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Marvel vs Capcom 2 characters project (Servbot released!) (Read 395417 times)

Started by REDHOT, September 08, 2016, 04:02:55 am
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Re: Marvel vs Capcom 2 characters project (Felicia released!)
#441  July 17, 2018, 11:44:17 pm
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I would like to help you with these MVC 2 accurate chars, you do a amazing job making them mvc2 accurate but they sometimes are missing vital things (like spiderman being able to do C. lk, C.mk, C. hk, into crawler assault successfully) and other things like that.    I will touch up as many as I can and eventually could post em all on your thread if youd like
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Re: Marvel vs Capcom 2 characters project (Felicia released!)
#442  July 18, 2018, 01:53:59 pm
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She can't be hit during any of her hypers.

You can with Dancing flash.. but I see that the hyper "Please help me" don´t.
Thanks.
Maybe its a 1.0 problem? i tried all the moves on Onslaught, and Onslaught cannot hit her in any of her hypers.

I can hit Felicia doing the Dancing Flash on 1.0 too.. (I hit she with Felicia)... you tried this only with Onslaught? you have this issue with another character?
Yes, I can hit her at the start of Dancing Flash, but when the move lands, she cannot be hit during her combo.
and i tried this with other hyper armored characters.
Spoiler, click to toggle visibilty

and for Hyper Sand Splash
Spoiler, click to toggle visibilty

other than that, she is definitely a keeper.

Aaammm.. I understand right now.. well.. like characters like this (Mech Zangief for example), that has hyper armor.. Felicia ONLY in his Dancing flash should hit in his rolling ball.. the other combo shouldn´t appear.. but let me check it in MvC2.
You should hit her in Hyper Sand Splash... this is my mistake.
Thanks

I would like to help you with these MVC 2 accurate chars, you do a amazing job making them mvc2 accurate but they sometimes are missing vital things (like spiderman being able to do C. lk, C.mk, C. hk, into crawler assault successfully) and other things like that.    I will touch up as many as I can and eventually could post em all on your thread if youd like

Not problem, soon I´ll release all the characters and I´ll upload all of them, you do not need to be burdened with that responsibility.
Thanks anyway.
I don´t understand well the issue about his Crawler assault.. what´s the problem? that some hits in his Crawler assault not connect? or you can´t do a combo with c.lk, c.mk.. and then a crawler assault?
Re: Marvel vs Capcom 2 characters project (Felicia released!)
#443  July 19, 2018, 01:11:10 am
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Starting in MvC1, Crawler Assault actually forces the victim back into a standing state when it hits otg so the entire combo can hit properly.
Check out my MvC3-style characters:
Re: Marvel vs Capcom 2 characters project (Felicia released!)
#444  July 19, 2018, 01:38:28 pm
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Before I start with Psylocke I´ll update some characters.. so stay tuned.
Re: Marvel vs Capcom 2 characters project (Felicia released!)
#445  July 19, 2018, 08:03:08 pm
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Awesome work. I see your almost done with the whole marvels vs capcom rooster. I know its minor but hayato is missing a sound with his plasma sword with his victory pose. When strider uppercuts(Down + HP) as A.I. plays with him. He gets stuck in loop constantly uppercuting. I don't know if it's a 1.0 issue but I'm just addressing it for you but nice work indeedie
I always be Warusaki3 #1 Fan,? Till this day i'm still waiting for his arrival. When do so, mugen will have love & peace. He be known as Legendary to mugen ! Roy Bromwell From Rival Schools Sprite
Marvel vs Capcom 2 characters project (Characters updated!)
#446  July 20, 2018, 04:30:09 am
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Re: Marvel vs Capcom 2 characters project (Chars updated & Felicia released!)
#447  July 20, 2018, 06:15:56 am
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wonderful man! downloading!
Re: Marvel vs Capcom 2 characters project (Chars updated & Felicia released!)
#448  July 20, 2018, 03:07:57 pm
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Nice updates but spider-man web throw makes the camera stuck if you throw your opponent. I don't know if that's 1.0 issue buts what I notice so far. Thanks for your hard work my friend
I always be Warusaki3 #1 Fan,? Till this day i'm still waiting for his arrival. When do so, mugen will have love & peace. He be known as Legendary to mugen ! Roy Bromwell From Rival Schools Sprite
Last Edit: July 20, 2018, 03:53:30 pm by Taurus Los' Force
Re: Marvel vs Capcom 2 characters project (Chars updated & Felicia released!)
#449  July 20, 2018, 05:06:40 pm
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Nice updates but spider-man web throw makes the camera stuck if you throw your opponent. I don't know if that's 1.0 issue buts what I notice so far. Thanks for your hard work my friend
Great I´ll  check this today and I´ll fix this.
Is the same bug that the other one.
Thanks

