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[MUGEN 1.1] V HD Lifebars released (Read 99160 times)

Started by i_oVo_i, May 16, 2013, 07:44:07 pm
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[MUGEN 1.1] V HD Lifebars released
#1  May 16, 2013, 07:44:07 pm
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    • Indonesia
;========================================================================
; V HD Lifebars
;========================================================================

Hey guyz, V here. Since MUGEN 1.1 has been publicly released/leaked,
its my great pleasure to finally release these lifebars I've been working
on since last month. All of the animations I created for the Rounds,
Fight, KO, etc. were all animated one by one using Photoshop, so I
apologize if they don't have any flashy effects like Blazblue, Chaos
Code, or Aquapazza round/fight/ko animations

The basic inspiration for these bars were a mix of Chaos Code, Kingdom
Hearts, P4U & Night In-Birth. Hope the bars will be to a lot of
peoples taste in terms of aesthetics and hope you enjoy using this
creation of mine.

Like my previous 2 lifebars, these will use the standard character
portraits, but there is an option for using custom portraits. Thats
why I provided 2 separate DEF files for you to choose.

A template is provided, but I can only give you guyz the PSD file since
its near impossible using anything else besides PS to create the
custom portraits (well its just my opinion since I only use PS to edit
images).

I also provided an example KFM character so you can see how I inserted
the portraits in the char's SFF and at what coordinates.

Good luck & Happy MUGEN-ing.

Preview Vid




DOWNLOAD LINK
http://www.mediafire.com/?dzailq846w1fcd8

Normal Ports
Spoiler, click to toggle visibilty

Custom Ports
Spoiler, click to toggle visibilty

;----------------------------------------------------------------------
Important Notes
;----------------------------------------------------------------------

Lifebars only supported for MUGEN 1.1, please set your localcoord
in system.def to 1280,720.
All your characters need to be on localcoord 426.66,320.25 for the
portraits to be shown correctly.
Lifebars only support HD resolution MUGENs.

;------------------------------------------------------------------------

;------------------------------------------------------------------------
; To implement this lifebar to your MUGEN
;------------------------------------------------------------------------
- Add the files to the designated folders (files in the fonts folder go
  into fonts, data into data, etc.)
- Open the system.def and change this line, "fight = fight.def",
  to "fight = FightHD.def"
  ;----------------------------------------
   Alternative (for custom portrait usage)
   "fight = FightHD_Custom.def"
  ;----------------------------------------
- open your mugen.cfg in the data folder and set the time to 200
- Start MUGEN.exe

;------------------------------------------------------------------------

Thanks to:
silenthill/Phantom Blood - for Beta testing
TheWilster    - P4 Arena Announcer Sounds
Adobe       - for their Photoshop software
Re: [MUGEN 1.1] V HD Lifebars released
#2  May 16, 2013, 08:38:40 pm
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    • mark.nar@hotmail.it
Awesome, V-Nix! :D
Re: [MUGEN 1.1] V HD Lifebars released
#3  May 16, 2013, 08:42:35 pm
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Someone should part a portrait thread for this because this deals with a lot of localcoords... =P
Re: [MUGEN 1.1] V HD Lifebars released
#4  May 16, 2013, 11:00:21 pm
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Are you gonna make it playable for mugen 1.0?
Re: [MUGEN 1.1] V HD Lifebars released
#5  May 17, 2013, 12:11:54 am
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Hey, this didn't work for me at all. Was wondering if I could get some help.

 
Localcoord is set to 1280, 720
 
All data files are in the data folder and all font files are in the font folder
 
fight = fight.def is now fight = FightHD.def
 
time in MUGEN.cfg is set to 200.
 
resolution is set to 1280 and 720.

I started it up, and it still loads the default lifebars.  I followed the instructions exactly.
Re: [MUGEN 1.1] V HD Lifebars released
#6  May 17, 2013, 01:10:12 am
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Hey, this didn't work for me at all. Was wondering if I could get some help.

You should open mugen.cfg and check which system.def the motif parameter is using.
Then edit the parameters of the system.def specified in the CFG file.

