in fighting games what tactic do you employ?are yoo the kind that just uses the powerfullest non super moves ike round house and feirce attacks?are you an evader who just jumpsd and crouches then attackare you a player who just throws projectiles all the time?or are you none of the aboveI am one who always keeps an eye on the super meter and always attacking to get my super meter upwhen its up I will either wait until I can do a better one or just use it thenoh and I hardly block unless its a super the enemys gonna do
Button mashing... but only until I learn the character's moveset somewhat. Then it's all about timing and combinations.
I'm more of a "counter" type player. I use attacks that I feel might cause the opponent to react a certain way, and if the opponent reacts the way I think they will, I'll attack. If not, I either stay on the defensive or try to use other attacks that might get them to slip up. I also watch the animations of my opponent's attacks, and use the priority my own attacks to overpower them.
I *try* and play with as much skill as possibleI ALWAYS lose to button bashersAnd I always wanna kill my opponent with a super...though they usually kill me in the process
I'm a combo-freak relying too much on combos...and for some reason I like starting combos when going down from jumping.
I like to come in with a jumping attack then combo it with some low attacks. Then I usually like to wait until the opponents to attack to see what type of moves they like to use. After that I wait until I see an opening a counter.
Combo Whore......with a little bit of Defense and Offense thrown here and there ever now and then..................but mostly Combo Whore.
i'm a player who predicts what my foes will do...well actually...my one eye is always looking at them and the other on the game...HAHAHAHAH!!
Depends on the game, something like smash bros I am hyper aggressive always dodging into attacks in order to make my opponents fear ever getting within a 10 mile radius of me for the case of pissing me off, because of this in my group of friends I always have the highest amount of kills, but that does not mean I have the highest lives ^^;When playing something like 3rd strike I do minor pressure mainly screwing up at the game and playing it like SFII and baiting jump ins to shoryu, fireball traps etc.SFII = get in optimum position, mix up, repeat.GGXX for me is 99% pressure 1% air back dash, I'm either in an attack frame or dashing around preparing for one. Since I play Zappa mixing up is a little too important to me, as is making sure to space correctly *still working on that one >.<*Mainly I'm just offensive with a sprinkling of baiter.
I'm an agressive baiting turtle, predominantly, but in GG I also am a bit of a combo whore (how can you not be in that game? ). My favorite character to use in MUGEN right now is Vice, so that should give you the idea of how I like to play. In GG my main man is Venom, so that should give you an idea of how I like to play in that. I also use ness in smash bros, but I'm not good enough in that game to really say much about my play style in it (other than annoying).
I'm one who keeps an eye on both my player and my opponent's , I stress my foes with juggling , and weak attacks' combinations and speed , but sometimes I lose to some grapplers ....
Im a Smart player. I make the opponent do what i want him/her to do then i abuse their weak offerings. Im a Combo fiend,Defensive specialist,mental assassin and a Fair player.
I AM A type of player that do as much combos as possible and try to defend myself all the time. The only thing is that when I have low life I start throwing projectiles until the super bar is fill to do the super.That's on the capcom games.In Guilty Gear I am all offensive with a variaty of combos.
Since I use fast characters (Like Toki, Yun, Wolverine, Chipp) a lot, I focus more on pressure, but that sometimes make me lose a lot of life.
Find the best moves and use 'em Paul's just an all around beast in Tekken though, so I can effectively use all his moves. Other games...Let's just say I'm a bit too predictable.
Depends which chara.in MvC2, i use servebot's spiderJump Until i have a power bar, then do it.ect, ect.
I'm a great defensive player with charge characters (Urien, Guile, Ash) I can take out my opponents by observing their strategy and breaking it. I suck at being offensive.
I am what you would call a Zoner, I play very defensive, and make obstacles for you to go through to get to me, i can go offensive once in a while to switch it up, but i mostly just zone, zone and do some more zoning. i love cable in mvc2, i love baiken's mats in guilty gear. and i love samus in ssbm.
