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Kakuge Yarou: Project Lensman (New Pictures of Screenpack) (Read 37071 times)

Started by Zero-Sennin, August 29, 2010, 12:05:39 am
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Poll

What part of Project LENSMAN could use most improvement? Please post your choice and a specific explanation when you vote.

The Juke System
1 (7.1%)
The screenpack (includes the system sprites and the lifebars)
4 (28.6%)
Gameplay balance/Character playstyles
7 (50%)
Visual aesthetics (hitsparks, extra FX)
1 (7.1%)
Other (anything not listed here, e.g. SFX or music)
1 (7.1%)

Total Members Voted: 14

Kakuge Yarou: Project Lensman (New Pictures of Screenpack)
#1  August 29, 2010, 12:05:39 am
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To download the latest version of the game, head here.

EDIT (9/27/2010): Version 1.5's release has necessitated that I take some things off of this list because they're officially taken care of, and to reduce the size of this post, specifically the section about Maximum Techniques and AI. You'll have to go get the game to experience them both. ;)

1. Color Separation and Palettes

I'm not intending to get this done straight away, especially since up until now palette work and spriting have been my biggest weaknesses. But...I started this when I realized that the color limitations made my palettes boring as HELL.

The finalized versions of each color separation will be within the spoiler below. Use them as your guide.

Spoiler, click to toggle visibilty


Currently I'm accepting palette submissions for the characters who have their color separation templates finished.

To quote myself for rules:
Quote
I'm accepting six (now ten or eleven, depending) extra palettes in total. You can submit as many as you like, but I'm probably only going to take two, at maximum, from any one person, because I want to get a nice variety spread. 'Course you can always recycle the designs that don't get used for somebody else.

Also, please be careful with the palette coloring. If you use Photoshop or Paint Shop Pro, it would behoove you to just edit the colors directly out of the palette (in Photoshop, go to Images->Mode->Color Table) so that all of the colors stay in the same order and so that none are added. If the colors are out of order I have to take extra time to fix them or ask the submitter to re-do them, and that's annoying for both of us.

If you don't have a program that uses indexed colors, get the GIMP and figure out how to use it, or specify it when you post, and I'll see what I can do to accommodate you.

One last thing: All palettes submitted must be indexed files when I receive them--in other words, please post properly indexed PNGs only.

Kaneda - 7 palettes out of 11 submitted (Kirishima, Dishamonpow, Randomish, Banxman, myself--I made one before I extended the submission)
Xia - 4 palettes out of 11 submitted (Kirishima, Dishamonpow)
Tatsuki - 6 palettes out of 11 submitted (Kirishima, Nedflandeurse, Basara)
Kai - 4 palettes out of 11 submitted (Banxman, Randomish, Kirishima--Randomish, you need to fix yours)
Ai - 2 palettes out of 11 submitted (Kirishima)
Hiko - 4 palettes out of 11 submitted (Kirishima, Dishamonpow)

Also, if anyone with spare time that wants to do something a little more complex along these lines, I could use a hand separating colors. My pace is pretty slow due to IRL interference, so any help is appreciated.

2. Voice Acting...

...we'll talk about that eventually.

3. Preview Releases
Once a character gets their color separation done and the sprites are updated in their files, they'll be released outside of the Project LENSMAN fullgame with their Juke System abilities intact. This serves the second purpose of making sure that I get bug feedback on the palettes and game play for the next release.

These releases will be one-time, with no bugfixes done to them. When the next version of the game, which addresses those fixes, comes out, you only have to copy the folder for the character from the Project LENSMAN game and drop it into your regular MUGEN to use the updated version.

Kaneda (released 10/29)
Next: Xia
Currently separating: Gethits

For now, that's it.

Oh, yeah. Feel free to give Project LENSMAN feedback in this topic. If it's a bug I might have fixed it already, but if it's aesthetic I may not have touched on it and I can alter it easily.

Later.

~ZS
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[22:18] <Ebil_Homer> because you messed up?
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[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Last Edit: November 20, 2010, 09:49:35 pm by Zero-Sennin
Re: Kakuge Yarou: Project Lensman (Wanna help make some palettes? Huh? Do ya?)
#2  September 05, 2010, 06:38:32 pm
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Bumping since I've finally got the color separation guide finished and finalized for Kaneda.



