Sorry 2oS for the (probably) n00b questions, but, how can I integrate this to an attack of a char I am editing?, see, I have this state:
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also, the other thing is, that in the spaces you left blank after "trigger =" do you have to fill in with the name of the character to apply the code?
and, just a little thing left: if I just copy-paste these states (and the -2 one in statedef -2), when the char is already on-screen, there's ALWAYS the stand animation of my character attached to itself. I need some help with all these stuff, of course, if you can give me some thanks