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PalFX isn't working (Read 744 times)

Started by Odb718, January 11, 2018, 04:16:43 pm
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PalFX isn't working
#1  January 11, 2018, 04:16:43 pm
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So I put P2 into a custom state and PalFX inside the state isn't doing anything.
How can I get a custom state to work with PalFX?
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Re: PalFX isn't working
#2  January 11, 2018, 04:37:06 pm
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In my Jailbot character, this controller is in the custom state when P2 is being ejected from the Arcade hyper, and it works.

[State 3306, 7]
type = PalFX
trigger1 = Time = 20
Time = 120
add = 64,128,0
sinadd = 74,138,0,4
color = 0

Re: PalFX isn't working
#3  January 11, 2018, 08:51:30 pm
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Yeah It's just not working.


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Re: PalFX isn't working
#4  January 11, 2018, 09:15:42 pm
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try ignorehitpause?  If there is a hitpause maybe it is interfering.

I just slapped this code into KFM's LP and it made P2 flash for 120 ticks

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Re: PalFX isn't working
#5  January 13, 2018, 01:56:02 am
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make sure there isn't a -2 palfx interfering (in the opposing character). perhaps something was missed as well

show the coding. it could help

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Re: PalFX isn't working
#6  January 13, 2018, 04:32:53 am
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Make sure the char that needs to use palFX isn't ALWAYS activating remappal too