Do remember that this won't be part of the 1.5 update, but will come at some later date.

I'm accepting six extra palettes in total. You can submit as many as you like, but I'm probably only going to take two, at maximum, from any one person, because I want to get a nice variety spread. 'Course you can always recycle the designs that don't get used for somebody else.

Also, the first post has been edited with relevant information.

I await your entrance, palette-makers.

~ZS
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Kakuge Yarou: Project Lensman (Wanna help make some palettes? Huh? Do ya?)
#3  September 08, 2010, 07:19:32 pm
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Here.
Re: Kakuge Yarou: Project Lensman (Wanna help make some palettes? Huh? Do ya?)
#4  September 09, 2010, 10:07:24 pm
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Welp, gave it a shot.





Stuff
Re: Kakuge Yarou: Project Lensman (Wanna help make some palettes? Huh? Do ya?)
#5  September 10, 2010, 04:47:44 am
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The bottom of his shirt under the belt is colored wrong. Its the same color of his pants, which it shouldn't be.

"You must defeat my flaming
dragon punch to stand a chance."
Re: Kakuge Yarou: Project Lensman (Wanna help make some palettes? Huh? Do ya?)
#6  September 10, 2010, 05:31:38 am
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The bottom of his shirt under the belt is colored wrong. Its the same color of his pants, which it shouldn't be.

To tell the truth, I noticed it right about yesterday or the day before. Since my mouse has no batteries now I haven't gotten a lot done, so I'm considering fixing that/probably WILL fix that when I get the chance.
 
Also, I've taken Kiri's first two palettes and Dishamon's first and fourth. Two more and then Kaneda's submission is closed--no rush though since this isn't going to be done for a while yet.
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Kakuge Yarou: Project Lensman (Wanna help make some palettes? Huh? Do ya?)
#7  September 10, 2010, 06:46:59 am
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Sweet, and best of luck on the project.
Stuff
Re: Kakuge Yarou: Project Lensman (NEW--Xia's Color Sep Template in 1st Post)
#8  September 13, 2010, 07:07:47 pm
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I've fixed the error in Kaneda's sprites, uploaded his corrected color separation template, and uploaded Xia's finished color separation template. Check the first post under "Color Separation" for the appropriate files.



GO NUTS
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Kakuge Yarou: Project Lensman (NEW--Xia's Color Sep Template in 1st Post)
#9  September 15, 2010, 08:35:03 am
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Stuff
Last Edit: September 15, 2010, 11:47:56 pm by Dishamonpow
Re: Kakuge Yarou: Project Lensman (NEW--Xia's Color Sep Template in 1st Post)
#10  September 17, 2010, 05:40:15 am
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BTW, the last sleeve color on that rising knee strike sprite is shared with the other black outlines on her face.
Last Edit: September 17, 2010, 05:44:07 am by Kirishima
Re: Kakuge Yarou: Project Lensman (NEW--Xia's Color Sep Template in 1st Post)
#11  September 26, 2010, 01:23:32 am
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Custom.
Welcome to the House of Fighting.
Re: Kakuge Yarou: Project Lensman (Version 1.5 Released)
#12  September 27, 2010, 05:59:58 pm
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Much thanks and love, guys. I appreciate it.

@Kiri--I'll get on that right now as soon as I figure out which color it should be.

In other news, Project LENSMAN 1.5 has just hit the streets. Link is in my first post, or just click the globe under my avatar. Also, I cleaned up the first post, it was a bit crazy and some of the stuff there doesn't really matter that much anymore.

Since I'm in/frequently busy with IRL stuff, Kaneda's color separation is admittedly taking a while. Though I normally don't like asking this since the success rate is so low, I'll give it a shot--if anyone is willing to help me get some of the sets for the other characters done I'd be happy to get the help.

Remember that this thread is also for feedback on the actual game. Feel free to drop a line about it if you like!

~ZS
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Kakuge Yarou: Project Lensman (Ver. 1.5 Released, New Color Sep Template Up)
#13  October 02, 2010, 09:39:00 pm
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Bump: Tatsuki's color separation template is done. Working on separating Kaneda's basics now.



I added a warning to the color separation part of the post since I've had a few submissions with problems and I'd prefer it to go more smoothly in the future.

