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Ikemen GO (Read 1221265 times)

Started by K4thos, May 26, 2018, 03:04:27 am
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Re: Ikemen GO Plus
#501  April 01, 2019, 01:52:10 am
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Sorry but this week I haven't any time free to for on Ikemen.
That's because this week and the next is the time in college when we do exams.

After that I will have a whole week free (Without class) to work on Ikemen.

@Gacel bro...one char loads nicely in mugen and winmugen..but it crashes Ikemen. here's the data got from log:

Code:
.\script\select.lua:678: chars\opirus_element kyo/Element-S.cns:2898:
1
trans: 1が無効な値です
stack traceback:
[G]: in function 'game'
.\script\select.lua:678: in function 'f_selectSimple'
script/main.lua:1627: in function 'f_mainMenu'
script/main.lua:2120: in main chunk
[G]: ?
can you explain what's causing the crash? thanks in advance..

Send me the char and I will try to make time to check it. (Maybe tomorrow)

How do I scale up the infobox?
I've got everything else up to 640x480 but not this.
Spoiler, click to toggle visibilty

That's because the I didn't implement infobox (Or option menu) scaling.
I will implement it when I get free from college exams. (By Friday aprox.)
I don't do it before because I was waiting for K4thos to upload new lua files but he haven't show any signs of life since that last post.

If anyone have have the unreleased source files please inform me.
But wait!! We haven't made the Suave Dude character yet!!
Last Edit: April 01, 2019, 02:09:40 am by Gacel
Re: Ikemen GO Plus
#502  April 01, 2019, 09:07:59 am
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Re: Ikemen GO Plus
#503  April 04, 2019, 08:47:33 pm
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Hey guys! Are there any public builds released yet? Does one still need to build it themselves or are there compiled versions available already? Can this be used mac? Thanks for the great work!
Re: Ikemen GO Plus
#504  April 04, 2019, 09:31:20 pm
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Re: Ikemen GO Plus
#505  April 04, 2019, 09:32:39 pm
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Thank You!
Re: Ikemen GO Plus
#506  April 05, 2019, 10:30:42 am
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Can this run in wineskin on a mac? Please if someone has successfully compiled this on mac, could someone give a link to their compiled version or instructions on how they did it! Thanks
Last Edit: April 05, 2019, 10:35:43 am by LebKeller
Re: Ikemen GO Plus
#507  April 05, 2019, 10:44:22 pm
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  • One of Ikemen GO devs
    • Colombia
Well fiashas now that I have free time I'll check the reason why the char crash.
Also,
LebKeller I will install docker and will try create a native macOS app. I will have it ready soon. (Not today)

Sorry for being absent for 2 weeks.
But wait!! We haven't made the Suave Dude character yet!!
Re: Ikemen GO Plus
#508  April 05, 2019, 11:05:27 pm
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  • 2D Fighting games forever!
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You don't need to apologize for anything my man, you're a busy person doing us a favor, keep it at your pace.
Lasagna
Re: Ikemen GO Plus
#509  April 06, 2019, 12:58:20 am
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we are not worthy
Re: Ikemen GO Plus
#510  April 06, 2019, 06:29:21 am
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Well fiashas now that I have free time I'll check the reason why the char crash.
Also,
LebKeller I will install docker and will try create a native macOS app. I will have it ready soon. (Not today)

Sorry for being absent for 2 weeks.



Bro thank you, I appreciate your IKEMEN


Man, I have two quetions, did you will implementate the fluidsynth compatibility?

And about the second player controling the main menu, only the player 2 can move in direccions but cant select the play mode? Could this can be fixed?


Thanks in advance
Re: Ikemen GO Plus
#511  April 06, 2019, 06:59:01 am
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Well fiashas now that I have free time I'll check the reason why the char crash.
Also,
LebKeller I will install docker and will try create a native macOS app. I will have it ready soon. (Not today)

Sorry for being absent for 2 weeks.

Thank you so much! Thanks for giving your free time to this project!
Re: Ikemen GO Plus
#512  April 06, 2019, 07:15:18 am
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Hey gacel can you contact neatunsou about the controller bug please¿I PM him but he doesnt respond.Also k4thos was active yesterday.
Last Edit: April 06, 2019, 07:30:22 am by Adnan
Re: Ikemen GO Plus
#513  April 07, 2019, 02:52:45 am
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  • One of Ikemen GO devs
    • Colombia
Sadly I don't have more means of contacting neatunsou than you.
I wish there was a better way of contacting them. (neatunsou and k4thos)
But wait!! We haven't made the Suave Dude character yet!!
Re: Ikemen GO Plus
#514  April 07, 2019, 03:15:42 am
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Unsou has a hidden Active time, there's a chance he hasn't been here in a good few days or even weeks.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Ikemen GO Plus
#515  April 07, 2019, 03:54:57 am
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He doesn't really post here, but his osdn is usually active every 1 to 2 weeks

K4thos I have no idea about lol
Re: Ikemen GO Plus
#516  April 07, 2019, 07:45:04 am
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Didnt k4thos send you lua files?
Re: Ikemen GO Plus
#517  April 07, 2019, 08:02:06 am
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Nope.
I'm still waiting. (In reality stopped hopping he would send them and started making changes to the lua files that we have now)
But wait!! We haven't made the Suave Dude character yet!!
Re: Ikemen GO Plus
#518  April 07, 2019, 10:46:01 am
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Well fiashas now that I have free time I'll check the reason why the char crash.

ok bro..hope you find out what's causing the issue and get it fixed asap :)

Sorry for being absent for 2 weeks.

pls dont be...we all have other works to do..we all know how much effort you're giving to solve our mumbo jumbo thing
hats off bro...we all love you and your works <3
Re: Ikemen GO Plus
#519  April 07, 2019, 03:45:44 pm
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You should pm him again.Its really wierd that he was online at friday but didnt send files to you.
Re: Ikemen GO Plus
#520  April 09, 2019, 05:26:07 am
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  • The need situation makes the man
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    • www.facebook.com/mike.funkyman
I really wonder that happen with the Here comes a new challenger system maded by K4thos