So if the line in the mugen.cfg is

motif =  data/mugen1/system.def

Edit the system.def file inside the mugen1 folder
Re: [MUGEN 1.1] V HD Lifebars released
#7  May 17, 2013, 01:20:51 am
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    • https://www.youtube.com/user/MugenJaderMugen
Very cool lifebars!
Thank you for release it!
Spoiler, click to toggle visibilty
LOL Elzee is very funny! XD
Re: [MUGEN 1.1] V HD Lifebars released
#8  May 17, 2013, 06:09:34 am
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    • Argentina
Wow these look incredible!!! i'm gonna try them right away and gonna make some ports awesome work dude you're an artist men!
Re: [MUGEN 1.1] V HD Lifebars released
#9  May 17, 2013, 07:15:46 pm
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  • Portrait Prodigy EX+
    • mugenguild.com/forum/topics/saikoros-high-resolution-mugen-portraits-fatal-fury-full-set-145724.0.html
Someone should part a portrait thread for this because this deals with a lot of localcoords... =P

I would love to, but I'm not too familiar with 1.1 yet. If time for me opens up and I do become familiarized with 1.1, I'll see what I can do. At the very least, I could possibly provide a pack for these lifebars. Time will certainly give me an answer here.

They look really good and I love the style you chose. Very sharp!! My only nitpick is that the announcer sounds a little disjointed, meaning that there is an odd sounding pause in between "round" and "1/2/3/etc." Otherwise, I like this a lot.

Thanks for sharing!! :sugoi:
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: [MUGEN 1.1] V HD Lifebars released
#10  May 17, 2013, 08:21:38 pm
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hey love the lifebars vnix is there a way I can convert them to 24bit without lost of colors. My mugen dont run OPENGL safemode +1 thats smoothly. Also if anyone is running mugen 1.1 you have to have opengl mode to get it to work. Thanks again. Hope this isnt a problem for me posting it here
Re: [MUGEN 1.1] V HD Lifebars released
#11  May 17, 2013, 08:33:19 pm
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Where can I get Mugen 1.1 ? There is nothing in http://elecbyte.com.

And what is the difference with the 1.0 version ?
Re: [MUGEN 1.1] V HD Lifebars released
#12  May 23, 2013, 12:10:26 pm
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  • I can't see :<
    • Poland
    • www.niewidomy.deviantart.com
I have other issue. The netplay thingy shows almost in the center of screen and not on the bottom like yours.

Spoiler, click to toggle visibilty


INB4 Localcord is set to 1280 x 720 screenshot just got squished : P
Last Edit: May 23, 2013, 03:26:58 pm by Blind.
Re: [MUGEN 1.1] V HD Lifebars released
#13  May 23, 2013, 02:21:06 pm
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Umm, its not supposed to be for 4:3 resolution, only 16:9 res
Re: [MUGEN 1.1] V HD Lifebars released
#14  May 23, 2013, 02:43:00 pm
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  • I can't see :<
    • Poland
    • www.niewidomy.deviantart.com
Odd thing I have my resolutions set to 720p. And it works like that in menus but in game it changes to 4:3. Any idea how to fix that?
Sorry for offtopic.

Both localcord and resoltuion are set to 1280x720

Spoiler, click to toggle visibilty
^ That happened when I turned on aspect ratio, on 0 it just stretches the image and the bars dont show up correctly eather
Spoiler, click to toggle visibilty

Got clean mugen and did everything all over. It worked. So I must have changed something I shouldn't before in my cfg.
Again sorry for flooding your topic.
Great bars. Thanks a lot ;D
Last Edit: May 23, 2013, 03:33:51 pm by Blind.
Re: [MUGEN 1.1] V HD Lifebars released
#15  June 27, 2013, 02:47:30 am
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Is there a tutorial for these portraits?
Re: [MUGEN 1.1] V HD Lifebars released
#16  July 05, 2013, 06:12:27 pm
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    • HellMania@live.com
just epic
Re: [MUGEN 1.1] V HD Lifebars released
#17  August 11, 2013, 04:08:13 pm
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So I was wondering...
Is there any way to remove the netplay symbol from the screen altogether? If so, this would be perfect.
Re: [MUGEN 1.1] V HD Lifebars released
#18  August 11, 2013, 05:28:57 pm
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Open the fight.sff archive and delete it.
Re: [MUGEN 1.1] V HD Lifebars released
#19  August 11, 2013, 05:39:59 pm
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Is there a good program for editing sff files, or should I do it manually? I tried MCM and Nomen, and the sprites don't show up on either one.
Re: [MUGEN 1.1] V HD Lifebars released
#20  August 11, 2013, 11:23:16 pm
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    • djjosehisterico@gmail.com
Fighter Factory 3 because it´s an 32bits fight.sff
Re: [MUGEN 1.1] V HD Lifebars released
#21  August 12, 2013, 05:21:25 am
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Thanks! Now I can use all my old stages without that sprite in the middle of the screen.