Description for this is hard to explain. Basically this effectYou have 5 variables.Speed = SXYmultiplier for X and Y = MInteger = #This can be used on Explods, projectiles and by redirecting to parent helpers.Equation for X velocity.S*sin(M*#)Equation for Y velocityS*cos(M*#)M will constantly go up any over time trigger is good. Varadd is also useful, S defines the speed of the object, a higher value will cause them to move faster. # defines the space between each object. Different values coupled with different triggers will cause a different effect.In the screen shot shown i am usingtrigger1 = time%10 = 0vel = 4*sin(time*25),4*cos(time*25)If you wish the spiral to travel counter clockwise, put a - in front of M.