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Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy (Read 15463 times)

Started by ShiroTori, June 11, 2017, 10:03:42 am
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Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#1  June 11, 2017, 10:03:42 am
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Hey guys! As you may know, I've been working with ScepterDPinoy on various Mugen stages.

Scepter has recently completed sprites for a Sans boss character to go with the Judgement Hall stage we released a few weeks ago and he's looking for someone to code it for him.

Here are the sheets, which include guides on how his moves are supposed to work:
Spoiler, click to toggle visibilty

If you're interested in coding this character, Scepter can be reached via Skype or Discord.

Let me know via PM if you add me on 3DS or Steam!
Last Edit: June 12, 2017, 07:46:22 am by ShiroTori
Re: Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#2  June 13, 2017, 02:18:04 pm
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Spoiler, click to toggle visibilty

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Re: Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#3  June 14, 2017, 12:13:44 am
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What was the point of reposting the sprite sheets?
Re: Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#4  June 15, 2017, 01:59:12 am
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The spritesheets in the OP aren't full-size, whereas the reposted ones are.
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Oh, I want a diagram. I fucking love diagrams.
Re: Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#5  June 15, 2017, 03:20:44 am
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My bad, thanks for posting them in their proper size Yagoshi!

Let me know via PM if you add me on 3DS or Steam!
Re: Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#6  June 17, 2017, 04:31:03 am
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Re: Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#7  June 17, 2017, 04:50:22 am
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He blinks a bit too much in his idle animation.