Now, begin. :kugoi:

~ZS
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Kakuge Yarou: Project Lensman (Ver. 1.5 Released, New Color Sep Template Up)
#14  October 04, 2010, 07:13:44 pm
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Hi, man.
My contribution to this project:

Some crappy Han Juri cosplay


Purple Fighter Tatsuki


See ya. ;)

I want to hug you...
Re: Kakuge Yarou: Project Lensman (Ver. 1.5 Released, New Color Sep Template Up)
#15  October 10, 2010, 05:30:00 am
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Here.
Re: Kakuge Yarou: Project Lensman (Ver. 1.5 Released, New Color Sep Template Up)
#16  October 10, 2010, 07:04:58 am
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My turn




Soon I'll post some for Kaneda and Xia ;)
Re: Kakuge Yarou: Project Lensman (Ver. 1.5 Released, New Color Sep Template Up)
#17  October 10, 2010, 04:38:40 pm
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Basara, I like your Angel cosplay pal.  :P

I want to hug you...
Re: Kakuge Yarou: Project Lensman (Ver. 1.5 Released, New Color Sep Template Up)
#18  October 10, 2010, 04:41:56 pm
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Wow, that was quick.

...Looks like Tatsuki's the first one with all of hers done (Kiri's two, Ned's two, Basara's Sakura and Angel). Not bad, everybody. Thanks.

It looks like I missed a few spots on hers, judging from some of them, but I just took care of them--no new colors added, so you don't have to redo your palettes or anything. (Heh, still not the greatest at this, am I?)

Finally made it to Kaneda's jumping basics. Still have to do his special moves and gethits (the second of which will be easier since I can just use the same sprites for some of them), but I'm getting there. Once I start new separations (Kai, Ai, Hiko, and LENSMAN), I'll go a little easier on the separation to speed up the process. I'll avoid stupid color sharing still, though, so no worries about that.

Thanks again, everyone.

~ZS
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.

MDD

Re: Kakuge Yarou: Project Lensman (Ver. 1.5 Released, New Color Sep Template Up)
#19  October 12, 2010, 07:02:05 am
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With the palettes, i'd say wait a while until you get a wide variety of choices before selecting them AKA wait until I make some.

But no seriously, someone could have one that looks badass but never submitted it because you said you aren't taking anymore.
Re: Kakuge Yarou: Project Lensman (New Color Sep, Palette Submission Extension)
#20  October 12, 2010, 02:48:49 pm
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With the palettes, i'd say wait a while until you get a wide variety of choices before selecting them AKA wait until I make some.

But no seriously, someone could have one that looks badass but never submitted it because you said you aren't taking anymore.

Hm. Never thought of it that way.

...you know what, I think I could take a few extras. I was planning to recreate the original six palettes from scratch for EVERYONE, but I'm sure that not all of the ones I made for the original releases are that great.

All right! You've convinced me! I'm extending palette submission numbers. I'll wait a little longer, too, to let some slackers people that need extra time catch up. The rule of two still applies though, since I want a range of palettes from people and not just a whole crapload from the same 4 or 5.

And to add on to the fun so that this isn't just an empty talking post:



GO NUTS

~ZS
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.

MDD

Re: Kakuge Yarou: Project Lensman (New Color Sep, Palette Submission Extension)
#21  October 13, 2010, 12:46:00 am
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More later.
Re: Kakuge Yarou: Project Lensman (New Color Sep, Palette Submission Extension)
#22  October 13, 2010, 04:22:15 am
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I must say, I liked this character.  So, I put time into his 1st color to reflect his nature.




Special palette for Tatsuki.  If you like this, swap it with my Blue Hair one.

Re: Kakuge Yarou: Project Lensman (New Color Sep, Palette Submission Extension)
#23  October 17, 2010, 05:52:54 pm
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My take on Kaneda.



KOF Kai.
Welcome to the House of Fighting.
Re: Kakuge Yarou: Project Lensman (New Color Sep, Palette Submission Extension)
#24  October 24, 2010, 09:09:58 am
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I just did all four. Hope you like :D








Trying to make a comeback

MDD

Re: Kakuge Yarou: Project Lensman (New Color Sep, Palette Submission Extension)
#25  October 24, 2010, 09:52:57 am
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Re: Kakuge Yarou: Project Lensman (New: Ai Color Sep, Still Taking More Palettes)
#26  October 25, 2010, 10:38:08 pm
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Ai's is ready to go!

