen, but for me it will not be complete until I manage to implement the story mode. I hope to finish the project by mid next year.

Greetings to all.
Last Edit: December 07, 2018, 08:09:47 pm by wenchu
Re: One Piece Fighting Adventure
#2  November 18, 2018, 09:23:28 am
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Whoa! O.O
This has reached such a professional looking state.
Amazing work guys!

Keep it real, keep it original
Re: One Piece Fighting Adventure
#3  November 22, 2018, 11:34:38 pm
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thanks friend.
I added new gameplay video, on Pirate Rumble Stage



see ya.
Re: One Piece Fighting Adventure
#4  December 01, 2018, 01:08:28 pm
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Looking good!
Re: One Piece Fighting Adventure
#5  December 07, 2018, 04:20:42 pm
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loving this project!
Re: One Piece Fighting Adventure
#6  December 07, 2018, 08:08:59 pm
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Thanks Friends for follow.
I add new gameplay: Pacifista Rumble

Re: One Piece Fighting Adventure
#7  December 09, 2018, 02:26:03 pm
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ok man!
Re: One Piece Fighting Adventure
#8  April 23, 2019, 09:38:10 am
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Hello, all friends.
Here I update the news of the project in the last 5 months. I will announce the release date soon.

Tag System



Super Move Unites



a greeting.
Re: One Piece Fighting Adventure
#9  April 23, 2019, 07:35:35 pm
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How these work out  of game? If someone makes collection??
Re: One Piece Fighting Adventure
#10  April 23, 2019, 09:18:00 pm
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How these work out  of game? If someone makes collection??


Well if you do not have your specific partner, the supermove unites will not work ....
Rumbles can work in any compiled. Oars, need a specific stage
But many things are made to measure for this game. That's why it's a "fullgame" ;)
Re: One Piece Fighting Adventure
#11  April 24, 2019, 02:35:45 am
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hey nice man. ill be waiting on the release! and are you using unotag system?
Last Edit: April 24, 2019, 02:40:12 am by BahamianKing Gaming
Re: One Piece Fighting Adventure
#12  May 10, 2019, 03:27:18 am
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Hi all.

Today is a special post. There is not much to say. Just tell them that the project has a launch date. It has been hard to get here, but I think it already has some degree of completeness to say it is a finished project. Of course, the time that passes from here to the launch will be to adjust balance issues and fix bugs, that although they do not believe it, there are still some.

I leave the launch trailer for you to see and be excited ... not much, but a little bit is fine.




From here to launch I will continue uploading videos of combos, and compiled from the super movements.


Greetings.
Re: One Piece Fighting Adventure
#13  May 10, 2019, 02:24:11 pm
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game looks dope!
Re: One Piece Fighting Adventure
#14  May 15, 2019, 06:16:02 pm
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Monkey D. Luffy Combo Video

Re: One Piece Fighting Adventure
#15  May 17, 2019, 04:28:34 pm
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are that time or not?
Re: One Piece Fighting Adventure
#16  May 17, 2019, 10:59:40 pm
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Re: One Piece Fighting Adventure
#17  May 22, 2019, 07:56:36 am
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Nefertari Vivi - Combo Video

Re: One Piece Fighting Adventure
#18  May 22, 2019, 07:48:55 pm
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Are you use these victory words?
Are you just edit these all?

Whose is yours favorite pirate?

Are you plan put demo or just full game?
... If that class project think ... i don´t wait at this year... hurry with games just put lot bugs...
Re: One Piece Fighting Adventure
#19  May 23, 2019, 03:58:51 am
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Are you use these victory words?
Are you just edit these all?

Whose is yours favorite pirate?

Are you plan put demo or just full game?
... If that class project think ... i don´t wait at this year... hurry with games just put lot bugs...


If you take a look at my YouTube channel you will see you can see all the progress of the game.
https://www.youtube.com/channel/UChWDP5KERY4l4O65rO0cibQ

I started this work 8 years ago. And finally I have finished all the characters. The game will be released in less than a month. In this final phase I am only repairing small bugs.
It makes me very happy that you are interested.
Re: One Piece Fighting Adventure
#20  May 23, 2019, 03:10:57 pm
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hey man nice combo videos! but i notice when the enemy hit the ground they seem to be going way below at the bottom when they bounce on the  ground. especially the one with the fat guy.
Re: One Piece Fighting Adventure
#21  May 24, 2019, 12:32:59 am
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thanks friend.
I added new gameplay video, on Pirate Rumble Stage

[youtube]https://www.youtube.com/watch?v=D7OymQoIj3A[/youtube]

see ya.

