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Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive (Read 36908 times)

Started by beterhans, August 08, 2016, 07:13:09 am
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Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
New #1  August 08, 2016, 07:13:09 am
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=============== Important! ==========================
Before you start to use these zoom featured characters
you'd better to make sure the following setting in your /mugendir/data/mugen.cfg is set to 1
KeepAspect = 1
StageFit = 1

or else the camera may out of focus! there is no way I can fix this!
================================================


--------- Oct 23 2016 -----------
Updated these guys to use Mugen 1.0+ sff file standards.
pallets are built in the sff. and can have more than 12 pal
and bug fix for them.


Finial I've finished these guys. may be some bugs will still remain. since the team super is quite complex to code.
but you can still enjoy

another thing is for developers.
after 2 days of tring I found an equation that can zoom the camera approprity.
it's inside these two guys :)

video
https://www.youtube.com/watch?v=clp0_zOC9zQ



http://www.youtube.com/watch?v=q9HtRZf-mP0



Ryu updates
<Aug 08 2016>
Add New Spcial Move Ryusokyaku
Add New Super LV3   Messatsu Gou Shouryuu (SF4 UC2) for only Evil Ryu
Add New Team Super Double Hadouken     (Active by this ryu)
Add New Team Super Double Shoryuken    (Active by Beterhans Edited Jmorphman Ken version date Aug 08 or Newer)

Ken updates
<Aug 08 2016>
Add New Super LV3 Guren Enjinkyaku     (SF5 Type)
Add New Team Super Double Hadouken     (Active by Beterhans Edited POTS Ryu version date Aug 08 or Newer)
Add New Team Super Double Shoryuken    (Active by this Ken)

Download
file:
ryu.zip
ken.zip
https://www.mediafire.com/folder/djbc0cvtdcmtb/

notice:
ryu is based on POTS's ryu
ken is based on Jmorphman's ken
Last Edit: April 28, 2019, 07:18:05 am by beterhans
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#2  August 08, 2016, 07:20:24 am
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    • USA
LOLOLOLOLOLOLOL
Man.. That is hella legit. Really cool. I have to see how you did those Tag supers. I'm trying to do something like that myself. Interesting indeed. Can tell you put a lot of time into those moves.
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#3  August 08, 2016, 07:58:44 am
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  • The King of Slams
  • Charles Kasshu
    • USA
What the hell did I just watch? A sprite movie?
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#4  August 08, 2016, 08:45:34 am
    • Portugal
nice broh!!!
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#5  August 08, 2016, 02:18:45 pm
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Daaammmnn brotha you killed it, awesome job man, thank you !
If you have any kind of zoom on the stage, evil ryu s hyper when he charges the dark ball in the air the sound is gone, this is the only bug I've found, also can you tell me how to remove the zoom in on the normal hypers I just want to use it on the level 3's. Thanks again.


EDIT
Its not zoom related, against Rajaa Arceuid and Necro the dark ball sound in the air does not play.
Evil Ryu's level 3 where he slams the chars against GM SF3 cast does not work at all, I mean he does the triple shoryuken thing, then alex,ibuki, any of GM's cast just falls down to the ground.
Last Edit: August 08, 2016, 02:46:41 pm by PeXXeR
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#6  August 08, 2016, 03:06:57 pm
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Daaammmnn brotha you killed it, awesome job man, thank you !
If you have any kind of zoom on the stage, evil ryu s hyper when he charges the dark ball in the air the sound is gone, this is the only bug I've found, also can you tell me how to remove the zoom in on the normal hypers I just want to use it on the level 3's. Thanks again.


EDIT
Its not zoom related, against Rajaa Arceuid and Necro the dark ball sound in the air does not play.
Evil Ryu's level 3 where he slams the chars against GM SF3 cast does not work at all, I mean he does the triple shoryuken thing, then alex,ibuki, any of GM's cast just falls down to the ground.

I can't reproduce the bug you've found. it's all ok here.
I'll make a video later

to disable the normal zoom
search the super.st
find something like

[State 3000, Zoom Helper]
type = helper
trigger1 = !NumHelper(7660) && !var(34) && !var(33) && Abs(P2Dist y) < 140
trigger1 = time = 1
stateno = 7660
ID = 7660
name = "ZoomHelper"
facing = 1
postype = P1
supermovetime = 65535
pausemovetime = 65535
size.xScale = Const(Size.xScale)
size.yScale = Const(Size.yScale)
size.proj.doscale = ID; Give Parent ID to Child
persistent = 0

use ; to commit them all
Last Edit: August 08, 2016, 03:49:03 pm by beterhans
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#7  August 08, 2016, 03:21:13 pm
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No problem man, Ken works perfectly, only Ryu has a couple of bugs, for the sound thing, can it be the mugen sound channels in the mugen cfg ? I think I have them on max, I doubt it though,also happens against koopa's Kim.

EDIT:
Thanks for the solution ^_^
Last Edit: August 08, 2016, 04:01:09 pm by PeXXeR
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#8  August 08, 2016, 03:54:53 pm
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OK I found one
VS GM's Alex
the SF4 UC2 can't hit him fully

I'll think a workaround.

I've re-upload a new file
called ryu.7z

try it

now should able to hit GM's char

Last Edit: August 08, 2016, 04:09:24 pm by beterhans
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#9  August 08, 2016, 04:15:25 pm
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yep, it works now, awesome job my friend ! :)
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#10  August 08, 2016, 04:31:36 pm
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my be the sound problem is a channel problem
I used channel 6 or something

comment the channel info may solve it
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#11  August 08, 2016, 07:47:30 pm
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  • Idea!
    • USA
What the hell did I just watch? A sprite movie?

It's a showcase video, giving people a taste of what the fighters can do.  It utilizes the zoom feature of MUGEN 1.1.
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#12  August 08, 2016, 07:58:35 pm
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This is dope man.. I've been using your Ryu, Ken and Chun-Li for years

Any plans to give Chun this treatment?
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#13  August 08, 2016, 08:53:35 pm
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  • Mugen museum creator
  • former mod here :p
    • Belgium
    • fanaticmugen.free.fr/
Spoiler: OMG (click to see content)

Genius' works here!
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#14  August 08, 2016, 10:38:50 pm
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  • Wandering....
Great release dude!! Wow nice zooming!!
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#15  August 09, 2016, 12:23:38 am
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yep, it works now, awesome job my friend ! :)

Please re-download ryu.zip again to see if the sound problem still exist.
I can only guess what going on you side.


dakidbanks said:
yep, it works now, awesome job my friend ! :)
Thanks But 1st give me a break time :) I don't have any idea for her now.

Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#16  August 10, 2016, 12:32:42 am
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Happy to report that the sound bug has been fixed, awesome job bro.
Last Edit: August 10, 2016, 12:50:06 am by PeXXeR
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#17  August 10, 2016, 03:02:52 am
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Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#18  August 10, 2016, 03:08:21 am
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what zoom settings would i have to change to make it work in 1280x720
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#19  August 10, 2016, 06:18:25 am
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what zoom settings would i have to change to make it work in 1280x720

A 4:3 stage will have black bar on 2 sides when you use 16:9 ratio in mugen 1.1
A 16:9 stage will have back bar at top and botton of the stage when you using 4:# ratio in mugen 1.1

in mugen.cfg
Resizable = 0
KeepAspect = 1
StageFit = 1
SystemFit = 1
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#20  August 10, 2016, 10:53:04 am
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what i mean is this is, is there a way to re-position the zoom on the character



i use these settings
1280x720
Resizable = 1
KeepAspect = 1
StageFit = 0
SystemFit = 1