Good news! I've got less than twenty sprites to go before Kaneda's color separation is finished! For those that are submitting palettes for him, get them done quickly if you want them in the public release coming later on!

After I release Kaneda's, I'll work on Xia's since hers is one of the more troublesome ones. I'll also update the first post a little later, when I've got the time to count palettes and stuff.

Thanks for submitting, guys. See you soon!

~ZS
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Kakuge Yarou: Project Lensman (New: Ai Color Sep, Still Taking More Palettes)
#27  October 26, 2010, 04:33:57 am
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Yes.


Re: Kakuge Yarou: Project Lensman (Kaneda Fully Separated, Will Release Soon)
#28  October 29, 2010, 01:37:28 am
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Kaneda's color separation is finished!

Sadly, some of the palettes submitted for him recently don't have the colors in the correct order, have extra colors, are missing some colors, etc; here are the ones that I want to use but that need to be redone by those that submitted them.

(MalaDingDong's white-haired one)

Needs to be indexed!

If your palette was made before I posted Tatsuki's, you will not have to fix your own palette at any point since I didn't give warning in the first post about making sure that the color count and all that other stuff matches. Otherwise, it's on you to get it correct. Banxman and Kirishima have their Kaneda palettes perfect, so if you're stuck I would advise asking them for help.

Also, I caught a bug in Ai's color template. I'll correct the two palettes already submitted for her, but the new one is up in the first post now, so everyone else should be able to avoid that problem.

I'll release Kaneda tomorrow. Keep in mind that while I want to get reports about bugs, they will not be fixed in the stand-alone release, but in the Project LENSMAN version of Kaneda.

Thanks again, everybody--'till tomorrow.

~ZS
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Last Edit: October 29, 2010, 01:48:38 am by Zero-Sennin

MDD

Re: Kakuge Yarou: Project Lensman (Kaneda Fully Separated, Will Release Soon)
#29  October 29, 2010, 02:44:16 am
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I darkened the belt and foot guards on the Shin palette and fixed the contrast on the red palette's pants. Also, I included a different version of the red palette with a different skin tone, which looks better to me. Yes, I fixed them as well.
Re: Kakuge Yarou: Project Lensman (Kaneda Fully Separated, Will Release Soon)
#30  October 29, 2010, 03:08:28 am
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Not sure if anything I fixed anything but it should work now.
Welcome to the House of Fighting.

MDD

Re: Kakuge Yarou: Project Lensman (Kaneda Fully Separated, Will Release Soon)
#31  October 29, 2010, 03:11:08 am
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Nope. It still isn't indexed. I though you would have learned this by now with Jmorphman's Ken.
Re: Kakuge Yarou: Project Lensman (Kaneda Fully Separated, Will Release Soon)
#32  October 29, 2010, 03:30:15 am
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How do you Index them?
Welcome to the House of Fighting.

MDD

Re: Kakuge Yarou: Project Lensman (Kaneda Fully Separated, Will Release Soon)
#33  October 29, 2010, 03:53:15 am
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It depends on what program you're using. However, since i'm such a nice guy, I fixed it for you.
Re: Kakuge Yarou: Project Lensman (Kaneda Fully Separated, Will Release Soon)
#34  October 29, 2010, 04:10:41 am
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PHOTOSHOP!!!!
Spriting is hard.
Re: Kakuge Yarou: Project Lensman (Kaneda Fully Separated, Will Release Soon)
#35  October 29, 2010, 05:11:43 am
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There is something wrong with Kaneda's mouth.
Re: Kakuge Yarou: Project Lensman (Kaneda Fully Separated, Will Release Soon)
#36  October 29, 2010, 05:18:34 am
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It depends on what program you're using. However, since i'm such a nice guy, I fixed it for you.


There is something wrong with Kaneda's mouth.

That's the old color separation I had where the bottom of his shirt was mis-colored and the inside of the mouth was a shared color. The new one doesn't have that problem.

In all honesty Dishamonpow should have gone back to the first post and gotten the new one, since I put it up only a few days afterwards. It's perfectly fine on my end, though, I've checked.
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Kakuge Yarou: Project Lensman (Separating Xia, Hiko's Color Sep Template Up)
#37  October 31, 2010, 05:06:48 pm
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Bumping--Hiko's color separation template is up.