Hi sir...looking good this project of yours(love to see Crocodile on it)but...i found these sprites so...can you put these tree as a fishman arc dlc or something:
Vander Decken:

Hody Jones:

And Caribou!:

Peace and love in the earth
Re: One Piece Fighting Adventure
#22  May 24, 2019, 08:23:19 am
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hey man nice combo videos! but i notice when the enemy hit the ground they seem to be going way below at the bottom when they bounce on the  ground. especially the one with the fat guy.

Thank you very much. I'm doing this combo videos campaign to better show the characters before launch.
You're right. Some characters visually go a little below the ground ... I promise to repair that before launch.
If you can specify to me who you mean by "fat guy" I can review it especially to him. (Bartolomew Kuma, Ronse, Geeko Moriah?)
a greeting


Hi sir...looking good this project of yours(love to see Crocodile on it)but...i found these sprites so...can you put these tree as a fishman arc dlc or something:
Vander Decken:
Spoiler, click to toggle visibilty
Hody Jones:
Spoiler, click to toggle visibilty
And Caribou!:
Spoiler, click to toggle visibilty


Thank you very much for your interest in the project. My game only covers what happened in the Marine Ford saga, that is to say "pre-timeskip".
The three characters that you show me appear after the temporary jump, with which I can not consider them within the project. It is a way to cohere the roster in the best possible way.
If I ever do a second version of the game with all the post-timeskip characters, I promise to include these characters (even berserker-drugs-rage Hody Jones).
A greeting.

PS: you can speak to me in Spanish if you prefer, I'm from Argentina ;)
Re: One Piece Fighting Adventure
#23  May 24, 2019, 11:07:25 am
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hey man nice combo videos! but i notice when the enemy hit the ground they seem to be going way below at the bottom when they bounce on the  ground. especially the one with the fat guy.
Thank you very much. I'm doing this combo videos campaign to better show the characters before launch.
You're right. Some characters visually go a little below the ground ... I promise to repair that before launch.
If you can specify to me who you mean by "fat guy" I can review it especially to him. (Bartolomew Kuma, Ronse, Geeko Moriah?)
a greeting
Hi sir...looking good this project of yours(love to see Crocodile on it)but...i found these sprites so...can you put these tree as a fishman arc dlc or something:
Vander Decken:
Spoiler, click to toggle visibilty
Hody Jones:
Spoiler, click to toggle visibilty
And Caribou!:
Spoiler, click to toggle visibilty
Thank you very much for your interest in the project. My game only covers what happened in the Marine Ford saga, that is to say "pre-timeskip".
The three characters that you show me appear after the temporary jump, with which I can not consider them within the project. It is a way to cohere the roster in the best possible way. If I ever do a second version of the game with all the post-timeskip characters, I promise to include these characters (even berserker-drugs-rage Hody Jones). A greeting.
PS: you can speak to me in Spanish if you prefer, I'm from Argentina ;)
Ouch that is looooooooot pirates...  Why talking 2 before that hasn´t even ready and not seen how well it download...

Oh my toro! I know so less at Argentina. But what i know, it is sport country... and ... maybe it was clear that some times feelings at there soccer is god...
At my land... well.. it that other think...
Re: One Piece Fighting Adventure
#24  May 24, 2019, 04:33:31 pm
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  • The supporter
  • Love and Support for all!
    • Venezuela
hey man nice combo videos! but i notice when the enemy hit the ground they seem to be going way below at the bottom when they bounce on the  ground. especially the one with the fat guy.