In MUGEN, I just screw around and stuff and try and look cool I guess. In SF2 I just throw random Tatsumaki and Shoryuken, and the occasional keep-away-hadouken crap. Random MK/HK jump-ins with c.MK/HK afterwards/generic noob stuff, lol. I can't take SF2 seriously because.. well, I just can't.In KOF I just mess around. In 03 I played a K' that was pretty much in cruise control. I didn't know what i was doing but I was pulling wins like no tomorrow with him. Button mash = win. My teammates are usually Kyo and Iori, but LDM Chain Drive ftw. In XI I fail because that game is less cheap in a way. I've won a few with my generic Kyo, K', Iori team. Usually I throw in Gato now and then because I'm starting to like him nowadays. All I do in KOF is short jump HK and c.HKs. And SC/DC to look cool. I play like a noob in KOF because I can't take KOF seriously. I don't know why, same thing with SF2. I guess I have 'potential' in KOF because I've been playing it since KOF02, but I never took it seriously.Mainly, I suck like crap at being defensive. In most games I play, I play on cruise control. That is, I don't know what I'm doing, I'm just doing whatever I'm doing to win. At first glance I might look skilled, but after a few rounds I get predictable and crap and then thats when I start getting my lose streaks.I like rushing people down with the generic shoto combos and having fun.
Anyone that's fast, I use them. Doesn't matter about how much damage they cause. Chip damage or medium damage works fine. Like Cammy.That or extremely offense-based characters regardless of speed or strength. Think Johnny from GG or Ren from BBB.
Think about what makes Gen an excellent character to play as and I'm usually like that.I like to get creative with more than just one set of attacks in a single character, I like to have my character's moves to be unorthodox, I don't like projectiles (unless they have a property either than just mere damage), and I like having a super/hyper/whatever where in which I leap foward in the air to perform a slam, also having something that affects the other character is a plus too (as long as it's fair. that makes it more fun).I like to think before button mashing and I prefer more of a defensive stance.
Me? I like to play with a variety of different styles, but my most effective is the charging character type (Vega/M. Bison, Guile, etc.). It's allowed me to win more than my fair share of online battles.
sentinal plus captain commando = FREE!for any other game it just goes to stay on edge like tekken you cant make any mistakes thats all.
Hoshi said, May 31, 2007, 04:40:50 pmAnyone that's fast, I use them. Doesn't matter about how much damage they cause. Chip damage or medium damage works fine. Like Cammy.That or extremely offense-based characters regardless of speed or strength. Think Johnny from GG or Ren from BBB.Agreed. Speed > Strength
speed > strenghmalin > all in kof03guy, karin and cammy > all in sfa3my way to play actually depends of the way to play from my enemy, if he's a turtler, I will be agressive until I get advantage and then be a turtler until the time runs out...If my enemy is agressive, then I will try to be a counter-attacker only....ect...class: doppleganger ???
I do play with ash in '03 to, he's part of my team along with malin (and the 3rd member who's selected randomly)If you don't know how to play as malin... for some reason she got totally nerfed in XIduolon = broken, no thanks
Richard Wong said, June 03, 2007, 10:36:40 pmDuolon and Ash > All in '03.For a reason they were totally nerfed in XI.I like the Syujinkou team of 2k3 but Malin does not suck. She's pretty good if you get past that semi-annoying voice.
I like to Beat down people with out specials until they start using them on me then I go special/super spamer till they cry.
theres alot of scrubs here lol. as for the blocking i said earlier i meant like mvc2 plus those with strength just bait for look at zangief for example.@ psicoso thats best avatar i seen yet. brings back memories
Jesuszilla said, June 03, 2007, 10:43:49 pmI like the Syujinkou team of 2k3 but Malin does not suck. She's pretty good if you get past that semi-annoying voice.I always found playing as annoying characters quite fun. They can let you read into people you're playing against to see what pisses them off. If people are annoyed or mad then they generally don't play as well. Course this only works if you're actually good with these characters.Sup Servebot/Dan/Roll team?
l let the oponent come closer or i can get close and depending on the game...not doing what is obvious,like a air recovery (marvel vs capcom 2 or guilty gear)just surprise them by not doing what is obvious they perform a move and then i attack with a combo or just trow a super...i like to depend more on reflex than rely on supers (maybe in kof games but not much on games like capcom vs snk)
Rednavi said, June 03, 2007, 10:28:36 pmguy, rolento, adon, karin and cammy > all in sfa3Richard Wong said, June 03, 2007, 10:36:40 pmDuolon and Gato > All in '03.fix'ded²
> all thats what kind of player I am :]LOL no just kidding. But I am more of a specialist, as in, I dont really have a certain style that I stick to. But most people would agree that its not easy to overcome :]
I'm more of a counter-artist and a special-user. Counter people's attacks with a well timed special move. When my opponent performs a super, I try to perform a super and hope to god my move gets priority over his should we make contact.