Yes, I know that I haven't updated the first post's palette submission numbers. I'm going to get to it, I just need to test the actual palettes out first so that if I need to ask for corrections, I can.

Xia's color separation is going pretty well, but she's got more sprites than Kaneda--the good news is that past a certain point there's a lot of reuse, so I won't even have to do too much extra work once I get that far.

Also, you'll see that I'm running a three-day poll. I had to vote myself to be able to see the results, so subtract 1 vote from the gameplay balances column to get the real numbers. Also, feel free to post about your choice, it's always a help.

'K, that's all I had to say for now.

Palette makers...

GO NUTS

~ZS
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Kakuge Yarou: Project Lensman (Separating Xia, Hiko's Color Sep Template Up)
#38  November 04, 2010, 04:19:02 am
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Finally got these done.




As far as the poll goes, an improvement on gameplay balance and character differences is what I go for.
Last Edit: November 04, 2010, 04:29:02 am by Kirishima
Re: Kakuge Yarou: Project Lensman (Poll Re-Opened, Temporary Color Sep Freeze)
#39  November 08, 2010, 08:36:06 pm
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OK, so the vote thing didn't turn out so well (except for Kirishima and one other person, apparently). I'll reopen it immediately after this post brings the thread back to the front page, and it'll stay open for at least two weeks or so.

Also, if you're going to post your reason for voting, do me a favor and be specific about your choice--in other words, if you vote gameplay balance and character differentiation, explain what feels the same to you and who you think is broken so that I can look over and consider it.
If you vote graphics, specify what you don't like and how you feel it could be changed. Simple, right?

Now, as the thread's new title says, I've put a freeze on Xia's color sep and haven't worked on anyone else's templates. This is because I'm doing NaNoWriMo this month and I've got other responsibilities to handle at the moment. Keep submitting palettes and stuff, yes, but I'm not posting anything new as far as color separation is concerned for a while yet.

I have good news though--I've switched the SFF back to v1 from v2. Why is this good? It means I can fix things a lot faster now with the screenpack instead of having to recompile the SFF all the time.

That said, I must go back to my real-life stuff. See ya around.

~ZS
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Re: Kakuge Yarou: Project Lensman (New Pictures of Screenpack)
#40  November 18, 2010, 07:59:01 pm
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Bumping for two major news bits (none of which are palette-related, sorry--NaNoWriMo's going well but still eating most of my time).

1. I've changed the screenpack some more:









Pretty much all of those effects are animated in some way (fade in/out, swoop in from one side or another). I would've done video but I'm still looking for a reliable capture program that's free without strings AND captures at a decent enough rate to not drop frames.

2. I've applied for a sub-forum over in Full Games. If it's approved, I can keep much better track of palette submissions and the like as they come down the line, and hopefully get people to actually POST THEIR THOUGHTS about what's going on with the game, so let's hope for it. If it falls through, well...that's a bridge to cross another time.

I'll be going back to Xia's color separation soon, since I'm getting closer to meeting my word goal for writing. If all goes well, I might say a late December-January release for her, but that's not a promise.

OK, that's all I had to say. See you guys around.

~ZS
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Kakuge Yarou: Project Lensman (New Pictures of Screenpack)
#41  November 18, 2010, 08:31:40 pm
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Congratulations. When will we see this sub-forum?
Re: Kakuge Yarou: Project Lensman (New Pictures of Screenpack)
#42  November 18, 2010, 09:01:38 pm
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Mods have to approve it first, bro. I have no say in that.
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[22:18] <Ebil_Homer> well that's a fucking shame
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I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Kakuge Yarou: Project Lensman (New Pictures of Screenpack)
#43  November 20, 2010, 08:07:59 pm
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Sorry if you didn't need anymore colors for this guy:




Also the top part of his pants above the belt shares the same colors as his shirt.
Stuff
Re: Kakuge Yarou: Project Lensman (New Pictures of Screenpack)
#44  November 20, 2010, 09:47:01 pm
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No, it's no problem. Actually apparently no one likes him since Kiri was the only person to submit before you did. I haven't updated the front post to reflect the submission numbers.

Fixed the pants, no problem. I'll try to get the corrected one up a little bit later on, but since I didn't add any colors or anything the old one still works fine as a guide.
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.