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Eternal Defense (Read 1429 times)

Started by Akito, May 24, 2018, 06:29:53 pm
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Eternal Defense
#1  May 24, 2018, 06:29:53 pm
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Hi, I making a CVS char, but, I have a problem:

In defense, the P2 hits the P1 and him don't move from place! 
This allows P2 to continue beating relentlessly until P1 gets 0 HP and loses the fight.

What do I need to change in CNS so that it can be solved?

Thanks for advice.
Re: Eternal Defense
#2  May 25, 2018, 12:35:43 am
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vVv Ryuko718 Updated 10/31/22 vVv
Re: Eternal Defense
#3  May 25, 2018, 01:53:03 am
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    • http://jesuszilla.trinitymugen.net/
Is it H"'s Adon by any chance? If so, it's a bug in his cornerpush system. I haven't quite looked into it yet but I am almost positive that's what it is.
Re: Eternal Defense
#4  May 25, 2018, 08:39:43 am
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The hitdef. http://mugenguild.com/forum/topics/hitdef-sctrls-169450.0.html
Look at the
*.velocity =
attributes and the
.hittime =
&
.slidetime =

Thanks, problem solved! I copied code of Kung Fu Man by Divinewolf (base of my char) and the defense is normal now, but, I will learn the tutorial for study more codes.

Is it H"'s Adon by any chance? If so, it's a bug in his cornerpush system. I haven't quite looked into it yet but I am almost positive that's what it is.

No, It's a OC character, hehehe.

PS: I need a beta tester, someone interested?