Thank you very much. I'm doing this combo videos campaign to better show the characters before launch.
You're right. Some characters visually go a little below the ground ... I promise to repair that before launch.
If you can specify to me who you mean by "fat guy" I can review it especially to him. (Bartolomew Kuma, Ronse, Geeko Moriah?)
a greeting


Hi sir...looking good this project of yours(love to see Crocodile on it)but...i found these sprites so...can you put these tree as a fishman arc dlc or something:
Vander Decken:
Spoiler, click to toggle visibilty
Hody Jones:
Spoiler, click to toggle visibilty
And Caribou!:
Spoiler, click to toggle visibilty


Thank you very much for your interest in the project. My game only covers what happened in the Marine Ford saga, that is to say "pre-timeskip".
The three characters that you show me appear after the temporary jump, with which I can not consider them within the project. It is a way to cohere the roster in the best possible way.
If I ever do a second version of the game with all the post-timeskip characters, I promise to include these characters (even berserker-drugs-rage Hody Jones).
A greeting.

PS: you can speak to me in Spanish if you prefer, I'm from Argentina ;)

Pues si es en español...Que Hubo wey!!!,men en serio,este projecto si esta bien chido!!!,ya ni me aguanto las ganas de que llegue Junio,es que soy gran fan de One Piece(por cierto,te has leído ya el arco de Wano?)como sea,bien chido,me gusta el gameplay,las transformaciones...en resumen,TODO!!!,es mucha nostalgia para mí,y hablando de mi petición,ah ya entendí...pre-salto temporal hmm...pues me encanta!,una pregunta,hay un stage de Impel Down?...es que me gusta ese arco de la saga,y por lo demás bien chido(y me gustó lo de la transformación de Sengoku,Buenísima!!!) :laugh2:

Peace and love in the earth
Re: One Piece Fighting Adventure
#25  May 24, 2019, 05:57:24 pm
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Pues si es en español...Que Hubo wey!!!,men en serio,este projecto si esta bien chido!!!,ya ni me aguanto las ganas de que llegue Junio,es que soy gran fan de One Piece(por cierto,te has leído ya el arco de Wano?)como sea,bien chido,me gusta el gameplay,las transformaciones...en resumen,TODO!!!,es mucha nostalgia para mí,y hablando de mi petición,ah ya entendí...pre-salto temporal hmm...pues me encanta!,una pregunta,hay un stage de Impel Down?...es que me gusta ese arco de la saga,y por lo demás bien chido(y me gustó lo de la transformación de Sengoku,Buenísima!!!) :laugh2:

Cada 6 meses o un año veo el anime así veo todo junto. Así que seguramente esperaré a que Wano vaya por la mitad en el anime para retomar la serie.
Gracias por todo lo que me comentas. En mi canal de youtube podrás ver casi todos los chars y stages que tendrá el juego.
Aquí te paso un video, con stage de Impel Down y un combate rumble contra todos los minos, Sadie, y Hanyaball.

Re: One Piece Fighting Adventure
#26  May 24, 2019, 05:58:20 pm
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Just a preview of what the game will be released next month.

Re: One Piece Fighting Adventure
#27  May 24, 2019, 06:06:03 pm
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Re: One Piece Fighting Adventure
#28  May 24, 2019, 07:45:09 pm
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    • USA
Small suggestion. You ever think to add the slash sparks to basic attacks as well? Looking at Zoro again made me realize it. He has some slash sparks like on Asura.
Re: One Piece Fighting Adventure
#29  May 25, 2019, 01:31:13 am
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Small suggestion. You ever think to add the slash sparks to basic attacks as well? Looking at Zoro again made me realize it. He has some slash sparks like on Asura.


Yes, you are right with that ... My intention was to see the sparks cut only in special movements to be more important.
Now I think maybe I should have changed all the sparks to be CVS style cut as well.
The problem at this point is that you should also change them in Mihawk, Buggy, Mr1, Shanks, Brook, and all the characters that have cutting beats. I'm too close to the launch to change everything now, but I could improve it in future updates.
Thanks for suggesting that, I'll write it down.
Re: One Piece Fighting Adventure
#30  May 25, 2019, 07:09:33 pm
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fat pirate guy from the Sengoku combo video
Re: One Piece Fighting Adventure
#31  May 26, 2019, 06:34:18 pm
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Small suggestion. You ever think to add the slash sparks to basic attacks as well? Looking at Zoro again made me realize it. He has some slash sparks like on Asura.
Yes, you are right with that ... My intention was to see the sparks cut only in special movements to be more important.
Now I think maybe I should have changed all the sparks to be CVS style cut as well.
The problem at this point is that you should also change them in Mihawk, Buggy, Mr1, Shanks, Brook, and all the characters that have cutting beats. I'm too close to the launch to change everything now, but I could improve it in future updates.
Thanks for suggesting that, I'll write it down.
Just... your game... Are you use them different stats? Or close ones? but also diferent...
Luffy or Zoro alone vs Buggy can be... but that girl needs vs buggy one these...
Re: One Piece Fighting Adventure
#32  May 26, 2019, 09:06:13 pm
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Just... your game... Are you use them different stats? Or close ones? but also diferent...
Luffy or Zoro alone vs Buggy can be... but that girl needs vs buggy one these...