I used to be a stylish-obsessed scrub until I started playing against my buddies ... they're all heavy 'pokers' and crushers (non stop combo until GUARD CRUSH).Then I became a Defensive Priority-Artist - LP/LK FTW
I just like to jump and attack somtimes being cheap pays off though i do all of this to build up my supers then i tend to use my super all in one shot but often my adversary is bloacking them all so i just chip damage thier asses OOHH AND I PERFORM A WHOLE BUNCHA LOW ATTACKS ppl dont block those then its baq to da basics
I'm the type that charges you 100% of the time, or just gives you something to keep you busy (like a slow moving hadouken) so I can charge my powerbar - but most of the time, AI is just guarding and I release attacks to catch him in on guarding mode (standing for example - so I get to hit him at his lower side and then he's just be overwhelmed by combos and the special that was keeping him on guard ) - and just to let you know, I don't like CVS characters, I suck with chars that are like that (just not my type), I prefer kof style of SNK vs Capcom or SF
I'm just sort of the assassin-type player. I'm nimble, study an opponent's fighting style, and go in for the offensive and start exploiting weaknesses and abuse them, as well as come up with my own techniques.I also like to trap foes and lay down few ways to escape.
My Fighting Style is My Motto "If I let you Breathe, You'll tale me Down..." So I just Attack every spot I see, then create new spots and finally attack the new spots... (By the way, My back starts Killing me at the 20th. fight if the Opponent are Noob level)
I have two playing styles:One a butchering styleOne is a study the moves of the char and take the win! style!
im obviously fan based player (i used ryu and shotos alot in various sf and versus games).. playing style is mind games and turtling because ryu not a speed reliant character and take advantage using counter attack, reversals, ticking and combo to super move(my specialty hahaha..) 8) usually won alot of matches(26-11 wins during my high school days (90's) a killed alot of aggressive players & combo freaks(majority players "wolverine in versus & akuma in sf" in our place using there same old tactics & moves "inifinite combos & rush attacks" all the way) in our town which makes me a legend before(even killed them with dan paired with sakura .) until now they want to challenge me but gamers evolved and alot of defensive players arrise and hybrid aggressive+turtle which i lose always on the second game even on mvc 2 i can't even win a single match on mvc2 with sentinel+storm+psyloke players waaah ..
I usually go for low-tier characters, or characters that aren't used regularly. Its fun to play as them and watch people go "WTF." Of course if a really good player comes in I'll get pwned. But its fun to watch them struggle for the win.(I don't do this in MVC2........its to cheap/retarded for me to play. )
First i stay back and shot out something....THEN I POUNCE WITH A DROP KICK, THEN SOME CLOSE COMBAT(combos & shit like that) thats pretty much how i play
I'm something of a showboat. Whether I win or lose, I want to put on a damn good show. Everything I do is trying to predict where my opponent is offgaurd, then combo or let them attack in attempts to predict them and parry into my own combos/supers.Honestly, as long as it's entertaining, I care little if I win or lose.
^ Yeah, I do that sometimes as well. Not very useful, but to the untrained eye, putting up a goods show is all that's needed
Darkflame said, June 29, 2007, 04:38:06 amWhether I win or lose, I want to put on a damn good show.Play Pocket Fighter with a friend, whatever you do always turns out funny.
When lots of people are watching, all I'm concerned with is looking good. Otherwise I play KOF and in KOF I don't think, I just do. And surprisingly, that pulls quite a lot of wins at the arcade I go (especially if your team is filled with 'cruise control' characters a.k.a K', Kyo, Gato, etc). Ever since MOTW I've tried using Terry in KOF games. Bad idea. It's not funny how when SNK crossover characters from other games to KOF, they end up making them about eight times more difficult to be any decent with. Screw you KOF, you make life harder for scrubs like myself.
I like to confuse my opponents with moves they would never expect . When playing in an arcade, I would usually start repeating a specific move again and again, but oh no... whats this!!! I would suddenly do another move and my opponent is like WTF!!!! . I try to master my game with a wide variety of characters so that I can piss off my opponents again and again. AND I'm also a combo freak! This turns out to be my weak point as my opponents sometimes just kick my a** while I'm trying hard to perform a combo! ???
I learn the best possible blocks, counters, and combos to maximize ownage while playing a game. Similar to this but with other characters besides Sol Badguy.http://youtube.com/watch?v=mMCiQu_Lflc
I have several strategies that I employ, depending on the type of person that i'm playing against. If its a button masher I'll play keep away by using projectiles, and other long range moves as well as anti air attacks, and dodging where possible (we all know getting close to a button masher = death ).For defensive players (you know yerselves y'damn turtles!) I play very aggresively. If the game has a blocking meter, you'll see enough lightening flashes to dazzle you for weeks. If it does'nt have one i'll still apply the pressure with slow projectiles which usually sends turtles into a panic attack if you run right behind it, and use cross ups. Ofcoarse throwing is very effective too.For someone who plays both offensively and defensively, air to ground chains followed by specials are my favourite. If the other guy is really skilled then most of my attacks will occur while he's recovering from missed attacks.