Tell me if you got another bug with another character that prevents you from playing normally
Marvel vs Capcom 2 characters project (Psylocke released! & Spider-Man updated)
#450  August 05, 2018, 07:51:11 pm
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Spider-Man Updated
-Web Throw camera bug fixed






Teaser Gameplay Video!




4 CHARACTERS LEFT!!


Hi! Psylocke is released!, with the Original MvC2 1vs1 gameplay (as faithfull as possible) - 6 button gameplay edition.

MUGEN vertion: 1.0 and 1.1 (all the characters are highly recommended to play in 1.1)

The original author is WhiteMagic2002, and this edition that I made, is made with a lot of effort to try to improve Psylocke in MvC2 gameplay, this character was not worsened to offend the great work of the original author.

Download in the project web page!:

http://marvelvscapcom2mugen.esy.es/


What was edited?:

- Metal hit
- HD Special Hits
- Better sounds
- No tag system
- Removed all the extra moves that not appear in MvC2
- Hitdef, anims, and some codes in all normal moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all special moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all hyper moves (to an original MvC2 gameplay as faithfull as possible).
- Advanced guard FX & code
- System messages
- Throws
- Combos
- Common cns
- Air combo code
- Dash fwd and backward FX and codes
- State hits
- Fall effects
- Hit character sound
- hits and guards fx
- Hit in fall
- Hyper BG
- Hyper Combo Finish
- Hyper portrait
- Hyper sounds
- Landing effect & sound
- Lie down time
- P1 & P2 icon
- Pre-walking
- Portaits
- Scale character
- Super jump code
- Super jump FX
- Taunt
- Velocity data
- Voices
- Volume
- Wall hit, FX and codes
- Dizzy
- Yacell
- Commands
- Vertical Spinning
- Run jump
- Special dust effects
- Anims times
- Standing state
- Damage
- Negative Edge
- Recoveries anims
- 1 Powerbar
And more!!....

Things to perfect:

- Check all hypers
- Palettes
- Triangle Jump
- Check all supers
- Check system messages.
- Check recovery roll command
- Air combo camera
- Tech-hit
- Damage dampener
- A.I
- CLSN boxes
- Air Dizzy
.....and more things in my list

Credits:

- WhiteMagic (Original author and various original codes of this character)
- Mouser (Some original MvC2 system codes of this character)
- DarkWolf13, walruslui and ExShadow (Hyper Ports code and Common1 codes)
- InfinityMugenTeam (Sprites)
- FerchogtX (Some MvC2 FX and sounds)
- Violin Ken (Negative edge command)
- Preppy (Hyper Combo Finish BG, sounds and Portaits images)

Hope you enjoy it.

Any bugs that you want to share do it right there:

