ξ Bastard said, November 14, 2010, 12:53:50 pmDoes Vega have smoke going out of his nose like a bull Maybe 'cause he's a BISON! Okay, that's all I got. *grabs hat, exits*Seriously, I think it's supposed to be Psycho Energy emanating from his eyes. Also, I think it might be best to maybe adjust Dictator's palette in the liedown sprite. As it is right now, he draws the player's attention as much as the regular fighters because he has his regular colors. I would probably make him more dull/mute in color tone.
Thanks for your comments and support guys! The smoke coming from his eyes, but Felo Lop suggested replace them with violet fire. I will prove different variants.Bison on the ground using transparencies, but the poor quality of video does not show I will try to have ready a beta version these days, and they will be sent to have some feedback from you guys! (PLEASE)
Just a idea for the Ougon Musou Kyoku stages! http://www.youtube.com/watch?v=7C8vdO7J7UY&feature=feedu
I think those are some cool effects you should try slowing the change effect down tho in my opinion but this is great
Interesting concept. However, I think it's strange using this type of effect to go from day to night and vice-versa.Wouldn't it be possible to achieve some sort of transitional effect with transparency decreasing/increasing ? I think Dissidia did something like that for a city stage.
I never played the game but from what i've seen the transition occurs during specials etc. Woulnd't it be better to split them into two stages, they are really amazing for a doujin game.
The stages change when characters go into a type of max mode. So yes it would be better to split them into two stages.
ξ Bastard said, January 17, 2011, 08:24:02 amInteresting concept. However, I think it's strange using this type of effect to go from day to night and vice-versa.Wouldn't it be possible to achieve some sort of transitional effect with transparency decreasing/increasing ? I think Dissidia did something like that for a city stage.Cafe Diss.
Thanks for the comments guys! xX-Nero-Xx said, January 17, 2011, 02:16:55 amI think those are some cool effects you should try slowing the change effect down tho in my opinion but this is great thanks for the suggestion man!ξ Bastard said, January 17, 2011, 08:24:02 amInteresting concept. However, I think it's strange using this type of effect to go from day to night and vice-versa.Wouldn't it be possible to achieve some sort of transitional effect with transparency decreasing/increasing ? I think Dissidia did something like that for a city stage.Maybe I can try, I only wanted to give a more drastic and dramatic effect, for this reason the crystals. Anyway I will experience increasing and decreasing the transparency. I never test this fx with the RGB method!WooshaQ said, January 17, 2011, 10:02:40 amI never played the game but from what i've seen the transition occurs during specials etc. Woulnd't it be better to split them into two stages, they are really amazing for a doujin game.Yes, however this work was to be divided into two stages, just wanted to make an alternative version and combined themMC2 said, January 17, 2011, 10:54:34 amThe stages change when characters go into a type of max mode. So yes it would be better to split them into two stages.Yes, I already know, but as could i not do it, I thought of this!
Master Yoda have you made any progress yet when will we be able to dawnload some new stages made by you
I am looking most forward to: Bar, CVS Nakoruru stage, Subway and Cathedral! Also version three looks really nice to me, go with that one homie.