Kei Dasshuu said, July 02, 2007, 09:05:33 amWhen lots of people are watching, all I'm concerned with is looking good. Otherwise I play KOF and in KOF I don't think, I just do. And surprisingly, that pulls quite a lot of wins at the arcade I go (especially if your team is filled with 'cruise control' characters a.k.a K', Kyo, Gato, etc). Ever since MOTW I've tried using Terry in KOF games. Bad idea. It's not funny how when SNK crossover characters from other games to KOF, they end up making them about eight times more difficult to be any decent with. Screw you KOF, you make life harder for scrubs like myself. Really? I always considered him to be easier in KOF. Sure, some commands are easier and his TOP attack works wonders but he chains a hell of a lot better in KOF by far.Oh, and another one of my strategies, with characters with chain/combo circles or moves with multiple follow-ups I like to feint a lot. I'll cancel, go neutral long enough for the opponent to think but before they can take priority and restart the chain after rolling/whiffing/sidestepping a move with good recovery or safety.
Stay mobile, that's rule one, I throw a bunch of jabs and jab combos waiting for my opponent to miss something, then I'll use a super or special.
MachinaWeapon said, July 15, 2007, 04:16:51 amKei Dasshuu said, July 02, 2007, 09:05:33 amWhen lots of people are watching, all I'm concerned with is looking good. Otherwise I play KOF and in KOF I don't think, I just do. And surprisingly, that pulls quite a lot of wins at the arcade I go (especially if your team is filled with 'cruise control' characters a.k.a K', Kyo, Gato, etc). Ever since MOTW I've tried using Terry in KOF games. Bad idea. It's not funny how when SNK crossover characters from other games to KOF, they end up making them about eight times more difficult to be any decent with. Screw you KOF, you make life harder for scrubs like myself. Really? I always considered him to be easier in KOF. Sure, some commands are easier and his TOP attack works wonders but he chains a hell of a lot better in KOF by far.Oh, and another one of my strategies, with characters with chain/combo circles or moves with multiple follow-ups I like to feint a lot. I'll cancel, go neutral long enough for the opponent to think but before they can take priority and restart the chain after rolling/whiffing/sidestepping a move with good recovery or safety. Well, I'm better with him now, but I guess it was the difference in game systems (MOTW had low amount of characters, gameplay with somewhat sluggish, etc. KOF has a lot more characters to get use to, fast-paced, action-packed, quick shift etc.) and me being too use to the MOTW commands. Otherwise, I more or less agree with you (that post was from a while ago anyway, and I stopped playing MOTW ever since).
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I usually pick big, powerful characters (Zangief, Potemkin, Hulk etc.) My strategy is to take a few hits and then use my most powerful attack on the opponent when the time is right. When I pick faster chars I'll wait for my opponent to come to me, and in the process, uppercut like crazy at different heights or spam projectiles at different speeds.
In most fighting games, I usually play as many different types of characters without ever actually fully mastering one. I'm usually way better at playing against people than I am against the AI. I usually like Guile type fighters, and Zangief/Hugo types. Strangely, I play as Ryu but never Ken or Akuma for some reason. In Smash Brothers, I play as almost any character pretty well...again, only against human opponents. I like to play 3-against one, even if I get knocked around half the time. It's just good practice. I like big combos, but I don't use them very often. Oh, and speaking of combos...even though I never liked the first KI, I used to love and play Killer Instinct 2 like a madman. It's the only game I ever won a tournament in.
Im the one who likes to attack and counter attacks, rarely i take me in defensive stance hehe I like to use characters from Melty blood and snk. Also i have some of the "Big combo skills" of shin ryoga (the good way to use only attack) but im weak too hehe (the bad thing of only attack xD)
I do what I can to beat the AI but when I fight against one of my friends or another person I follow these rules:1. Do not corner them and wail on them.2. Do not use the same moves more than twice in a row.3. Do not buttonmash.4. Keep off super specials until the last parts of the fight.
I'm a mind games type of person. I like playing characters so that people don't know my routine and i like to confuse them as much as possible. lol or i like to parry and counter and attack when they least expect it.
Hmm, well my style of play is determined on what my opponent does. Also i play almost all sorts of fighting games so i'm well rounded. Anyways another thing i like to do when i'm really confindent of my skills and to test my opponent skills is to atleast get 2 rounds on the opponent and then let the person comback on purpose to make the match more intresting and then when the person thinks they pretty much know what i can do, i go what i like to call it, all shin akuma insane on the person.
