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Dan Hibiki MvC ver 9.5 - 06/20/2016 (Read 23416 times)

Started by Topper, June 20, 2016, 05:48:21 am
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Dan Hibiki MvC ver 9.5 - 06/20/2016
#1  June 20, 2016, 05:48:21 am
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Hello, Good Evening!
I have almost completed the little made 95% released now, maybe if you try to think the trouble codes? Let me wait. Thanks!  :)


;=======================[ SPECIAL MOVES ]=======================

Gadoken - qcf_x / qcf_y / qcf_z
Kouryuuken - hcf_x / hcf_y / hcf_z
Dankuukyaku - qcb_a / qcb_b / qcb_c
Premium Signature - qcf_a / qcf_b / qcf_c
Haoshokoken - qcb_x / qcb_y / qcb_z
Taunt - ~D, DF, F, s / ~D, DB, B, s

;========================[ HYPER MOVES ]=======================

Shinku Gadouken - 3P
Kouryuu Rekka - 3K
Hisshou Buraiken - qcb
Otoko Michi - z, a, B, x, x
Taunt - Hyper - ~D, F, D, F, s
Oyaji - Beam FireBall - ~D, DB, B, x+z
Oyaji - Jun Koku Satsu - x, x, F, a, z

;==========================[ CREDITS ]=========================

Me - the sprites and creator
Kong - Sprites rips
PrimeOp - Mini-Logo
Scar - MvC Hyper Background
N64Mario - Sprites edits Gou Hibiki (aka Oyaji)



Enjoy!

http://www.mediafire.com/download/7dz4w49h9d8oh6f/DanHibiki_MvC_Ver9.5.rar
Last Edit: June 20, 2016, 05:58:15 am by Topper
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#2  June 20, 2016, 03:59:01 pm
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hahaha!
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#3  June 20, 2016, 05:24:54 pm
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You're alive!
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#4  June 20, 2016, 09:30:24 pm
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- No sound.
- Everything seems off, including movement, projectiles, intros.

I don't know about this one. It looks really good, but just..... Something about the execution doesn't look right.
This needs LOT more work honestly to be truly great.

"You must defeat my flaming
dragon punch to stand a chance."
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#5  June 20, 2016, 09:38:42 pm
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Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#6  June 20, 2016, 10:20:51 pm
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Shit
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#7  June 20, 2016, 10:27:27 pm
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Stop calling Topper HE, she is a girl!
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#8  June 20, 2016, 10:33:58 pm
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Fix this, then:


Shit
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#9  June 20, 2016, 10:34:24 pm
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Last Edit: June 20, 2016, 10:42:36 pm by Sin-
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#10  June 20, 2016, 10:35:26 pm
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Dammit, you two beat me to it. :(
This is a generic forum signature.
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#11  June 20, 2016, 11:13:01 pm
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Even his dA page says it.



Now, to stop this and give some actual feedback:

- For some reason, I can't execute the Jun Koku Satsu at all.

- I know the Gadouken is meant to be short ranged, but I'd make it move a little forward, instead of just staying frozen in mid air.

- The Haoshokouken is shot out a little too fast, so much that it behaves like a normal hadouken. I'd try being more faithful to the SvC move and give him some charge time, along a shorter range and perhaps more power, to make it stand out from being just a generic projectile.

- To complement the Haoshokouken, I'd give it a new effect instead of just Ken's hadouken, but that's just me.

- Please, make his Dankuukyaku being usable in air. It'd go in greatly along his moveset, especially since he could always do it in the air to begin with.

Not sure if I'd change anything more. Here hoping you can get someone to help you with adding sounds to it.

Shit
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#12  June 20, 2016, 11:29:40 pm
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Yeah, remember how EXShadow's profile used to say female for some years in both IMT and here?
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#13  June 20, 2016, 11:32:43 pm
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Are you a broken train? Because you sure love derailing this topic.

Shit
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#14  June 20, 2016, 11:53:22 pm
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Yeah, remember how EXShadow's profile used to say female for some years in both IMT and here?

This is not the main point of this topic Lord M, that off-topic is really unnecessary.

Back on topic, despite all the troubles, especially that i don't have able to execute some commands and Dan did some annoying infinities, the sprites and also the Hyper Port are kinda decent.
I hope you could had able to fix that Topper, since you did a good job with your Jean Grey.
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#15  June 21, 2016, 12:48:27 am
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I can only seem to execute the Kyoryuken in the air.
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#16  June 21, 2016, 03:01:29 am
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I like how he uses my version of Dan's Oyaji sprites, but the particular one of Dan's Oyaji's back frame facing the screen does not look like my edit at all.

I like how he used a better beam for the nose blast super. :)

But yea, activating the Shun Goku Satsu move thing needs to be fixed. I can only seem to get it when I input it in mid air, with the final button on the ground.

"You must defeat my flaming
dragon punch to stand a chance."
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#17  June 22, 2016, 01:36:31 am
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Hi guys! I am a man what it is not girl, so I'm deaf. You leave help the code and sound for me, we send messages?
Thanks for all! :)
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#18  June 30, 2016, 02:42:15 am
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What has happened? I felt sad about you never help the code and sounds to me because I can not hear anything, so you despise prejudices deaf people are alone?
If You are missing respects help me deaf right, he got serious...  >:(

(Que foi aconteceu? Eu senti triste com vocês nunca ajudam o código e sons para comigo porque eu não posso ouvir nada, por isso vós desprezamos preconceitos o surdo é sozinho?
Vós se faltam os respeitos ajudar comigo direito surdo, entendeu sério... >:( )
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#19  June 30, 2016, 04:54:26 am
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I don't think its lack of respect, maybe people just lack interest or are lazy.
Re: Dan Hibiki MvC ver 9.5 - 06/20/2016
#20  June 30, 2016, 05:44:53 am
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Or maybe most people are just busy, that's all.

If anything, don't you have any friends that are able to help you on it, such as Lord M?

Shit