Re: Marvel vs Capcom 2 characters project (Psylocke released & Spider-Man updated)
#451  August 06, 2018, 02:56:55 am
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wonderful 4 more to go!
Re: Marvel vs Capcom 2 characters project (Psylocke released & Spider-Man updated)
#452  August 07, 2018, 01:27:33 am
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OMFG... she is amazing..!! I always planned on having her in my project at some point too. 52/56 done. Once you're finally finished, take a well-deserved rest.
Beware the Dark Wolf once more!
Re: Marvel vs Capcom 2 characters project (Psylocke released & Spider-Man updated)
#453  August 07, 2018, 01:26:49 pm
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Re: Marvel vs Capcom 2 characters project (Psylocke released & Spider-Man updated)
#454  August 14, 2018, 12:44:36 am
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oh man this is insane! You are really nailing this bro and good luck with the lil red maid!
Btw, I thought about make an "Ex edition" palette set for your characters. Is that cool with you?
Re: Marvel vs Capcom 2 characters project (Psylocke released & Spider-Man updated)
#455  August 14, 2018, 01:19:43 pm
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oh man this is insane! You are really nailing this bro and good luck with the lil red maid!
Btw, I thought about make an "Ex edition" palette set for your characters. Is that cool with you?

To release separately? do it, no problem  :)
Marvel vs Capcom 2 characters project (Roll released!)
#456  August 25, 2018, 08:32:53 pm
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Teaser Gameplay Video!




3 CHARACTERS LEFT!!!


Hi! Roll is released!, with the Original MvC2 1vs1 gameplay (as faithfull as possible) - 6 button gameplay edition.

MUGEN vertion: 1.0 and 1.1 (all the characters are highly recommended to play in 1.1)

The original author is Hsieh, and this edition that I made, is made with a lot of effort to try to improve Roll in MvC2 gameplay, this character was not worsened to offend the great work of the original author.

Download in the project web page!:

http://marvelvscapcom2mugen.esy.es/


What was edited?:

- Metal hit
- HD Special Hits
- Better sounds
- No tag system
- Removed all the extra moves that not appear in MvC2
- Hitdef, anims, and some codes in all normal moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all special moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all hyper moves (to an original MvC2 gameplay as faithfull as possible).
- Advanced guard FX & code
- System messages
- Throws
- Combos
- Common cns
- Air combo code
- Dash fwd and backward FX and codes
- State hits
- Fall effects
- Hit character sound
- hits and guards fx
- Hit in fall
- Hyper BG
- Hyper Combo Finish
- Hyper portrait
- Hyper sounds
- Landing effect & sound
- Lie down time
- P1 & P2 icon
- Pre-walking
- Portaits
- Scale character
- Super jump code
- Super jump FX
- Taunt
- Velocity data
- Voices
- Volume
- Wall hit, FX and codes
- Dizzy
- Yacell
- Commands
- Vertical Spinning
- Run jump
- Special dust effects
- Anims times
- Standing state
- Damage
- Negative Edge
- Recoveries anims
- 1 Powerbar
And more!!....

Things to perfect:

- Check all hypers
- Palettes
- Double Jump
- Check all supers
- Check system messages.
- Check recovery roll command
- Air combo camera
- Tech-hit
- Damage dampener
- A.I
- CLSN boxes
- Air Dizzy
.....and more things in my list

Credits:

- Hiseh (Original author and various original codes of this character)
- DarkWolf13, walruslui and ExShadow (Hyper Ports code and Common1 codes)
- Mouser (Some original MvC2 system codes of this character)
- FerchogtX (Some MvC2 FX and sounds)
- InfinityMugenTeam (Hyper Portait image & some sprites)
- Violin Ken (Negative edge command)
- Preppy (Hyper Combo Finish BG, sounds and Portaits images)

Hope you enjoy it.
Re: Marvel vs Capcom 2 characters project (Psylocke released & Spider-Man updated)
#457  August 26, 2018, 02:02:21 am
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oooo yeah is her :D
Re: Marvel vs Capcom 2 characters project (Psylocke released & Spider-Man updated)
#458  August 26, 2018, 04:16:34 am
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Whoo! Roll! Thanks to her size, she's a bit hard to hit but very easy to KO though.
Beware the Dark Wolf once more!
Re: Marvel vs Capcom 2 characters project (Roll released!)
#459  September 01, 2018, 05:58:57 am
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You are on fire! Nicely done on roll! Only a couple characters left :D
Re: Marvel vs Capcom 2 characters project (Roll released!)
#460  September 01, 2018, 05:30:00 pm
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Thanks guys!, yeap, only three more