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Thoughts on Infinity Mugen Team's releases (Read 17341 times)

Started by Saikoro, October 12, 2011, 02:12:41 am
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Re: Thoughts on Infinity Mugen Team's releases
#41  October 14, 2011, 03:10:34 am
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Re: Thoughts on Infinity Mugen Team's releases
#42  October 14, 2011, 08:35:43 am
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IMT's racist against niggas or should I say Person of Color.

GOH

Re: Thoughts on Infinity Mugen Team's releases
#43  October 14, 2011, 11:50:50 am
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Lose the capital letters and you're good to go, person of color.
Re: Thoughts on Infinity Mugen Team's releases
#44  October 15, 2011, 12:54:31 pm
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Re: Thoughts on Infinity Mugen Team's releases
#45  October 15, 2011, 01:01:34 pm
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Why they're forcing registrations?
Any reason for that?
-Toshio Tenma
Re: Thoughts on Infinity Mugen Team's releases
#46  October 15, 2011, 01:02:36 pm
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They want to be able to track everyone who would potentially quote/hate on them in other places.
Re: Thoughts on Infinity Mugen Team's releases
#47  October 15, 2011, 01:05:08 pm
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They want to be able to track everyone who would potentially quote/hate on them in other places.
Anyone who posted is also a member?
They even putted a odd style of registration with many security questions.
I don't got how to answer the final one, lol
-Toshio Tenma
Re: Thoughts on Infinity Mugen Team's releases
#48  October 15, 2011, 01:14:31 pm
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If you can't answer the questions, then you're probably a bot.
Re: Thoughts on Infinity Mugen Team's releases
#49  October 15, 2011, 01:18:32 pm
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If you can't answer the questions, then you're probably a bot.
Heh, I found the final question confusing.
I have tried to answer it, but I always got error messages.
But anyway, I don't see search results of Infinity Mugen releases latelly, they're also blocking search engine bots?
-Toshio Tenma
Re: Thoughts on Infinity Mugen Team's releases
#50  October 16, 2011, 12:23:50 am
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bots can't search what they can't see.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Thoughts on Infinity Mugen Team's releases
#51  October 16, 2011, 01:14:49 am
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Yeah I'm not a fan of IMT or it's releases...'cept Vyn. I like his CvS characters alot. I tried to go to IMT when Mugenguild was down for like a week or something, and I got banned like 2 days later for giving feedback and giving creative suggestions to the creators. Simple shit like "Hey this move, it's a command normal but it has no special properties, why not give it some sort of quirk, a reward for your risk.". Idk wtf is up with that place.
Re: Thoughts on Infinity Mugen Team's releases
#52  October 16, 2011, 01:16:39 am
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You guys spend more time complaining about what you dont like than praising what you like =C

2OS

Re: Thoughts on Infinity Mugen Team's releases
#53  October 16, 2011, 01:42:54 am
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Re: Thoughts on Infinity Mugen Team's releases
#54  October 16, 2011, 05:07:07 am
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No shit? There's a lot to say about something that is truly terrible, and not too much about something flawless aside "this is truly great" or "I really like it"
Re: Thoughts on Infinity Mugen Team's releases
#55  October 16, 2011, 05:24:20 am
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Re: Thoughts on Infinity Mugen Team's releases
#56  October 16, 2011, 05:27:46 am
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Ok then, I love that Kong ripped Samurai Shodown 5 Special sprites!
*Downloads Basara's sprite pack*
*Notices that more than half of the sprites in there are broken files*
...Never fucking mind!  ;D'
Iroha stripped for me
Re: Thoughts on Infinity Mugen Team's releases
#57  October 16, 2011, 02:53:41 pm
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Yoma was more popular before her 2009 update, so yeah.
Re: Thoughts on Infinity Mugen Team's releases
#58  October 16, 2011, 03:04:05 pm
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Saying IMT is this and IMT that is not something that I encourage people to partake in. It's the same logic as people saying, "Guild is mean"; I don't appreciate that generalization, and the people at IMT won't appreciate the generalizations you guys are giving them either. There are more than enough people over there who know what feedback is and how to properly respond to it.

If you're going to criticize a whole forum, then don't do it because some of their creators have a bad template; don't do it because they have a different culture when it comes to feedback. It's more respectable if you don't bash a bunch of people because their characters aren't good.

What kind of shit is that?

"I don't like your characters; you don't listen to my feedback; I'm gonna bash you!"

Nobody has to listen to your feedback and nobody deserves to be treated bad because their characters are bad.

If you really wanted to help them get better, then you wouldn't have started off your feedback, nay, your useless comment, with "Kong. Yikes." That's extremely disrespectful. You don't have to coat your comments or feedback in sugar, but that doesn't mean you have to coat them in salt.

This topic is disgusting
Re: Thoughts on Infinity Mugen Team's releases
#59  October 16, 2011, 03:13:29 pm
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Pretty much, it gets worse when you realize that there are tons of threads of starterups and even well established people that get little to no posts, but whenever its a thread about something bad, most of you are posting on it repeatedly  "oh boy, i get to bash something, oh boy oh boy!!I will probably get to do a youtube video about it! and I know its someone that wont take my feedback so i can just post shit, oh boy, oh boy!"

Zvictor just released a fullgame and he has FIVE replies.
http://mugenguild.com/forumx/index.php?topic=134895.0
Mahboy posts one of his kfm sprite swipes and he gets tons.


Re: Thoughts on Infinity Mugen Team's releases
#60  October 16, 2011, 03:35:39 pm
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That one is pretty ironic, bad releases always get lots of replies and bashing, while reasonable good ones don't get many replies at all nowadays.
IMT closed themselves to non members, but at same time, they're not getting the attention of new makers or possible new members.
For a forum, forcing the public to register is a bad idea.
Possible new members always check if the forum is active, if it's closed for the public, then they'll eventually skip.
-Toshio Tenma