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Wolfgang Krauser von Stroheim (Read 31301 times)

Started by teddylam, July 05, 2014, 07:04:27 am
Re: Wolfgang Krauser von Stroheim
#21  August 15, 2014, 07:10:46 pm
  • *****
  • I must continue my training...
When Krauser is finished I'll work on Raiden, then I'll use your ring. I need to do a stage for him in South Town.

So you're gonna use the Howard Enterprises ring for Raiden? What do you have in mind for Raiden's street stage?

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Wolfgang Krauser von Stroheim
#22  August 16, 2014, 01:16:47 am
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I don't know yet, perhaps in a football stadium (Raiden has some images where he is a footballer). Or I could do him a stage in Oward's Building... I will see when I will work on him (I take some times to find the good idea).
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Wolfgang Krauser von Stroheim
#23  August 16, 2014, 06:23:48 am
  • ****
  • ✭HUE HUE HUE✭
    • excahmmugen.blogspot.mx/
Stage:
Thopse guards on the background could use less saturation cuz they stand out too much out of the BG imo

Re: Wolfgang Krauser von Stroheim
#24  August 16, 2014, 11:37:00 am
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I'll put a color filter on the guard so their colors will match the stage's.
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Wolfgang Krauser von Stroheim
#25  September 08, 2014, 11:21:43 am
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That's a good idea. It Will balance colors and do graphics some favor for sure.
Re: Wolfgang Krauser von Stroheim
#26  October 01, 2014, 02:36:57 pm
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After some brake, I am now back at work on Krauser. Just finished his throws, I am now working on his 3rd super and Hyper, then ground fighting and he is done.

http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Wolfgang Krauser von Stroheim
#27  October 09, 2014, 02:28:35 pm
  • ****
That looks Great there man. Will you also make his Stage interactive like you did with the rings Stages for your Game?
Last Edit: October 09, 2014, 02:33:07 pm by Omega
Re: Wolfgang Krauser von Stroheim
#28  October 10, 2014, 12:24:24 pm
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I need to work on code for interractivity, later I'll make part that you can destroy with specials/super, but for now I'll focus on the characters.
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Wolfgang Krauser von Stroheim
#29  October 10, 2014, 02:15:48 pm
  • ******
  • Master of Jankness
  • 15 years of MFG, geez...
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    • www.brazilmugenteam.com

The ring is awesome :)
Re: Wolfgang Krauser von Stroheim
#30  October 10, 2014, 10:27:59 pm
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Thanks a lot, from your avatar ... you are working on an Hawkeye ?  :D
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Wolfgang Krauser von Stroheim
#31  October 11, 2014, 03:58:03 am
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The stage is looking good, brother! I like the statue in the center, in particular. :-)
My Current MUGEN LVL:
MUGEN00B                                                    NEXT LVL
      [|||-----------------------------------------------]
      300/5000 EXP TOWARDS NEXT LVL
TARGET LVL: GAME CREATOR
Re: Wolfgang Krauser von Stroheim
#32  October 12, 2014, 03:42:07 am
  • *****
  • I must continue my training...
That ring...im jelly. :smug:

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Wolfgang Krauser von Stroheim
#33  October 12, 2014, 10:56:17 pm
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  • Wataaaaahhhhh
    • France
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Wolfgang Krauser von Stroheim
#34  October 13, 2014, 12:14:16 am
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  • Yeah, I'm a MUGEN00B, trying to LVL up...
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    • fozzyfan4life@yahoo.com


I understand this may be a foolish question, but is it possible to tweak the sprites in a way so that Krauser's back-side hand is between the opponent's legs and his front-side hand is on his opponent's chest (between the opponent's camera-facing arm and background arm)? I'm sure you can do if you edit both chars sprites, but is it code-able?
My Current MUGEN LVL:
MUGEN00B                                                    NEXT LVL
      [|||-----------------------------------------------]
      300/5000 EXP TOWARDS NEXT LVL
TARGET LVL: GAME CREATOR
Re: Wolfgang Krauser von Stroheim
#35  October 13, 2014, 05:34:42 am
  • *****
  • I must continue my training...
That sounds like the makings of an authentic body slam! But I think it's very possible. His Alex and Terry perform grapples the involve the same style of coding.

@Teddylam
I noticed that on the Geese Tower stage you see a black bar at the bottom once you start to zoom out. It's an easy fix. Just thought I'd mention it before the next update release.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Wolfgang Krauser von Stroheim
#36  October 13, 2014, 01:16:56 pm
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  • Wataaaaahhhhh
    • France
I understand this may be a foolish question, but is it possible to tweak the sprites in a way so that Krauser's back-side hand is between the opponent's legs and his front-side hand is on his opponent's chest (between the opponent's camera-facing arm and background arm)? I'm sure you can do if you edit both chars sprites, but is it code-able?

Yes you need to use explods and edit sprites for this move for each characters, look my Alex when he does a leg lock, you will see him do something like that with one leg before and the other behind his target.
But you need to think about the speed of the move too, if it's faster, your eyes don't see it... Here Krauser do the Slam really fast and you don't notice it unless you pause the game or take a screeshot.

@Teddylam
I noticed that on the Geese Tower stage you see a black bar at the bottom once you start to zoom out. It's an easy fix. Just thought I'd mention it before the next update release.
Yeah I saw it too, thanks for the updates   :D
I need to speed up my work on Krauser, IRL take me too much time lately, but now I have more time.
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Wolfgang Krauser von Stroheim
#37  October 13, 2014, 09:39:39 pm
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  • Yeah, I'm a MUGEN00B, trying to LVL up...
    • USA
    • fozzyfan4life@yahoo.com
That sounds like the makings of an authentic body slam! But I think it's very possible. His Alex and Terry perform grapples the involve the same style of coding.

Yes, sir! I am officially in love with the IMB project and I want to help as much (which isn't much) as I can! I like the way it looks, and I Love the way it plays. It doesn't evan feel like the same Mugen Fighting Engine, anymore. Now it's more like "Teddy's Mugen Wrestling Engine." lol

Yes you need to use explods and edit sprites for this move for each characters, look my Alex when he does a leg lock, you will see him do something like that with one leg before and the other behind his target.
But you need to think about the speed of the move too, if it's faster, your eyes don't see it... Here Krauser do the Slam really fast and you don't notice it unless you pause the game or take a screeshot.

I've got a feeling this question is going to get me into some trouble, but what are explods?
Your Alex's leg locks and other things like that, is exactly what caused me to ask about Krauser's body slam. lol
Also, I understand that if it's too fast you won't notice it, but I've seen the screenshots, and it bugs me. I'm not saying "fix it! Fix it, now!" I'm just OCD like that, so pay no mind. lol
My Current MUGEN LVL:
MUGEN00B                                                    NEXT LVL
      [|||-----------------------------------------------]
      300/5000 EXP TOWARDS NEXT LVL
TARGET LVL: GAME CREATOR
Re: Wolfgang Krauser von Stroheim
#38  October 14, 2014, 08:36:17 pm
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looking good are the lifebars the final one?
Re: Wolfgang Krauser von Stroheim
#39  October 14, 2014, 08:39:14 pm
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  • Wataaaaahhhhh
    • France
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Wolfgang Krauser von Stroheim
#40  October 29, 2014, 09:48:51 pm
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  • Wataaaaahhhhh
    • France




Working on custom sprites for compatibility with other characters...
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!