- Added more sprites and animations.
- Added sprites edits from SFA: "beautiful taunt" (thanks to bis1994), cage and alternative lose pose.
The cage is only aesthetic for now, Vega can't climb yet. Active it by pressing and holding "start" during the intro. AI activates it automatically during single mode.
- Mask and claw during custom animations? Possible with compatible characters, but difficult to implement (more details in spoiler).
- Color separation progress: 562 sprites done from 1474 (38,12% done).
Download spritepack and char for testing in the first post.
Mask and claw during custom animations?
Spoiler, click to toggle visibilty