If you seen any video in my channel, you understund than i not use clones...
basic FX and general mechanics are same for all characters, but not are clones: all chars has your specific moveset and imputs.

Please, see any video and know more of project ;)
Re: One Piece Fighting Adventure
#33  May 26, 2019, 10:00:45 pm
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Just... your game... Are you use them different stats? Or close ones? but also diferent...
Luffy or Zoro alone vs Buggy can be... but that girl needs vs buggy one these...
If you seen any video in my channel, you understund than i not use clones...
basic FX and general mechanics are same for all characters, but not are clones: all chars has your specific moveset and imputs.
Please, see any video and know more of project ;)
I not talking moves, i talking HP/Att/def thinks... are all at them same or?
Re: One Piece Fighting Adventure
#34  May 27, 2019, 02:06:57 am
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    • USA
Of course. Typically hitsparks are different light/medium/heavy, could make it look better overall(combos/transitions) If you do sparks through common1 it’d be easier as you’d just change a value. If you plan to continue to update afterwards, might as well do that. Just a suggestion.
Re: One Piece Fighting Adventure
#35  May 27, 2019, 03:26:25 pm
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  • The supporter
  • Love and Support for all!
    • Venezuela
Pues si es en español...Que Hubo wey!!!,men en serio,este projecto si esta bien chido!!!,ya ni me aguanto las ganas de que llegue Junio,es que soy gran fan de One Piece(por cierto,te has leído ya el arco de Wano?)como sea,bien chido,me gusta el gameplay,las transformaciones...en resumen,TODO!!!,es mucha nostalgia para mí,y hablando de mi petición,ah ya entendí...pre-salto temporal hmm...pues me encanta!,una pregunta,hay un stage de Impel Down?...es que me gusta ese arco de la saga,y por lo demás bien chido(y me gustó lo de la transformación de Sengoku,Buenísima!!!) :laugh2:

Cada 6 meses o un año veo el anime así veo todo junto. Así que seguramente esperaré a que Wano vaya por la mitad en el anime para retomar la serie.
Gracias por todo lo que me comentas. En mi canal de youtube podrás ver casi todos los chars y stages que tendrá el juego.
Aquí te paso un video, con stage de Impel Down y un combate rumble contra todos los minos, Sadie, y Hanyaball.

[youtube]https://www.youtube.com/watch?v=J22TVrBavg8[/youtube]

Buen...i...simon!!! me gustó que lo hicieras en el infierno ardiente,buen toque y me gusta el detalle en los minos...espero que ya sea Junio!!!

Peace and love in the earth
Re: One Piece Fighting Adventure
#36  May 29, 2019, 01:59:38 am
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Just a preview of what the game will be released next month.

Re: One Piece Fighting Adventure
#37  May 30, 2019, 02:02:42 pm
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wow nice combo video!
Re: One Piece Fighting Adventure
#38  May 31, 2019, 04:47:58 pm
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Just a preview of what the game will launch in two weeks


Re: One Piece Fighting Adventure
#39  May 31, 2019, 09:00:33 pm
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Nice read that... you take that lot of time and now you that... please NOT hurry, it only pay bug too much bugs...
Why i say that again?

Good lucky that and whatever your next is!
Re: One Piece Fighting Adventure
#40  June 09, 2019, 06:17:46 pm
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I leave a sample of the launch of next week

Re: One Piece Fighting Adventure
#41  July 03, 2019, 04:54:02 am
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