I generally like to start off in my regular play style which in diffrent variations(IE:High, High, Mid, High, Low ETC...) and im pretty aggressive with that. I use my defensive capablites with a character to my advantage(Roll, Air recovery, sometimes parry ETC.....). then after maybe 2 matches depending on if i lost or won ill change my playing style to fit the situation. then after a while of winning or losing ill start switching to people ive never played with to see if im any good with them.then ill go back to someoe i play with a break the winning streak.Character wise i tend to use the main character types(cept for in JoJo's bizzare). in mvc i like the characters with the projectiles and the fast ones to keep the gameplay fairly mixed up.
Heh, my tactic suck, I block most of the time, attack when theres an opening, usually abit button mash, then when im on low health I go on attack mode and only do stuff I know how to do (so no button mash XD). And if the opponent is nearly dead and I have over half health I just try and finish them with uber moves XD
I play fighting games like a game of tennis. I attack, if he blocks I block his attack and rally like so until someone gets through, which if it's me I go wholesale. Chains, specials, juggles, supers, everything must go! I try to learn a few easy and effective combos with each character, usually their bread and butter, what goes well into what super, etc. and exploit them when given the chance. Otherwise I just use what looks pimp.
Spamming, button-mashing, whatever it takes to ensure Killz wit no Skillz.In other words, I'm a n00b.
Chosis said, August 26, 2007, 04:06:16 pmOtherwise I just use what looks pimp.I'm always waiting for the opening to pull DMs
Hardcore, attack type; I can spend days trying to create a deadly combo to kill an enemy with a single attack, like my old Guilty Gear Sol's Dragon Install combo, Instant Kill.
Im the rushing boar kind of player,i go for the attack at the very beginning,then i stay back when the opponent regains some control,defend,and then counter and repeat the process with specials and a super at the end.Im not the kind to use tech's or impress people with l33t tactics,i try to finish off my opponent quickly.Im particularly weak against grapplers,so i try to stay as far away from them as possible and use long-range attacks.I mostly use K' and Terry.
I'm random, I switch between offense and defense, and I try to play mind games when I can, otherwise I react completely based on instinct. If I see an opening, I go for it, even if it's a risky one. Characters I particularly like are Kim (Fatal Fury Special, Real Bout/Real Bout Special/Real Bout 2, King Of Fighters 1998), Terry (Real Bout, Mark Of The Wolves, King Of Fighters 1998), Mary (Real Bout Special, Real Bout 2), Ryo (King Of Fighters 1998), Chun-Li and Dudley (Street Fighter 3 Third Strike), Jam and Baiken (Guilty Gear XX #Reload), Lee and Hibiki (The Last Blade 2), Nakoruru, Shizumaru and Yoshitora (Samurai Showdown V Special).
i like to mix it up a little, i like strong attacks and light combo attacks i dont like to get to pridictable.
Eddy is more simple to play with since most of his moves are capoeira which means nothing in RL, but his button combonations are just so easy to pull off. Law and Eddy are my favorites to use however I Lei wu long and Kazuya.
I'm a counter attacker. Pretty much just block and counter mostly. Occasionally I'd forward jump block (and I hate it when my opponent does this to me).
Pretty much goes for almost every fighting game I play:K.O.D said, August 29, 2007, 06:49:00 pmi go for the attack at the very beginning,then i stay back when the opponent regains some control,defend,and then counter and repeat the process with specials and a super at the end....unless I'm specifically playing Tekken 5. If I feel like showing off and just want someone with power, I use King or Bryan. If a tournament/bet is going on, I get Asuka or Wang and become a reversal whore.
Depends on who im fighting and who i got to fight with. For Instance Ryu Vs. Supa Cheep Akuma in most games, i use Ryus Invulnerabilty during the dragon punch ALOT to eat though all of Akumas attacks. In the MVC series depending on the CHR, i use their advantages in the Game to deccimate my enemy. Like Juggs, hulks, Cllss's, and sentinels power against tough opponents or for smaller characters use speed and combos to annihlate. Or in some casses just exploit the enemies weaknesses.I always switch it up depending on what game i play, trying to find the Easiest way to defeat any enemy, every time.And if your at the Arcades and you suck, just talk smack to distract the other guy, that always works.
im alot of things,in shooters im the guy that snipes yo head off or the one with the assault rifle. in fighting games DOA 4 or king fighters im either all up on yo ass or countering your moves with combos or super specials