In the CNS file there are two special statedefs, Statedef -2, and Statedef -3.Statedef -1 is in the CMD file. Mugen constantly monitors these Statedefs without the character having to be in them. States that are always executed (use statedef -2) States that are executed when in self's state file (use statedef -3) Electbyte's example,Code:[Statedef -3];This controller plays a sound everytime KFM lands from a jump, or;from his back-dash.[State -3, Landing Sound]type = PlaySndtriggerall = Time = 1trigger1 = stateno = 52 ;Jump landtrigger2 = stateno = 106 ;Run-back landvalue = 40, 0Would work best in Statedef -3 because if P2 throws you and uses stateno 106 the sound would play. Obviously this is something the other creator wouldnt want to happen.DO NOT FORGET YOUR [Statedef -2] and [Statedef -3]Be sure these are located before all -2 and -3 state coding.Where do you place or find [Statedef -2] and [Statedef -3]?They are a part of the CNS. Some authors will make a CNS file just for their -2 and -3Others will place them at the bottom of one of their CNS files. When adding be sure the [Statedef -2] line is located below all other coding. Then place your -2 coding below it.-3 is the same. Except you would place [Statedef -3] below all the -2 coding. If you need to find someone's -2 0r -3 just search their CNS for [Statedef -2] or [Statedef -3] and place the code you need under the appropriate statedef.If you still cannot find -2 or -3 in a character and your character is in a full game you may wish to see if the -2/-3 is in the common1.cns inside the data folder before you add any -2/-3 yourself.